Daily Board Analysis

Daily Catan Board Insight for March 8, 2026

This board gives cities more room to grow.

city-heavy port-driven polarized sheep-scarce
Setup ID
424
Saved At
2025-10-18 15:15:52
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I43 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 sheep, 1 wheat, 1 ore.

  • The board produces relatively little sheep, brick; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 5 5 T1 Wood 10 10 T2 Wheat 8 8 T3 Sheep 2 2 T4 Desert T5 Brick 3 3 T6 Wheat 4 4 T7 Ore 6 6 T8 Wheat 9 9 T9 Sheep 11 11 T10 Wood 6 6 T11 Wood 11 11 T12 Sheep 3 3 T13 Brick 4 4 T14 Wheat 5 5 T15 Sheep 12 12 T16 Wood 8 8 T17 Brick 10 10 T18 Ore 9 9 T19 I01 = Wood 10 / Ore 5 I01 I02 = Wood 10 / Ore 5 I02 I03 = Ore 5 / Sheep 2 I03 I04 = Ore 5 / Sheep 2 I04 I05 = Ore 5 I05 I06 = Ore 5 I06 I07 = Wood 10 / Wheat 8 I07 I08 = Wood 10 / Wheat 8 / Brick 3 I08 8 I09 = Wood 10 / Brick 3 I09 I10 = Wood 10 I10 I11 = Wheat 8 I11 I12 = Wheat 8 / Wheat 4 I12 I13 = Wheat 8 / Wheat 4 / Brick 3 I13 I14 = Wheat 8 I14 I15 = Wheat 9 / Sheep 2 I15 I16 = Wheat 9 / Ore 6 / Sheep 2 I16 9 I17 = Ore 6 / Sheep 2 I17 I18 = Sheep 2 I18 I19 = Sheep 11 / Brick 3 I19 I20 = Sheep 11 / Wheat 9 I20 I21 = Wood 6 / Wheat 4 / Brick 3 I21 6 I22 = Sheep 11 / Wood 6 / Brick 3 I22 10 I23 = Wheat 4 I23 I24 = Wood 11 / Wheat 4 I24 I25 = Wood 11 / Wood 6 / Wheat 4 I25 I26 = Wheat 9 / Ore 6 / Sheep 3 I26 4 I27 = Ore 6 / Sheep 3 I27 I28 = Ore 6 I28 I29 = Ore 6 I29 I30 = Sheep 11 / Wheat 9 / Brick 4 I30 I31 = Wheat 9 / Brick 4 / Sheep 3 I31 I32 = Sheep 11 / Wood 6 / Wheat 5 I32 3 I33 = Sheep 11 / Wheat 5 / Brick 4 I33 I34 = Sheep 12 / Wood 11 / Wood 6 I34 I35 = Sheep 12 / Wood 6 / Wheat 5 I35 5 I36 = Wood 11 I36 I37 = Wood 11 I37 I38 = Sheep 12 / Wood 11 I38 I39 = Wood 8 / Brick 4 / Sheep 3 I39 2 I40 = Wood 8 / Sheep 3 I40 I41 = Sheep 3 I41 I42 = Brick 10 / Wheat 5 / Brick 4 I42 I43 = Brick 10 / Wood 8 / Brick 4 I43 7 I44 = Sheep 12 / Ore 9 / Wheat 5 I44 I45 = Brick 10 / Ore 9 / Wheat 5 I45 1 I46 = Sheep 12 I46 I47 = Sheep 12 / Ore 9 I47 I48 = Brick 10 / Wood 8 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Brick 10 / Ore 9 I51 I52 = Brick 10 I52 I53 = Ore 9 I53 I54 = Ore 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I45 Brick 10 / Ore 9 / Wheat 5 16.21
2 I39 Wood 8 / Brick 4 / Sheep 3 16.17
3 I32 Sheep 11 / Wood 6 / Wheat 5 16.16
4 I26 Wheat 9 / Ore 6 / Sheep 3 16.05
5 I35 Sheep 12 / Wood 6 / Wheat 5 15.42
6 I21 Wood 6 / Wheat 4 / Brick 3 15.40
7 I43 Brick 10 / Wood 8 / Brick 4 14.95
8 I08 Wood 10 / Wheat 8 / Brick 3 14.87
9 I16 Wheat 9 / Ore 6 / Sheep 2 14.45
10 I22 Sheep 11 / Wood 6 / Brick 3 14.41

Best City Starts

  1. I26 = Wheat 9 / Ore 6 / Sheep 3
    City score: 10.42
  2. I45 = Brick 10 / Ore 9 / Wheat 5
    City score: 9.58
  3. I16 = Wheat 9 / Ore 6 / Sheep 2
    City score: 9.53
  4. I44 = Sheep 12 / Ore 9 / Wheat 5
    City score: 8.55
  5. I32 = Sheep 11 / Wood 6 / Wheat 5
    City score: 8.09

Best Road Starts

  1. I43 = Brick 10 / Wood 8 / Brick 4
    Road score: 10.29
  2. I39 = Wood 8 / Brick 4 / Sheep 3
    Road score: 9.72
  3. I32 = Sheep 11 / Wood 6 / Wheat 5
    Road score: 9.45
  4. I21 = Wood 6 / Wheat 4 / Brick 3
    Road score: 9.42
  5. I08 = Wood 10 / Wheat 8 / Brick 3
    Road score: 9.38

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.81
I43 + I26
I43 = Brick 10 / Wood 8 / Brick 4
I26 = Wheat 9 / Ore 6 / Sheep 3
Combined resources: ore, wheat, sheep, brick, wood

Pair 2

Score: 50.04
I45 + I39
I45 = Brick 10 / Ore 9 / Wheat 5
I39 = Wood 8 / Brick 4 / Sheep 3
Combined resources: sheep, brick, wood, wheat, ore

Pair 3

Score: 49.46
I32 + I43
I32 = Sheep 11 / Wood 6 / Wheat 5
I43 = Brick 10 / Wood 8 / Brick 4
Combined resources: sheep, wood, wheat, brick

Pair 4

Score: 49.11
I26 + I39
I26 = Wheat 9 / Ore 6 / Sheep 3
I39 = Wood 8 / Brick 4 / Sheep 3
Combined resources: ore, wheat, sheep, brick, wood

Pair 5

Score: 48.88
I43 + I16
I43 = Brick 10 / Wood 8 / Brick 4
I16 = Wheat 9 / Ore 6 / Sheep 2
Combined resources: sheep, ore, wheat, brick, wood

Pair 6

Score: 48.79
I45 + I32
I45 = Brick 10 / Ore 9 / Wheat 5
I32 = Sheep 11 / Wood 6 / Wheat 5
Combined resources: sheep, wood, wheat, brick, ore

Seat Advice

Player 1

  • I45
    Brick 10 / Ore 9 / Wheat 5
  • I26
    Wheat 9 / Ore 6 / Sheep 3
  • I39
    Wood 8 / Brick 4 / Sheep 3

Player 2

  • I32
    Sheep 11 / Wood 6 / Wheat 5
  • I21
    Wood 6 / Wheat 4 / Brick 3
  • I30
    Sheep 11 / Wheat 9 / Brick 4

Player 3

  • I21
    Wood 6 / Wheat 4 / Brick 3
  • I30
    Sheep 11 / Wheat 9 / Brick 4
  • I25
    Wood 11 / Wood 6 / Wheat 4

Best Player 4 Recovery Pairs

I43 + I26
I43 = Brick 10 / Wood 8 / Brick 4
I26 = Wheat 9 / Ore 6 / Sheep 3
I45 + I39
I45 = Brick 10 / Ore 9 / Wheat 5
I39 = Wood 8 / Brick 4 / Sheep 3
I32 + I43
I32 = Sheep 11 / Wood 6 / Wheat 5
I43 = Brick 10 / Wood 8 / Brick 4
I26 + I39
I26 = Wheat 9 / Ore 6 / Sheep 3
I39 = Wood 8 / Brick 4 / Sheep 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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