Daily Verdict
The strongest overall opening is I03 (Sheep 10 / Ore 9 / Wheat 5), while I03 is the best city-focused start, I33 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I03 (Sheep 10 / Ore 9 / Wheat 5) + I39 (Ore 11 / Brick 6 / Wood 4).
- Scarce resources: wheat.
- Abundant resources: brick.
- Early seats should usually secure the most contested raw-strength position.
- Seat 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I03 | Sheep 10 / Ore 9 / Wheat 5 | 18.29 |
| 2 | I16 | Sheep 10 / Wood 8 / Wheat 3 | 17.82 |
| 3 | I39 | Ore 11 / Brick 6 / Wood 4 | 17.66 |
| 4 | I31 | Brick 6 / Wood 4 / Wheat 3 | 17.47 |
| 5 | I44 | Wheat 10 / Sheep 9 / Brick 5 | 17.27 |
| 6 | I33 | Sheep 11 / Brick 6 / Brick 5 | 17.24 |
| 7 | I30 | Sheep 11 / Brick 6 / Wheat 3 | 17.17 |
| 8 | I19 | Sheep 11 / Ore 9 / Wood 4 | 16.42 |
| 9 | I04 | Sheep 10 / Wheat 5 | 16.39 |
| 10 | I26 | Wood 8 / Wood 4 / Wheat 3 | 16.31 |
Best City Starts
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I03 = Sheep 10 / Ore 9 / Wheat 5City score: 20.65
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I02 = Ore 9 / Wheat 5 / Wood 2City score: 18.10
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I15 = Sheep 10 / Ore 9 / Wheat 3City score: 16.35
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I13 = Ore 6 / Wood 4 / Sheep 3City score: 15.75
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I20 = Sheep 11 / Ore 9 / Wheat 3City score: 15.20
Best Road Starts
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I33 = Sheep 11 / Brick 6 / Brick 5Road score: 22.05
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I42 = Wheat 12 / Brick 6 / Brick 5Road score: 20.65
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I31 = Brick 6 / Wood 4 / Wheat 3Road score: 19.60
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I39 = Ore 11 / Brick 6 / Wood 4Road score: 19.60
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I26 = Wood 8 / Wood 4 / Wheat 3Road score: 19.40
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 49.01Pair 3
Score: 48.53Pair 4
Score: 46.68Pair 5
Score: 46.64Pair 6
Score: 46.39Seat Advice
Player 1
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I39Ore 11 / Brick 6 / Wood 4
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I16Sheep 10 / Wood 8 / Wheat 3
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I03Sheep 10 / Ore 9 / Wheat 5
Player 2
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I03Sheep 10 / Ore 9 / Wheat 5
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I16Sheep 10 / Wood 8 / Wheat 3
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I39Ore 11 / Brick 6 / Wood 4
Player 3
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I03Sheep 10 / Ore 9 / Wheat 5
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I16Sheep 10 / Wood 8 / Wheat 3
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I39Ore 11 / Brick 6 / Wood 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.