Daily Board Analysis

Daily Catan Board Insight for February 16, 2026 | Catan Tools

Today's map is city-heavy, port-driven, polarized, brick-scarce.

city-heavy port-driven polarized brick-scarce
Setup ID
1469
Saved At
2026-03-24 17:09:14
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 8 8 T1 Ore 4 4 T2 Wood 11 11 T3 Brick 12 12 T4 Sheep 10 10 T5 Sheep 11 11 T6 Ore 5 5 T7 Wood 6 6 T8 Wheat 10 10 T9 Desert T10 Brick 9 9 T11 Wheat 3 3 T12 Wood 2 2 T13 Ore 5 5 T14 Brick 3 3 T15 Sheep 8 8 T16 Sheep 9 9 T17 Wheat 6 6 T18 Wheat 4 4 T19 I01 = Wood 8 / Ore 4 I01 I02 = Sheep 10 / Wood 8 / Ore 4 I02 7 I03 = Brick 12 / Sheep 10 / Wood 8 I03 I04 = Brick 12 / Wood 8 I04 I05 = Wood 8 I05 I06 = Wood 8 I06 I07 = Wood 11 / Ore 4 I07 I08 = Wood 11 / Sheep 11 / Ore 4 I08 I09 = Sheep 11 / Sheep 10 / Ore 4 I09 I10 = Ore 4 I10 I11 = Wood 11 I11 I12 = Wood 11 / Ore 5 I12 I13 = Wood 11 / Sheep 11 / Ore 5 I13 I14 = Wood 11 I14 I15 = Brick 12 / Sheep 10 / Wheat 10 I15 I16 = Brick 12 / Wheat 10 / Wood 6 I16 I17 = Brick 12 / Wood 6 I17 I18 = Brick 12 I18 I19 = Sheep 11 / Sheep 10 I19 I20 = Sheep 10 / Wheat 10 I20 I21 = Sheep 11 / Brick 9 / Ore 5 I21 6 I22 = Sheep 11 / Brick 9 I22 I23 = Ore 5 I23 I24 = Ore 5 / Wheat 3 I24 I25 = Brick 9 / Ore 5 / Wheat 3 I25 10 I26 = Wheat 10 / Wood 6 / Wood 2 I26 I27 = Wood 6 / Wood 2 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Wheat 10 / Ore 5 I30 I31 = Wheat 10 / Ore 5 / Wood 2 I31 I32 = Brick 9 / Brick 3 I32 I33 = Ore 5 / Brick 3 I33 I34 = Brick 9 / Sheep 8 / Wheat 3 I34 4 I35 = Brick 9 / Sheep 8 / Brick 3 I35 9 I36 = Wheat 3 I36 I37 = Wheat 3 I37 I38 = Sheep 8 / Wheat 3 I38 I39 = Sheep 9 / Ore 5 / Wood 2 I39 I40 = Sheep 9 / Wood 2 I40 I41 = Wood 2 I41 I42 = Wheat 6 / Ore 5 / Brick 3 I42 3 I43 = Sheep 9 / Wheat 6 / Ore 5 I43 2 I44 = Sheep 8 / Wheat 4 / Brick 3 I44 5 I45 = Wheat 6 / Wheat 4 / Brick 3 I45 8 I46 = Sheep 8 I46 I47 = Sheep 8 / Wheat 4 I47 I48 = Sheep 9 / Wheat 6 I48 1 I49 = Sheep 9 I49 I50 = Sheep 9 I50 I51 = Wheat 6 / Wheat 4 I51 I52 = Wheat 6 I52 I53 = Wheat 4 I53 I54 = Wheat 4 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, brick-scarce.

The strongest overall opening is I48 (Sheep 9 / Wheat 6), while I43 is the best city-focused start, I35 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I02 (Sheep 10 / Wood 8 / Ore 4) + I42 (Wheat 6 / Ore 5 / Brick 3).

  • Scarce resources: brick.
  • Abundant resources: sheep, wood, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I48 Sheep 9 / Wheat 6 20.30
2 I43 Sheep 9 / Wheat 6 / Ore 5 20.08
3 I42 Wheat 6 / Ore 5 / Brick 3 19.28
4 I34 Brick 9 / Sheep 8 / Wheat 3 18.76
5 I44 Sheep 8 / Wheat 4 / Brick 3 18.15
6 I21 Sheep 11 / Brick 9 / Ore 5 17.90
7 I02 Sheep 10 / Wood 8 / Ore 4 17.86
8 I45 Wheat 6 / Wheat 4 / Brick 3 17.77
9 I35 Brick 9 / Sheep 8 / Brick 3 17.63
10 I25 Brick 9 / Ore 5 / Wheat 3 17.56

Best City Starts

  1. I43 = Sheep 9 / Wheat 6 / Ore 5
    City score: 23.95
  2. I42 = Wheat 6 / Ore 5 / Brick 3
    City score: 21.15
  3. I45 = Wheat 6 / Wheat 4 / Brick 3
    City score: 19.00
  4. I51 = Wheat 6 / Wheat 4
    City score: 17.20
  5. I25 = Brick 9 / Ore 5 / Wheat 3
    City score: 16.50

Best Road Starts

  1. I35 = Brick 9 / Sheep 8 / Brick 3
    Road score: 19.05
  2. I02 = Sheep 10 / Wood 8 / Ore 4
    Road score: 17.50
  3. I03 = Brick 12 / Sheep 10 / Wood 8
    Road score: 16.95
  4. I34 = Brick 9 / Sheep 8 / Wheat 3
    Road score: 16.75
  5. I16 = Brick 12 / Wheat 10 / Wood 6
    Road score: 16.20

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.49
I02 + I42
I02 = Sheep 10 / Wood 8 / Ore 4
I42 = Wheat 6 / Ore 5 / Brick 3
Combined resources: wood, ore, sheep, brick, wheat

Pair 2

Score: 49.29
I39 + I42
I39 = Sheep 9 / Ore 5 / Wood 2
I42 = Wheat 6 / Ore 5 / Brick 3
Combined resources: wood, ore, sheep, brick, wheat

Pair 3

Score: 49.00
I03 + I42
I03 = Brick 12 / Sheep 10 / Wood 8
I42 = Wheat 6 / Ore 5 / Brick 3
Combined resources: wood, brick, sheep, ore, wheat

Pair 4

Score: 48.98
I42 + I48
I42 = Wheat 6 / Ore 5 / Brick 3
I48 = Sheep 9 / Wheat 6
Combined resources: ore, brick, wheat, sheep
Ports: wheat

Pair 5

Score: 48.40
I03 + I43
I03 = Brick 12 / Sheep 10 / Wood 8
I43 = Sheep 9 / Wheat 6 / Ore 5
Combined resources: wood, brick, sheep, ore, wheat

Pair 6

Score: 48.37
I01 + I34
I01 = Wood 8 / Ore 4
I34 = Brick 9 / Sheep 8 / Wheat 3
Combined resources: wood, ore, brick, wheat, sheep
Ports: 3:1

Seat Advice

Player 1

  • I43
    Sheep 9 / Wheat 6 / Ore 5
  • I42
    Wheat 6 / Ore 5 / Brick 3
  • I48
    Sheep 9 / Wheat 6

Player 2

  • I48
    Sheep 9 / Wheat 6
  • I43
    Sheep 9 / Wheat 6 / Ore 5
  • I42
    Wheat 6 / Ore 5 / Brick 3

Player 3

  • I48
    Sheep 9 / Wheat 6
  • I43
    Sheep 9 / Wheat 6 / Ore 5
  • I42
    Wheat 6 / Ore 5 / Brick 3

Best Player 4 Recovery Pairs

I02 + I42
I02 = Sheep 10 / Wood 8 / Ore 4
I42 = Wheat 6 / Ore 5 / Brick 3
I39 + I42
I39 = Sheep 9 / Ore 5 / Wood 2
I42 = Wheat 6 / Ore 5 / Brick 3
I03 + I42
I03 = Brick 12 / Sheep 10 / Wood 8
I42 = Wheat 6 / Ore 5 / Brick 3
I42 + I48
I42 = Wheat 6 / Ore 5 / Brick 3
I48 = Sheep 9 / Wheat 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.