Daily Board Analysis

Daily Catan Board Insight for February 19, 2026 | Catan Tools

Today's map is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
1074
Saved At
2026-02-03 22:01:41
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 8 8 T1 Wheat 4 4 T2 Sheep 8 8 T3 Brick 3 3 T4 Brick 4 4 T5 Wood 12 12 T6 Sheep 5 5 T7 Wood 11 11 T8 Ore 3 3 T9 Desert T10 Ore 11 11 T11 Wood 10 10 T12 Wheat 6 6 T13 Wood 5 5 T14 Wheat 2 2 T15 Sheep 9 9 T16 Wheat 9 9 T17 Ore 10 10 T18 Brick 6 6 T19 I01 = Sheep 8 / Wheat 4 I01 I02 = Sheep 8 / Wheat 4 / Brick 4 I02 4 I03 = Sheep 8 / Brick 4 / Brick 3 I03 I04 = Sheep 8 / Brick 3 I04 6 I05 = Sheep 8 I05 I06 = Sheep 8 I06 I07 = Sheep 8 / Wheat 4 I07 I08 = Wood 12 / Sheep 8 / Wheat 4 I08 I09 = Wood 12 / Wheat 4 / Brick 4 I09 I10 = Wheat 4 I10 I11 = Sheep 8 I11 I12 = Sheep 8 / Sheep 5 I12 I13 = Wood 12 / Sheep 8 / Sheep 5 I13 I14 = Sheep 8 I14 I15 = Brick 4 / Brick 3 / Ore 3 I15 I16 = Wood 11 / Brick 3 / Ore 3 I16 I17 = Wood 11 / Brick 3 I17 I18 = Brick 3 I18 I19 = Wood 12 / Brick 4 I19 I20 = Brick 4 / Ore 3 I20 I21 = Wood 12 / Ore 11 / Sheep 5 I21 I22 = Wood 12 / Ore 11 I22 I23 = Sheep 5 I23 I24 = Wood 10 / Sheep 5 I24 I25 = Ore 11 / Wood 10 / Sheep 5 I25 I26 = Wood 11 / Wheat 6 / Ore 3 I26 I27 = Wood 11 / Wheat 6 I27 I28 = Wood 11 I28 I29 = Wood 11 I29 I30 = Wood 5 / Ore 3 I30 I31 = Wheat 6 / Wood 5 / Ore 3 I31 1 I32 = Ore 11 / Wheat 2 I32 I33 = Wood 5 / Wheat 2 I33 I34 = Ore 11 / Wood 10 / Sheep 9 I34 8 I35 = Ore 11 / Sheep 9 / Wheat 2 I35 I36 = Wood 10 I36 I37 = Wood 10 I37 I38 = Wood 10 / Sheep 9 I38 I39 = Wheat 9 / Wheat 6 / Wood 5 I39 2 I40 = Wheat 9 / Wheat 6 I40 10 I41 = Wheat 6 I41 I42 = Ore 10 / Wood 5 / Wheat 2 I42 I43 = Ore 10 / Wheat 9 / Wood 5 I43 3 I44 = Sheep 9 / Brick 6 / Wheat 2 I44 5 I45 = Ore 10 / Brick 6 / Wheat 2 I45 9 I46 = Sheep 9 I46 I47 = Sheep 9 / Brick 6 I47 I48 = Ore 10 / Wheat 9 I48 7 I49 = Wheat 9 I49 I50 = Wheat 9 I50 I51 = Ore 10 / Brick 6 I51 I52 = Ore 10 I52 I53 = Brick 6 I53 I54 = Brick 6 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, ore-scarce.

The strongest overall opening is I31 (Wheat 6 / Wood 5 / Ore 3), while I39 is the best city-focused start, I39 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I43 (Ore 10 / Wheat 9 / Wood 5) + I44 (Sheep 9 / Brick 6 / Wheat 2).

  • Scarce resources: ore, wood, brick.
  • Abundant resources: sheep, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I31 Wheat 6 / Wood 5 / Ore 3 18.53
2 I39 Wheat 9 / Wheat 6 / Wood 5 18.41
3 I43 Ore 10 / Wheat 9 / Wood 5 18.35
4 I02 Sheep 8 / Wheat 4 / Brick 4 18.13
5 I44 Sheep 9 / Brick 6 / Wheat 2 17.77
6 I04 Sheep 8 / Brick 3 17.65
7 I48 Ore 10 / Wheat 9 17.52
8 I34 Ore 11 / Wood 10 / Sheep 9 17.27
9 I45 Ore 10 / Brick 6 / Wheat 2 17.26
10 I40 Wheat 9 / Wheat 6 17.07

Best City Starts

  1. I39 = Wheat 9 / Wheat 6 / Wood 5
    City score: 22.95
  2. I40 = Wheat 9 / Wheat 6
    City score: 19.35
  3. I31 = Wheat 6 / Wood 5 / Ore 3
    City score: 18.65
  4. I43 = Ore 10 / Wheat 9 / Wood 5
    City score: 18.65
  5. I26 = Wood 11 / Wheat 6 / Ore 3
    City score: 16.85

Best Road Starts

  1. I39 = Wheat 9 / Wheat 6 / Wood 5
    Road score: 17.10
  2. I03 = Sheep 8 / Brick 4 / Brick 3
    Road score: 16.90
  3. I44 = Sheep 9 / Brick 6 / Wheat 2
    Road score: 16.85
  4. I47 = Sheep 9 / Brick 6
    Road score: 15.75
  5. I02 = Sheep 8 / Wheat 4 / Brick 4
    Road score: 15.50

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.57
I43 + I44
I43 = Ore 10 / Wheat 9 / Wood 5
I44 = Sheep 9 / Brick 6 / Wheat 2
Combined resources: wood, wheat, ore, sheep, brick

Pair 2

Score: 48.77
I02 + I43
I02 = Sheep 8 / Wheat 4 / Brick 4
I43 = Ore 10 / Wheat 9 / Wood 5
Combined resources: sheep, wheat, brick, wood, ore

Pair 3

Score: 48.70
I04 + I43
I04 = Sheep 8 / Brick 3
I43 = Ore 10 / Wheat 9 / Wood 5
Combined resources: sheep, brick, wood, wheat, ore
Ports: sheep

Pair 4

Score: 48.01
I02 + I31
I02 = Sheep 8 / Wheat 4 / Brick 4
I31 = Wheat 6 / Wood 5 / Ore 3
Combined resources: sheep, wheat, brick, ore, wood

Pair 5

Score: 48.00
I31 + I44
I31 = Wheat 6 / Wood 5 / Ore 3
I44 = Sheep 9 / Brick 6 / Wheat 2
Combined resources: ore, wheat, wood, sheep, brick

Pair 6

Score: 47.96
I43 + I45
I43 = Ore 10 / Wheat 9 / Wood 5
I45 = Ore 10 / Brick 6 / Wheat 2
Combined resources: wood, wheat, ore, brick

Seat Advice

Player 1

  • I31
    Wheat 6 / Wood 5 / Ore 3
  • I43
    Ore 10 / Wheat 9 / Wood 5
  • I02
    Sheep 8 / Wheat 4 / Brick 4

Player 2

  • I43
    Ore 10 / Wheat 9 / Wood 5
  • I31
    Wheat 6 / Wood 5 / Ore 3
  • I02
    Sheep 8 / Wheat 4 / Brick 4

Player 3

  • I43
    Ore 10 / Wheat 9 / Wood 5
  • I31
    Wheat 6 / Wood 5 / Ore 3
  • I04
    Sheep 8 / Brick 3

Best Player 4 Recovery Pairs

I43 + I44
I43 = Ore 10 / Wheat 9 / Wood 5
I44 = Sheep 9 / Brick 6 / Wheat 2
I02 + I43
I02 = Sheep 8 / Wheat 4 / Brick 4
I43 = Ore 10 / Wheat 9 / Wood 5
I04 + I43
I04 = Sheep 8 / Brick 3
I43 = Ore 10 / Wheat 9 / Wood 5
I02 + I31
I02 = Sheep 8 / Wheat 4 / Brick 4
I31 = Wheat 6 / Wood 5 / Ore 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.