Daily Board Analysis

Daily Catan Board Insight for February 6, 2026

Plan around limited sheep.

port-driven polarized brick-scarce
Setup ID
978
Saved At
2026-02-03 21:35:24
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I25 + I43. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 wheat, 1 ore.

  • The board produces relatively little brick, sheep; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 9 9 T1 Brick 12 12 T2 Sheep 3 3 T3 Wheat 3 3 T4 Sheep 2 2 T5 Wood 10 10 T6 Brick 5 5 T7 Wood 6 6 T8 Desert T9 Wood 4 4 T10 Brick 9 9 T11 Wheat 8 8 T12 Ore 11 11 T13 Ore 6 6 T14 Sheep 11 11 T15 Wheat 10 10 T16 Wood 5 5 T17 Wheat 4 4 T18 Sheep 8 8 T19 I01 = Brick 12 / Ore 9 I01 I02 = Brick 12 / Ore 9 / Sheep 2 I02 I03 = Ore 9 / Wheat 3 / Sheep 2 I03 I04 = Ore 9 / Wheat 3 I04 I05 = Ore 9 I05 I06 = Ore 9 I06 I07 = Brick 12 / Sheep 3 I07 I08 = Brick 12 / Wood 10 / Sheep 3 I08 I09 = Brick 12 / Wood 10 / Sheep 2 I09 I10 = Brick 12 I10 I11 = Sheep 3 I11 I12 = Brick 5 / Sheep 3 I12 I13 = Wood 10 / Brick 5 / Sheep 3 I13 7 I14 = Sheep 3 I14 I15 = Wheat 3 / Sheep 2 I15 I16 = Wood 6 / Wheat 3 I16 I17 = Wood 6 / Wheat 3 I17 I18 = Wheat 3 I18 I19 = Wood 10 / Wood 4 / Sheep 2 I19 I20 = Wood 4 / Sheep 2 I20 I21 = Wood 10 / Brick 9 / Brick 5 I21 9 I22 = Wood 10 / Brick 9 / Wood 4 I22 I23 = Brick 5 I23 I24 = Wheat 8 / Brick 5 I24 3 I25 = Brick 9 / Wheat 8 / Brick 5 I25 2 I26 = Ore 11 / Wood 6 I26 I27 = Ore 11 / Wood 6 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Ore 6 / Wood 4 I30 I31 = Ore 11 / Ore 6 I31 I32 = Sheep 11 / Brick 9 / Wood 4 I32 8 I33 = Sheep 11 / Ore 6 / Wood 4 I33 5 I34 = Wheat 10 / Brick 9 / Wheat 8 I34 4 I35 = Sheep 11 / Wheat 10 / Brick 9 I35 10 I36 = Wheat 8 I36 I37 = Wheat 8 I37 I38 = Wheat 10 / Wheat 8 I38 I39 = Ore 11 / Ore 6 / Wood 5 I39 I40 = Ore 11 / Wood 5 I40 I41 = Ore 11 I41 I42 = Sheep 11 / Ore 6 / Wheat 4 I42 6 I43 = Ore 6 / Wood 5 / Wheat 4 I43 1 I44 = Sheep 11 / Wheat 10 / Sheep 8 I44 I45 = Sheep 11 / Sheep 8 / Wheat 4 I45 I46 = Wheat 10 I46 I47 = Wheat 10 / Sheep 8 I47 I48 = Wood 5 / Wheat 4 I48 I49 = Wood 5 I49 I50 = Wood 5 I50 I51 = Sheep 8 / Wheat 4 I51 I52 = Wheat 4 I52 I53 = Sheep 8 I53 I54 = Sheep 8 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I43 Ore 6 / Wood 5 / Wheat 4 16.81
2 I25 Brick 9 / Wheat 8 / Brick 5 16.42
3 I24 Wheat 8 / Brick 5 16.37
4 I34 Wheat 10 / Brick 9 / Wheat 8 15.34
5 I33 Sheep 11 / Ore 6 / Wood 4 14.98
6 I42 Sheep 11 / Ore 6 / Wheat 4 14.65
7 I13 Wood 10 / Brick 5 / Sheep 3 14.64
8 I32 Sheep 11 / Brick 9 / Wood 4 14.63
9 I21 Wood 10 / Brick 9 / Brick 5 14.55
10 I35 Sheep 11 / Wheat 10 / Brick 9 14.30

Best City Starts

  1. I43 = Ore 6 / Wood 5 / Wheat 4
    City score: 10.36
  2. I42 = Sheep 11 / Ore 6 / Wheat 4
    City score: 9.66
  3. I25 = Brick 9 / Wheat 8 / Brick 5
    City score: 9.02
  4. I34 = Wheat 10 / Brick 9 / Wheat 8
    City score: 8.37
  5. I39 = Ore 11 / Ore 6 / Wood 5
    City score: 8.11

Best Road Starts

  1. I25 = Brick 9 / Wheat 8 / Brick 5
    Road score: 10.25
  2. I21 = Wood 10 / Brick 9 / Brick 5
    Road score: 9.81
  3. I34 = Wheat 10 / Brick 9 / Wheat 8
    Road score: 9.54
  4. I43 = Ore 6 / Wood 5 / Wheat 4
    Road score: 9.54
  5. I22 = Wood 10 / Brick 9 / Wood 4
    Road score: 9.39

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.96
I25 + I43
I25 = Brick 9 / Wheat 8 / Brick 5
I43 = Ore 6 / Wood 5 / Wheat 4
Combined resources: brick, wheat, ore, wood

Pair 2

Score: 50.89
I25 + I33
I25 = Brick 9 / Wheat 8 / Brick 5
I33 = Sheep 11 / Ore 6 / Wood 4
Combined resources: brick, wheat, wood, ore, sheep

Pair 3

Score: 50.56
I25 + I39
I25 = Brick 9 / Wheat 8 / Brick 5
I39 = Ore 11 / Ore 6 / Wood 5
Combined resources: brick, wheat, ore, wood

Pair 4

Score: 49.69
I34 + I43
I34 = Wheat 10 / Brick 9 / Wheat 8
I43 = Ore 6 / Wood 5 / Wheat 4
Combined resources: brick, wheat, ore, wood

Pair 5

Score: 49.63
I43 + I21
I43 = Ore 6 / Wood 5 / Wheat 4
I21 = Wood 10 / Brick 9 / Brick 5
Combined resources: wood, brick, ore, wheat

Pair 6

Score: 48.92
I34 + I33
I34 = Wheat 10 / Brick 9 / Wheat 8
I33 = Sheep 11 / Ore 6 / Wood 4
Combined resources: wood, ore, sheep, brick, wheat

Seat Advice

Player 1

  • I25
    Brick 9 / Wheat 8 / Brick 5
  • I43
    Ore 6 / Wood 5 / Wheat 4
  • I34
    Wheat 10 / Brick 9 / Wheat 8

Player 2

  • I22
    Wood 10 / Brick 9 / Wood 4
  • I45
    Sheep 11 / Sheep 8 / Wheat 4
  • I38
    Wheat 10 / Wheat 8

Player 3

  • I22
    Wood 10 / Brick 9 / Wood 4
  • I45
    Sheep 11 / Sheep 8 / Wheat 4
  • I44
    Sheep 11 / Wheat 10 / Sheep 8

Best Player 4 Recovery Pairs

I25 + I43
I25 = Brick 9 / Wheat 8 / Brick 5
I43 = Ore 6 / Wood 5 / Wheat 4
I25 + I33
I25 = Brick 9 / Wheat 8 / Brick 5
I33 = Sheep 11 / Ore 6 / Wood 4
I25 + I39
I25 = Brick 9 / Wheat 8 / Brick 5
I39 = Ore 11 / Ore 6 / Wood 5
I34 + I43
I34 = Wheat 10 / Brick 9 / Wheat 8
I43 = Ore 6 / Wood 5 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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