Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is city-heavy, port-driven, polarized, wood-scarce.
The strongest overall opening is I02 (Ore 6 / Wood 5 / Sheep 5), while I02 is the best city-focused start, I31 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I02 (Ore 6 / Wood 5 / Sheep 5) + I26 (Brick 9 / Wheat 8 / Brick 4).
- Scarce resources: wood, brick, ore.
- Abundant resources: sheep, wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I02 | Ore 6 / Wood 5 / Sheep 5 | 20.80 |
| 2 | I39 | Ore 10 / Brick 9 / Sheep 6 | 20.06 |
| 3 | I26 | Brick 9 / Wheat 8 / Brick 4 | 19.27 |
| 4 | I09 | Brick 11 / Ore 6 / Sheep 5 | 19.06 |
| 5 | I15 | Wood 11 / Ore 6 / Brick 4 | 19.01 |
| 6 | I31 | Brick 9 / Sheep 6 / Brick 4 | 18.50 |
| 7 | I16 | Wood 11 / Wheat 8 / Brick 4 | 18.16 |
| 8 | I42 | Wood 12 / Wheat 10 / Sheep 6 | 18.07 |
| 9 | I03 | Wood 11 / Ore 6 / Wood 5 | 18.03 |
| 10 | I13 | Brick 11 / Wheat 8 / Wood 3 | 17.92 |
Best City Starts
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I02 = Ore 6 / Wood 5 / Sheep 5City score: 18.95
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I09 = Brick 11 / Ore 6 / Sheep 5City score: 17.15
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I26 = Brick 9 / Wheat 8 / Brick 4City score: 17.05
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I25 = Wheat 8 / Sheep 4 / Wheat 2City score: 16.35
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I03 = Wood 11 / Ore 6 / Wood 5City score: 16.15
Best Road Starts
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I31 = Brick 9 / Sheep 6 / Brick 4Road score: 21.20
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I26 = Brick 9 / Wheat 8 / Brick 4Road score: 19.95
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I02 = Ore 6 / Wood 5 / Sheep 5Road score: 18.30
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I03 = Wood 11 / Ore 6 / Wood 5Road score: 17.80
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I39 = Ore 10 / Brick 9 / Sheep 6Road score: 17.65
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 53.46Pair 3
Score: 52.37Pair 4
Score: 51.65Pair 5
Score: 51.34Pair 6
Score: 51.26Seat Advice
Player 1
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I02Ore 6 / Wood 5 / Sheep 5
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I39Ore 10 / Brick 9 / Sheep 6
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I26Brick 9 / Wheat 8 / Brick 4
Player 2
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I02Ore 6 / Wood 5 / Sheep 5
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I26Brick 9 / Wheat 8 / Brick 4
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I39Ore 10 / Brick 9 / Sheep 6
Player 3
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I02Ore 6 / Wood 5 / Sheep 5
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I26Brick 9 / Wheat 8 / Brick 4
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I39Ore 10 / Brick 9 / Sheep 6
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.