Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is road-race, port-driven, polarized, brick-scarce.
The strongest overall opening is I15 (Wheat 6 / Wood 5 / Brick 5), while I03 is the best city-focused start, I15 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I03 (Ore 10 / Wheat 6 / Wood 5) + I16 (Sheep 11 / Wheat 6 / Brick 5).
- Scarce resources: brick, ore.
- Abundant resources: wood, sheep.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I15 | Wheat 6 / Wood 5 / Brick 5 | 20.74 |
| 2 | I03 | Ore 10 / Wheat 6 / Wood 5 | 20.73 |
| 3 | I16 | Sheep 11 / Wheat 6 / Brick 5 | 20.20 |
| 4 | I26 | Sheep 11 / Sheep 6 / Brick 5 | 18.75 |
| 5 | I31 | Ore 12 / Sheep 6 / Brick 5 | 18.28 |
| 6 | I04 | Ore 10 / Wheat 6 | 18.11 |
| 7 | I44 | Sheep 9 / Wood 8 / Wheat 3 | 18.01 |
| 8 | I40 | Wood 9 / Sheep 6 | 17.68 |
| 9 | I02 | Ore 10 / Wood 5 / Brick 3 | 17.65 |
| 10 | I08 | Ore 8 / Wheat 4 / Brick 3 | 17.65 |
Best City Starts
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I03 = Ore 10 / Wheat 6 / Wood 5City score: 20.80
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I13 = Ore 8 / Wheat 4 / Wheat 2City score: 19.35
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I08 = Ore 8 / Wheat 4 / Brick 3City score: 19.00
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I15 = Wheat 6 / Wood 5 / Brick 5City score: 17.95
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I04 = Ore 10 / Wheat 6City score: 17.20
Best Road Starts
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I15 = Wheat 6 / Wood 5 / Brick 5Road score: 22.30
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I35 = Sheep 9 / Wood 8 / Wood 4Road score: 22.20
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I20 = Brick 11 / Wood 5 / Brick 5Road score: 21.90
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I44 = Sheep 9 / Wood 8 / Wheat 3Road score: 17.75
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I34 = Wood 8 / Wood 4Road score: 17.40
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 52.61Pair 3
Score: 52.13Pair 4
Score: 51.88Pair 5
Score: 50.74Pair 6
Score: 50.70Seat Advice
Player 1
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I15Wheat 6 / Wood 5 / Brick 5
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I03Ore 10 / Wheat 6 / Wood 5
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I16Sheep 11 / Wheat 6 / Brick 5
Player 2
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I03Ore 10 / Wheat 6 / Wood 5
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I16Sheep 11 / Wheat 6 / Brick 5
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I15Wheat 6 / Wood 5 / Brick 5
Player 3
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I03Ore 10 / Wheat 6 / Wood 5
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I16Sheep 11 / Wheat 6 / Brick 5
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I15Wheat 6 / Wood 5 / Brick 5
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.