Daily Board Analysis

Daily Catan Board Insight for February 7, 2026 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1392
Saved At
2026-03-11 15:39:52
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 6 6 T1 Wood 9 9 T2 Wheat 3 3 T3 Wood 12 12 T4 Ore 11 11 T5 Wood 8 8 T6 Ore 9 9 T7 Brick 3 3 T8 Ore 10 10 T9 Wheat 4 4 T10 Sheep 4 4 T11 Brick 6 6 T12 Sheep 5 5 T13 Brick 11 11 T14 Desert T15 Wood 10 10 T16 Sheep 5 5 T17 Wheat 8 8 T18 Wheat 2 2 T19 I01 = Wood 9 / Sheep 6 I01 I02 = Ore 11 / Wood 9 / Sheep 6 I02 9 I03 = Wood 12 / Ore 11 / Sheep 6 I03 I04 = Wood 12 / Sheep 6 I04 I05 = Sheep 6 I05 I06 = Sheep 6 I06 I07 = Wood 9 / Wheat 3 I07 I08 = Wood 9 / Wood 8 / Wheat 3 I08 I09 = Ore 11 / Wood 9 / Wood 8 I09 I10 = Wood 9 I10 I11 = Wheat 3 I11 I12 = Ore 9 / Wheat 3 I12 I13 = Ore 9 / Wood 8 / Wheat 3 I13 3 I14 = Wheat 3 I14 I15 = Wood 12 / Ore 11 / Ore 10 I15 I16 = Wood 12 / Ore 10 / Brick 3 I16 I17 = Wood 12 / Brick 3 I17 I18 = Wood 12 I18 I19 = Ore 11 / Wood 8 / Wheat 4 I19 10 I20 = Ore 11 / Ore 10 / Wheat 4 I20 I21 = Ore 9 / Wood 8 / Sheep 4 I21 4 I22 = Wood 8 / Wheat 4 / Sheep 4 I22 5 I23 = Ore 9 I23 I24 = Ore 9 / Brick 6 I24 1 I25 = Ore 9 / Brick 6 / Sheep 4 I25 2 I26 = Ore 10 / Sheep 5 / Brick 3 I26 I27 = Sheep 5 / Brick 3 I27 I28 = Brick 3 I28 I29 = Brick 3 I29 I30 = Brick 11 / Ore 10 / Wheat 4 I30 I31 = Brick 11 / Ore 10 / Sheep 5 I31 I32 = Wheat 4 / Sheep 4 I32 I33 = Brick 11 / Wheat 4 I33 I34 = Wood 10 / Brick 6 / Sheep 4 I34 6 I35 = Wood 10 / Sheep 4 I35 I36 = Brick 6 I36 I37 = Brick 6 I37 I38 = Wood 10 / Brick 6 I38 7 I39 = Brick 11 / Sheep 5 / Sheep 5 I39 I40 = Sheep 5 / Sheep 5 I40 I41 = Sheep 5 I41 I42 = Brick 11 / Wheat 8 I42 I43 = Brick 11 / Wheat 8 / Sheep 5 I43 I44 = Wood 10 / Wheat 2 I44 I45 = Wheat 8 / Wheat 2 I45 I46 = Wood 10 I46 I47 = Wood 10 / Wheat 2 I47 I48 = Wheat 8 / Sheep 5 I48 8 I49 = Sheep 5 I49 I50 = Sheep 5 I50 I51 = Wheat 8 / Wheat 2 I51 I52 = Wheat 8 I52 I53 = Wheat 2 I53 I54 = Wheat 2 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I24 (Ore 9 / Brick 6), while I13 is the best city-focused start, I08 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I22 (Wood 8 / Wheat 4 / Sheep 4) + I24 (Ore 9 / Brick 6).

  • Scarce resources: brick, ore.
  • Abundant resources: sheep, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I24 Ore 9 / Brick 6 21.13
2 I25 Ore 9 / Brick 6 / Sheep 4 20.90
3 I13 Ore 9 / Wood 8 / Wheat 3 20.14
4 I21 Ore 9 / Wood 8 / Sheep 4 20.13
5 I22 Wood 8 / Wheat 4 / Sheep 4 19.90
6 I34 Wood 10 / Brick 6 / Sheep 4 19.25
7 I38 Wood 10 / Brick 6 19.04
8 I48 Wheat 8 / Sheep 5 18.84
9 I02 Ore 11 / Wood 9 / Sheep 6 18.59
10 I19 Ore 11 / Wood 8 / Wheat 4 18.31

Best City Starts

  1. I13 = Ore 9 / Wood 8 / Wheat 3
    City score: 17.40
  2. I20 = Ore 11 / Ore 10 / Wheat 4
    City score: 17.20
  3. I43 = Brick 11 / Wheat 8 / Sheep 5
    City score: 17.15
  4. I21 = Ore 9 / Wood 8 / Sheep 4
    City score: 16.55
  5. I25 = Ore 9 / Brick 6 / Sheep 4
    City score: 16.55

Best Road Starts

  1. I08 = Wood 9 / Wood 8 / Wheat 3
    Road score: 21.55
  2. I09 = Ore 11 / Wood 9 / Wood 8
    Road score: 21.55
  3. I34 = Wood 10 / Brick 6 / Sheep 4
    Road score: 21.25
  4. I21 = Ore 9 / Wood 8 / Sheep 4
    Road score: 18.40
  5. I25 = Ore 9 / Brick 6 / Sheep 4
    Road score: 18.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 56.28
I22 + I24
I22 = Wood 8 / Wheat 4 / Sheep 4
I24 = Ore 9 / Brick 6
Combined resources: wood, wheat, sheep, ore, brick
Ports: brick

Pair 2

Score: 54.09
I13 + I25
I13 = Ore 9 / Wood 8 / Wheat 3
I25 = Ore 9 / Brick 6 / Sheep 4
Combined resources: wheat, wood, ore, sheep, brick

Pair 3

Score: 53.90
I22 + I25
I22 = Wood 8 / Wheat 4 / Sheep 4
I25 = Ore 9 / Brick 6 / Sheep 4
Combined resources: wood, wheat, sheep, ore, brick

Pair 4

Score: 53.21
I19 + I25
I19 = Ore 11 / Wood 8 / Wheat 4
I25 = Ore 9 / Brick 6 / Sheep 4
Combined resources: ore, wood, wheat, sheep, brick

Pair 5

Score: 52.87
I13 + I24
I13 = Ore 9 / Wood 8 / Wheat 3
I24 = Ore 9 / Brick 6
Combined resources: wheat, wood, ore, brick
Ports: brick

Pair 6

Score: 52.44
I13 + I34
I13 = Ore 9 / Wood 8 / Wheat 3
I34 = Wood 10 / Brick 6 / Sheep 4
Combined resources: wheat, wood, ore, sheep, brick

Seat Advice

Player 1

  • I24
    Ore 9 / Brick 6
  • I13
    Ore 9 / Wood 8 / Wheat 3
  • I25
    Ore 9 / Brick 6 / Sheep 4

Player 2

  • I24
    Ore 9 / Brick 6
  • I25
    Ore 9 / Brick 6 / Sheep 4
  • I22
    Wood 8 / Wheat 4 / Sheep 4

Player 3

  • I24
    Ore 9 / Brick 6
  • I25
    Ore 9 / Brick 6 / Sheep 4
  • I22
    Wood 8 / Wheat 4 / Sheep 4

Best Player 4 Recovery Pairs

I22 + I24
I22 = Wood 8 / Wheat 4 / Sheep 4
I24 = Ore 9 / Brick 6
I13 + I25
I13 = Ore 9 / Wood 8 / Wheat 3
I25 = Ore 9 / Brick 6 / Sheep 4
I22 + I25
I22 = Wood 8 / Wheat 4 / Sheep 4
I25 = Ore 9 / Brick 6 / Sheep 4
I19 + I25
I19 = Ore 11 / Wood 8 / Wheat 4
I25 = Ore 9 / Brick 6 / Sheep 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.