Daily Board Analysis

Daily Catan Board Insight for February 3, 2026 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1441
Saved At
2026-03-23 20:44:40
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 2 2 T1 Ore 10 10 T2 Wood 9 9 T3 Wood 3 3 T4 Sheep 8 8 T5 Brick 3 3 T6 Wheat 8 8 T7 Wood 5 5 T8 Brick 10 10 T9 Ore 4 4 T10 Sheep 11 11 T11 Sheep 4 4 T12 Desert T13 Brick 6 6 T14 Wheat 9 9 T15 Ore 6 6 T16 Sheep 5 5 T17 Wheat 12 12 T18 Wood 11 11 T19 I01 = Ore 10 / Wheat 2 I01 I02 = Ore 10 / Sheep 8 / Wheat 2 I02 I03 = Sheep 8 / Wood 3 / Wheat 2 I03 I04 = Wood 3 / Wheat 2 I04 I05 = Wheat 2 I05 I06 = Wheat 2 I06 I07 = Ore 10 / Wood 9 I07 I08 = Ore 10 / Wood 9 / Brick 3 I08 I09 = Ore 10 / Sheep 8 / Brick 3 I09 5 I10 = Ore 10 I10 I11 = Wood 9 I11 I12 = Wood 9 / Wheat 8 I12 I13 = Wood 9 / Wheat 8 / Brick 3 I13 3 I14 = Wood 9 I14 I15 = Brick 10 / Sheep 8 / Wood 3 I15 8 I16 = Brick 10 / Wood 5 / Wood 3 I16 I17 = Wood 5 / Wood 3 I17 I18 = Wood 3 I18 I19 = Sheep 8 / Ore 4 / Brick 3 I19 9 I20 = Brick 10 / Sheep 8 / Ore 4 I20 2 I21 = Sheep 11 / Wheat 8 / Brick 3 I21 I22 = Sheep 11 / Ore 4 / Brick 3 I22 I23 = Wheat 8 I23 I24 = Wheat 8 / Sheep 4 I24 I25 = Sheep 11 / Wheat 8 / Sheep 4 I25 I26 = Brick 10 / Wood 5 I26 I27 = Wood 5 I27 I28 = Wood 5 I28 I29 = Wood 5 I29 I30 = Brick 10 / Brick 6 / Ore 4 I30 10 I31 = Brick 10 / Brick 6 I31 I32 = Sheep 11 / Wheat 9 / Ore 4 I32 I33 = Wheat 9 / Brick 6 / Ore 4 I33 1 I34 = Sheep 11 / Ore 6 / Sheep 4 I34 I35 = Sheep 11 / Wheat 9 / Ore 6 I35 4 I36 = Sheep 4 I36 I37 = Sheep 4 I37 I38 = Ore 6 / Sheep 4 I38 I39 = Brick 6 / Sheep 5 I39 I40 = Sheep 5 I40 I41 = I41 I42 = Wheat 12 / Wheat 9 / Brick 6 I42 I43 = Wheat 12 / Brick 6 / Sheep 5 I43 6 I44 = Wood 11 / Wheat 9 / Ore 6 I44 7 I45 = Wheat 12 / Wood 11 / Wheat 9 I45 I46 = Ore 6 I46 I47 = Wood 11 / Ore 6 I47 I48 = Wheat 12 / Sheep 5 I48 I49 = Sheep 5 I49 I50 = Sheep 5 I50 I51 = Wheat 12 / Wood 11 I51 I52 = Wheat 12 I52 I53 = Wood 11 I53 I54 = Wood 11 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I33 (Wheat 9 / Brick 6 / Ore 4), while I35 is the best city-focused start, I30 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I13 (Wood 9 / Wheat 8 / Brick 3) + I35 (Sheep 11 / Wheat 9 / Ore 6).

  • Scarce resources: brick.
  • Abundant resources: sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I33 Wheat 9 / Brick 6 / Ore 4 19.92
2 I20 Brick 10 / Sheep 8 / Ore 4 19.21
3 I13 Wood 9 / Wheat 8 / Brick 3 19.20
4 I35 Sheep 11 / Wheat 9 / Ore 6 19.12
5 I09 Ore 10 / Sheep 8 / Brick 3 18.59
6 I43 Wheat 12 / Brick 6 / Sheep 5 18.21
7 I44 Wood 11 / Wheat 9 / Ore 6 18.10
8 I15 Brick 10 / Sheep 8 / Wood 3 17.73
9 I19 Sheep 8 / Ore 4 / Brick 3 17.52
10 I30 Brick 10 / Brick 6 / Ore 4 17.39

Best City Starts

  1. I35 = Sheep 11 / Wheat 9 / Ore 6
    City score: 21.65
  2. I44 = Wood 11 / Wheat 9 / Ore 6
    City score: 21.15
  3. I33 = Wheat 9 / Brick 6 / Ore 4
    City score: 19.55
  4. I32 = Sheep 11 / Wheat 9 / Ore 4
    City score: 17.35
  5. I25 = Sheep 11 / Wheat 8 / Sheep 4
    City score: 16.50

Best Road Starts

  1. I30 = Brick 10 / Brick 6 / Ore 4
    Road score: 20.30
  2. I16 = Brick 10 / Wood 5 / Wood 3
    Road score: 19.75
  3. I13 = Wood 9 / Wheat 8 / Brick 3
    Road score: 18.00
  4. I33 = Wheat 9 / Brick 6 / Ore 4
    Road score: 17.65
  5. I31 = Brick 10 / Brick 6
    Road score: 17.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.37
I13 + I35
I13 = Wood 9 / Wheat 8 / Brick 3
I35 = Sheep 11 / Wheat 9 / Ore 6
Combined resources: wood, brick, wheat, sheep, ore

Pair 2

Score: 51.07
I13 + I20
I13 = Wood 9 / Wheat 8 / Brick 3
I20 = Brick 10 / Sheep 8 / Ore 4
Combined resources: wood, brick, wheat, sheep, ore

Pair 3

Score: 50.72
I33 + I44
I33 = Wheat 9 / Brick 6 / Ore 4
I44 = Wood 11 / Wheat 9 / Ore 6
Combined resources: ore, brick, wheat, wood

Pair 4

Score: 50.45
I09 + I13
I09 = Ore 10 / Sheep 8 / Brick 3
I13 = Wood 9 / Wheat 8 / Brick 3
Combined resources: ore, sheep, brick, wood, wheat

Pair 5

Score: 50.01
I20 + I44
I20 = Brick 10 / Sheep 8 / Ore 4
I44 = Wood 11 / Wheat 9 / Ore 6
Combined resources: sheep, brick, ore, wheat, wood

Pair 6

Score: 49.85
I13 + I38
I13 = Wood 9 / Wheat 8 / Brick 3
I38 = Ore 6 / Sheep 4
Combined resources: wood, brick, wheat, sheep, ore
Ports: wood

Seat Advice

Player 1

  • I33
    Wheat 9 / Brick 6 / Ore 4
  • I13
    Wood 9 / Wheat 8 / Brick 3
  • I35
    Sheep 11 / Wheat 9 / Ore 6

Player 2

  • I33
    Wheat 9 / Brick 6 / Ore 4
  • I13
    Wood 9 / Wheat 8 / Brick 3
  • I20
    Brick 10 / Sheep 8 / Ore 4

Player 3

  • I33
    Wheat 9 / Brick 6 / Ore 4
  • I13
    Wood 9 / Wheat 8 / Brick 3
  • I20
    Brick 10 / Sheep 8 / Ore 4

Best Player 4 Recovery Pairs

I13 + I35
I13 = Wood 9 / Wheat 8 / Brick 3
I35 = Sheep 11 / Wheat 9 / Ore 6
I13 + I20
I13 = Wood 9 / Wheat 8 / Brick 3
I20 = Brick 10 / Sheep 8 / Ore 4
I33 + I44
I33 = Wheat 9 / Brick 6 / Ore 4
I44 = Wood 11 / Wheat 9 / Ore 6
I09 + I13
I09 = Ore 10 / Sheep 8 / Brick 3
I13 = Wood 9 / Wheat 8 / Brick 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.