Daily Board Analysis

Daily Catan Board Insight for February 24, 2026 | Catan Tools

Today's map is city-heavy, port-driven, polarized, wood-scarce.

city-heavy port-driven polarized wood-scarce
Setup ID
1494
Saved At
2026-03-24 17:09:20
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 6 6 T1 Wood 11 11 T2 Sheep 9 9 T3 Wheat 5 5 T4 Wood 5 5 T5 Sheep 10 10 T6 Ore 8 8 T7 Ore 6 6 T8 Sheep 4 4 T9 Wheat 12 12 T10 Wood 2 2 T11 Ore 9 9 T12 Desert T13 Sheep 3 3 T14 Wheat 10 10 T15 Brick 8 8 T16 Brick 3 3 T17 Brick 4 4 T18 Wood 11 11 T19 I01 = Wood 11 / Wheat 6 I01 I02 = Wood 11 / Wheat 6 / Wood 5 I02 8 I03 = Wheat 6 / Wheat 5 / Wood 5 I03 1 I04 = Wheat 6 / Wheat 5 I04 9 I05 = Wheat 6 I05 I06 = Wheat 6 I06 I07 = Wood 11 / Sheep 9 I07 I08 = Wood 11 / Sheep 10 / Sheep 9 I08 I09 = Wood 11 / Sheep 10 / Wood 5 I09 I10 = Wood 11 I10 I11 = Sheep 9 I11 I12 = Sheep 9 / Ore 8 I12 I13 = Sheep 10 / Sheep 9 / Ore 8 I13 7 I14 = Sheep 9 I14 I15 = Wheat 5 / Wood 5 / Sheep 4 I15 5 I16 = Ore 6 / Wheat 5 / Sheep 4 I16 2 I17 = Ore 6 / Wheat 5 I17 I18 = Wheat 5 I18 I19 = Wheat 12 / Sheep 10 / Wood 5 I19 I20 = Wheat 12 / Wood 5 / Sheep 4 I20 I21 = Sheep 10 / Ore 8 / Wood 2 I21 I22 = Wheat 12 / Sheep 10 / Wood 2 I22 I23 = Ore 8 I23 I24 = Ore 9 / Ore 8 I24 I25 = Ore 9 / Ore 8 / Wood 2 I25 I26 = Ore 6 / Sheep 4 I26 I27 = Ore 6 I27 I28 = Ore 6 I28 I29 = Ore 6 I29 I30 = Wheat 12 / Sheep 4 / Sheep 3 I30 I31 = Sheep 4 / Sheep 3 I31 I32 = Wheat 12 / Wheat 10 / Wood 2 I32 I33 = Wheat 12 / Wheat 10 / Sheep 3 I33 I34 = Ore 9 / Brick 8 / Wood 2 I34 3 I35 = Wheat 10 / Brick 8 / Wood 2 I35 10 I36 = Ore 9 I36 I37 = Ore 9 I37 I38 = Ore 9 / Brick 8 I38 6 I39 = Sheep 3 / Brick 3 I39 I40 = Brick 3 I40 I41 = I41 I42 = Wheat 10 / Brick 4 / Sheep 3 I42 I43 = Brick 4 / Sheep 3 / Brick 3 I43 I44 = Wood 11 / Wheat 10 / Brick 8 I44 4 I45 = Wood 11 / Wheat 10 / Brick 4 I45 I46 = Brick 8 I46 I47 = Wood 11 / Brick 8 I47 I48 = Brick 4 / Brick 3 I48 I49 = Brick 3 I49 I50 = Brick 3 I50 I51 = Wood 11 / Brick 4 I51 I52 = Brick 4 I52 I53 = Wood 11 I53 I54 = Wood 11 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, wood-scarce.

The strongest overall opening is I03 (Wheat 6 / Wheat 5 / Wood 5), while I03 is the best city-focused start, I44 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I16 (Ore 6 / Wheat 5 / Sheep 4) + I44 (Wood 11 / Wheat 10 / Brick 8).

  • Scarce resources: wood, brick.
  • Abundant resources: ore, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I03 Wheat 6 / Wheat 5 / Wood 5 20.18
2 I16 Ore 6 / Wheat 5 / Sheep 4 20.00
3 I34 Ore 9 / Brick 8 / Wood 2 17.76
4 I44 Wood 11 / Wheat 10 / Brick 8 17.76
5 I15 Wheat 5 / Wood 5 / Sheep 4 17.60
6 I38 Ore 9 / Brick 8 17.40
7 I13 Sheep 10 / Sheep 9 / Ore 8 17.19
8 I02 Wood 11 / Wheat 6 / Wood 5 17.06
9 I04 Wheat 6 / Wheat 5 16.93
10 I35 Wheat 10 / Brick 8 / Wood 2 16.79

Best City Starts

  1. I03 = Wheat 6 / Wheat 5 / Wood 5
    City score: 22.95
  2. I16 = Ore 6 / Wheat 5 / Sheep 4
    City score: 22.80
  3. I25 = Ore 9 / Ore 8 / Wood 2
    City score: 20.25
  4. I04 = Wheat 6 / Wheat 5
    City score: 19.35
  5. I17 = Ore 6 / Wheat 5
    City score: 19.35

Best Road Starts

  1. I44 = Wood 11 / Wheat 10 / Brick 8
    Road score: 18.35
  2. I02 = Wood 11 / Wheat 6 / Wood 5
    Road score: 17.80
  3. I03 = Wheat 6 / Wheat 5 / Wood 5
    Road score: 17.10
  4. I34 = Ore 9 / Brick 8 / Wood 2
    Road score: 17.10
  5. I09 = Wood 11 / Sheep 10 / Wood 5
    Road score: 16.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.11
I16 + I44
I16 = Ore 6 / Wheat 5 / Sheep 4
I44 = Wood 11 / Wheat 10 / Brick 8
Combined resources: wheat, ore, sheep, brick, wood

Pair 2

Score: 50.31
I15 + I34
I15 = Wheat 5 / Wood 5 / Sheep 4
I34 = Ore 9 / Brick 8 / Wood 2
Combined resources: wheat, wood, sheep, ore, brick

Pair 3

Score: 50.19
I03 + I34
I03 = Wheat 6 / Wheat 5 / Wood 5
I34 = Ore 9 / Brick 8 / Wood 2
Combined resources: wheat, wood, ore, brick

Pair 4

Score: 50.10
I15 + I38
I15 = Wheat 5 / Wood 5 / Sheep 4
I38 = Ore 9 / Brick 8
Combined resources: wheat, wood, sheep, ore, brick
Ports: wood

Pair 5

Score: 49.97
I03 + I38
I03 = Wheat 6 / Wheat 5 / Wood 5
I38 = Ore 9 / Brick 8
Combined resources: wheat, wood, ore, brick
Ports: wood

Pair 6

Score: 49.31
I16 + I34
I16 = Ore 6 / Wheat 5 / Sheep 4
I34 = Ore 9 / Brick 8 / Wood 2
Combined resources: wheat, ore, sheep, wood, brick

Seat Advice

Player 1

  • I16
    Ore 6 / Wheat 5 / Sheep 4
  • I03
    Wheat 6 / Wheat 5 / Wood 5
  • I44
    Wood 11 / Wheat 10 / Brick 8

Player 2

  • I03
    Wheat 6 / Wheat 5 / Wood 5
  • I16
    Ore 6 / Wheat 5 / Sheep 4
  • I44
    Wood 11 / Wheat 10 / Brick 8

Player 3

  • I03
    Wheat 6 / Wheat 5 / Wood 5
  • I16
    Ore 6 / Wheat 5 / Sheep 4
  • I44
    Wood 11 / Wheat 10 / Brick 8

Best Player 4 Recovery Pairs

I16 + I44
I16 = Ore 6 / Wheat 5 / Sheep 4
I44 = Wood 11 / Wheat 10 / Brick 8
I15 + I34
I15 = Wheat 5 / Wood 5 / Sheep 4
I34 = Ore 9 / Brick 8 / Wood 2
I03 + I34
I03 = Wheat 6 / Wheat 5 / Wood 5
I34 = Ore 9 / Brick 8 / Wood 2
I15 + I38
I15 = Wheat 5 / Wood 5 / Sheep 4
I38 = Ore 9 / Brick 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.