Daily Board Analysis

Daily Catan Board Insight for March 6, 2026 | Catan Tools

Today's map is city-heavy, port-driven, polarized, brick-scarce.

city-heavy port-driven polarized brick-scarce
Setup ID
1159
Saved At
2026-02-04 01:16:43
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 8 8 T1 Desert T2 Brick 5 5 T3 Sheep 4 4 T4 Wood 4 4 T5 Wheat 6 6 T6 Sheep 9 9 T7 Wheat 6 6 T8 Wood 9 9 T9 Brick 5 5 T10 Wheat 11 11 T11 Wood 3 3 T12 Wheat 2 2 T13 Ore 8 8 T14 Sheep 12 12 T15 Brick 3 3 T16 Sheep 11 11 T17 Wood 10 10 T18 Ore 10 10 T19 I01 = Ore 8 I01 I02 = Ore 8 / Wood 4 I02 I03 = Ore 8 / Sheep 4 / Wood 4 I03 5 I04 = Ore 8 / Sheep 4 I04 I05 = Ore 8 I05 I06 = Ore 8 I06 I07 = Brick 5 I07 I08 = Wheat 6 / Brick 5 I08 I09 = Wheat 6 / Wood 4 I09 I10 = I10 I11 = Brick 5 I11 I12 = Sheep 9 / Brick 5 I12 I13 = Sheep 9 / Wheat 6 / Brick 5 I13 3 I14 = Brick 5 I14 I15 = Wood 9 / Sheep 4 / Wood 4 I15 I16 = Wood 9 / Wheat 6 / Sheep 4 I16 4 I17 = Wheat 6 / Sheep 4 I17 I18 = Sheep 4 I18 I19 = Wheat 6 / Brick 5 / Wood 4 I19 2 I20 = Wood 9 / Brick 5 / Wood 4 I20 9 I21 = Wheat 11 / Sheep 9 / Wheat 6 I21 7 I22 = Wheat 11 / Wheat 6 / Brick 5 I22 10 I23 = Sheep 9 I23 I24 = Sheep 9 / Wood 3 I24 I25 = Wheat 11 / Sheep 9 / Wood 3 I25 I26 = Wood 9 / Wheat 6 / Wheat 2 I26 I27 = Wheat 6 / Wheat 2 I27 I28 = Wheat 6 I28 I29 = Wheat 6 I29 I30 = Wood 9 / Ore 8 / Brick 5 I30 1 I31 = Wood 9 / Ore 8 / Wheat 2 I31 8 I32 = Sheep 12 / Wheat 11 / Brick 5 I32 I33 = Sheep 12 / Ore 8 / Brick 5 I33 6 I34 = Wheat 11 / Wood 3 / Brick 3 I34 I35 = Sheep 12 / Wheat 11 / Brick 3 I35 I36 = Wood 3 I36 I37 = Wood 3 I37 I38 = Wood 3 / Brick 3 I38 I39 = Sheep 11 / Ore 8 / Wheat 2 I39 I40 = Sheep 11 / Wheat 2 I40 I41 = Wheat 2 I41 I42 = Sheep 12 / Wood 10 / Ore 8 I42 I43 = Sheep 11 / Wood 10 / Ore 8 I43 I44 = Sheep 12 / Ore 10 / Brick 3 I44 I45 = Sheep 12 / Wood 10 / Ore 10 I45 I46 = Brick 3 I46 I47 = Ore 10 / Brick 3 I47 I48 = Sheep 11 / Wood 10 I48 I49 = Sheep 11 I49 I50 = Sheep 11 I50 I51 = Wood 10 / Ore 10 I51 I52 = Wood 10 I52 I53 = Ore 10 I53 I54 = Ore 10 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, brick-scarce.

The strongest overall opening is I30 (Wood 9 / Ore 8 / Brick 5), while I21 is the best city-focused start, I20 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I19 (Wheat 6 / Brick 5 / Wood 4) + I30 (Wood 9 / Ore 8 / Brick 5).

  • Scarce resources: brick, sheep.
  • Abundant resources: wheat, ore.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I30 Wood 9 / Ore 8 / Brick 5 21.14
2 I19 Wheat 6 / Brick 5 / Wood 4 20.47
3 I13 Sheep 9 / Wheat 6 / Brick 5 19.94
4 I16 Wood 9 / Wheat 6 / Sheep 4 19.80
5 I03 Ore 8 / Sheep 4 / Wood 4 19.14
6 I33 Sheep 12 / Ore 8 / Brick 5 18.25
7 I21 Wheat 11 / Sheep 9 / Wheat 6 18.12
8 I31 Wood 9 / Ore 8 / Wheat 2 18.01
9 I20 Wood 9 / Brick 5 / Wood 4 17.82
10 I22 Wheat 11 / Wheat 6 / Brick 5 17.70

Best City Starts

  1. I21 = Wheat 11 / Sheep 9 / Wheat 6
    City score: 19.65
  2. I13 = Sheep 9 / Wheat 6 / Brick 5
    City score: 18.95
  3. I22 = Wheat 11 / Wheat 6 / Brick 5
    City score: 18.65
  4. I30 = Wood 9 / Ore 8 / Brick 5
    City score: 17.95
  5. I16 = Wood 9 / Wheat 6 / Sheep 4
    City score: 17.80

Best Road Starts

  1. I20 = Wood 9 / Brick 5 / Wood 4
    Road score: 24.05
  2. I30 = Wood 9 / Ore 8 / Brick 5
    Road score: 22.30
  3. I19 = Wheat 6 / Brick 5 / Wood 4
    Road score: 20.15
  4. I15 = Wood 9 / Sheep 4 / Wood 4
    Road score: 18.90
  5. I13 = Sheep 9 / Wheat 6 / Brick 5
    Road score: 18.30

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 56.51
I19 + I30
I19 = Wheat 6 / Brick 5 / Wood 4
I30 = Wood 9 / Ore 8 / Brick 5
Combined resources: wood, wheat, brick, ore

Pair 2

Score: 56.43
I13 + I30
I13 = Sheep 9 / Wheat 6 / Brick 5
I30 = Wood 9 / Ore 8 / Brick 5
Combined resources: brick, wheat, sheep, wood, ore

Pair 3

Score: 55.99
I16 + I30
I16 = Wood 9 / Wheat 6 / Sheep 4
I30 = Wood 9 / Ore 8 / Brick 5
Combined resources: sheep, wheat, wood, brick, ore

Pair 4

Score: 54.60
I21 + I30
I21 = Wheat 11 / Sheep 9 / Wheat 6
I30 = Wood 9 / Ore 8 / Brick 5
Combined resources: wheat, sheep, wood, brick, ore

Pair 5

Score: 53.88
I03 + I13
I03 = Ore 8 / Sheep 4 / Wood 4
I13 = Sheep 9 / Wheat 6 / Brick 5
Combined resources: ore, sheep, wood, brick, wheat

Pair 6

Score: 53.40
I16 + I33
I16 = Wood 9 / Wheat 6 / Sheep 4
I33 = Sheep 12 / Ore 8 / Brick 5
Combined resources: sheep, wheat, wood, brick, ore

Seat Advice

Player 1

  • I30
    Wood 9 / Ore 8 / Brick 5
  • I19
    Wheat 6 / Brick 5 / Wood 4
  • I13
    Sheep 9 / Wheat 6 / Brick 5

Player 2

  • I30
    Wood 9 / Ore 8 / Brick 5
  • I19
    Wheat 6 / Brick 5 / Wood 4
  • I16
    Wood 9 / Wheat 6 / Sheep 4

Player 3

  • I30
    Wood 9 / Ore 8 / Brick 5
  • I19
    Wheat 6 / Brick 5 / Wood 4
  • I13
    Sheep 9 / Wheat 6 / Brick 5

Best Player 4 Recovery Pairs

I19 + I30
I19 = Wheat 6 / Brick 5 / Wood 4
I30 = Wood 9 / Ore 8 / Brick 5
I13 + I30
I13 = Sheep 9 / Wheat 6 / Brick 5
I30 = Wood 9 / Ore 8 / Brick 5
I16 + I30
I16 = Wood 9 / Wheat 6 / Sheep 4
I30 = Wood 9 / Ore 8 / Brick 5
I21 + I30
I21 = Wheat 11 / Sheep 9 / Wheat 6
I30 = Wood 9 / Ore 8 / Brick 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.