Daily Board Analysis

Daily Catan Board Insight for February 22, 2026 | Catan Tools

Today's map is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
1257
Saved At
2026-02-23 19:13:40
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 11 11 T1 Wood 9 9 T2 Wheat 10 10 T3 Sheep 3 3 T4 Ore 2 2 T5 Brick 5 5 T6 Wheat 10 10 T7 Sheep 8 8 T8 Ore 9 9 T9 Desert T10 Wood 3 3 T11 Ore 6 6 T12 Wheat 4 4 T13 Wood 6 6 T14 Sheep 12 12 T15 Wheat 4 4 T16 Sheep 5 5 T17 Wood 11 11 T18 Brick 8 8 T19 I01 = Brick 11 / Wood 9 I01 I02 = Brick 11 / Wood 9 / Ore 2 I02 I03 = Brick 11 / Sheep 3 / Ore 2 I03 I04 = Brick 11 / Sheep 3 I04 I05 = Brick 11 I05 I06 = Brick 11 I06 I07 = Wheat 10 / Wood 9 I07 I08 = Wheat 10 / Wood 9 / Brick 5 I08 7 I09 = Wood 9 / Brick 5 / Ore 2 I09 I10 = Wood 9 I10 I11 = Wheat 10 I11 I12 = Wheat 10 / Wheat 10 I12 I13 = Wheat 10 / Wheat 10 / Brick 5 I13 I14 = Wheat 10 I14 I15 = Ore 9 / Sheep 3 / Ore 2 I15 I16 = Ore 9 / Sheep 8 / Sheep 3 I16 4 I17 = Sheep 8 / Sheep 3 I17 I18 = Sheep 3 I18 I19 = Brick 5 / Ore 2 I19 I20 = Ore 9 / Ore 2 I20 I21 = Wheat 10 / Brick 5 / Wood 3 I21 I22 = Brick 5 / Wood 3 I22 I23 = Wheat 10 I23 I24 = Wheat 10 / Ore 6 I24 10 I25 = Wheat 10 / Ore 6 / Wood 3 I25 8 I26 = Ore 9 / Sheep 8 / Wheat 4 I26 1 I27 = Sheep 8 / Wheat 4 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Ore 9 / Wood 6 I30 I31 = Ore 9 / Wood 6 / Wheat 4 I31 3 I32 = Sheep 12 / Wood 3 I32 I33 = Sheep 12 / Wood 6 I33 I34 = Ore 6 / Wheat 4 / Wood 3 I34 6 I35 = Sheep 12 / Wheat 4 / Wood 3 I35 I36 = Ore 6 I36 I37 = Ore 6 I37 I38 = Ore 6 / Wheat 4 I38 I39 = Wood 6 / Sheep 5 / Wheat 4 I39 2 I40 = Sheep 5 / Wheat 4 I40 I41 = Wheat 4 I41 I42 = Sheep 12 / Wood 11 / Wood 6 I42 I43 = Wood 11 / Wood 6 / Sheep 5 I43 5 I44 = Sheep 12 / Brick 8 / Wheat 4 I44 9 I45 = Sheep 12 / Wood 11 / Brick 8 I45 I46 = Wheat 4 I46 I47 = Brick 8 / Wheat 4 I47 I48 = Wood 11 / Sheep 5 I48 I49 = Sheep 5 I49 I50 = Sheep 5 I50 I51 = Wood 11 / Brick 8 I51 I52 = Wood 11 I52 I53 = Brick 8 I53 I54 = Brick 8 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, ore-scarce.

The strongest overall opening is I26 (Ore 9 / Sheep 8 / Wheat 4), while I26 is the best city-focused start, I08 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I08 (Wheat 10 / Wood 9 / Brick 5) + I26 (Ore 9 / Sheep 8 / Wheat 4).

  • Scarce resources: ore.
  • Abundant resources: wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Ore 9 / Sheep 8 / Wheat 4 20.11
2 I39 Wood 6 / Sheep 5 / Wheat 4 19.98
3 I31 Ore 9 / Wood 6 / Wheat 4 19.46
4 I16 Ore 9 / Sheep 8 / Sheep 3 18.12
5 I43 Wood 11 / Wood 6 / Sheep 5 17.97
6 I34 Ore 6 / Wheat 4 / Wood 3 17.72
7 I08 Wheat 10 / Wood 9 / Brick 5 17.06
8 I25 Wheat 10 / Ore 6 / Wood 3 17.05
9 I44 Sheep 12 / Brick 8 / Wheat 4 17.04
10 I24 Wheat 10 / Ore 6 16.25

Best City Starts

  1. I26 = Ore 9 / Sheep 8 / Wheat 4
    City score: 20.80
  2. I31 = Ore 9 / Wood 6 / Wheat 4
    City score: 19.55
  3. I25 = Wheat 10 / Ore 6 / Wood 3
    City score: 19.00
  4. I34 = Ore 6 / Wheat 4 / Wood 3
    City score: 19.00
  5. I24 = Wheat 10 / Ore 6
    City score: 17.20

Best Road Starts

  1. I08 = Wheat 10 / Wood 9 / Brick 5
    Road score: 20.50
  2. I43 = Wood 11 / Wood 6 / Sheep 5
    Road score: 20.05
  3. I09 = Wood 9 / Brick 5 / Ore 2
    Road score: 18.70
  4. I39 = Wood 6 / Sheep 5 / Wheat 4
    Road score: 18.65
  5. I31 = Ore 9 / Wood 6 / Wheat 4
    Road score: 17.65

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.57
I08 + I26
I08 = Wheat 10 / Wood 9 / Brick 5
I26 = Ore 9 / Sheep 8 / Wheat 4
Combined resources: wood, wheat, brick, sheep, ore

Pair 2

Score: 50.85
I31 + I44
I31 = Ore 9 / Wood 6 / Wheat 4
I44 = Sheep 12 / Brick 8 / Wheat 4
Combined resources: ore, wheat, wood, sheep, brick

Pair 3

Score: 49.36
I09 + I26
I09 = Wood 9 / Brick 5 / Ore 2
I26 = Ore 9 / Sheep 8 / Wheat 4
Combined resources: wood, ore, brick, sheep, wheat

Pair 4

Score: 48.88
I21 + I26
I21 = Wheat 10 / Brick 5 / Wood 3
I26 = Ore 9 / Sheep 8 / Wheat 4
Combined resources: brick, wheat, wood, sheep, ore

Pair 5

Score: 48.63
I08 + I16
I08 = Wheat 10 / Wood 9 / Brick 5
I16 = Ore 9 / Sheep 8 / Sheep 3
Combined resources: wood, wheat, brick, sheep, ore

Pair 6

Score: 47.92
I08 + I31
I08 = Wheat 10 / Wood 9 / Brick 5
I31 = Ore 9 / Wood 6 / Wheat 4
Combined resources: wood, wheat, brick, ore

Seat Advice

Player 1

  • I26
    Ore 9 / Sheep 8 / Wheat 4
  • I39
    Wood 6 / Sheep 5 / Wheat 4
  • I31
    Ore 9 / Wood 6 / Wheat 4

Player 2

  • I26
    Ore 9 / Sheep 8 / Wheat 4
  • I39
    Wood 6 / Sheep 5 / Wheat 4
  • I31
    Ore 9 / Wood 6 / Wheat 4

Player 3

  • I26
    Ore 9 / Sheep 8 / Wheat 4
  • I39
    Wood 6 / Sheep 5 / Wheat 4
  • I31
    Ore 9 / Wood 6 / Wheat 4

Best Player 4 Recovery Pairs

I08 + I26
I08 = Wheat 10 / Wood 9 / Brick 5
I26 = Ore 9 / Sheep 8 / Wheat 4
I31 + I44
I31 = Ore 9 / Wood 6 / Wheat 4
I44 = Sheep 12 / Brick 8 / Wheat 4
I09 + I26
I09 = Wood 9 / Brick 5 / Ore 2
I26 = Ore 9 / Sheep 8 / Wheat 4
I21 + I26
I21 = Wheat 10 / Brick 5 / Wood 3
I26 = Ore 9 / Sheep 8 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.