Daily Board Analysis

Daily Catan Board Insight for March 8, 2026 | Catan Tools

Today's map is city-heavy, port-driven, polarized, sheep-scarce.

city-heavy port-driven polarized sheep-scarce
Setup ID
424
Saved At
2025-10-18 15:15:52
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 5 5 T1 Wood 10 10 T2 Wheat 8 8 T3 Sheep 2 2 T4 Desert T5 Brick 3 3 T6 Wheat 4 4 T7 Ore 6 6 T8 Wheat 9 9 T9 Sheep 11 11 T10 Wood 6 6 T11 Wood 11 11 T12 Sheep 3 3 T13 Brick 4 4 T14 Wheat 5 5 T15 Sheep 12 12 T16 Wood 8 8 T17 Brick 10 10 T18 Ore 9 9 T19 I01 = Wood 10 / Ore 5 I01 I02 = Wood 10 / Ore 5 I02 I03 = Ore 5 / Sheep 2 I03 I04 = Ore 5 / Sheep 2 I04 I05 = Ore 5 I05 I06 = Ore 5 I06 I07 = Wood 10 / Wheat 8 I07 I08 = Wood 10 / Wheat 8 / Brick 3 I08 I09 = Wood 10 / Brick 3 I09 I10 = Wood 10 I10 I11 = Wheat 8 I11 I12 = Wheat 8 / Wheat 4 I12 I13 = Wheat 8 / Wheat 4 / Brick 3 I13 I14 = Wheat 8 I14 I15 = Wheat 9 / Sheep 2 I15 I16 = Wheat 9 / Ore 6 / Sheep 2 I16 8 I17 = Ore 6 / Sheep 2 I17 I18 = Sheep 2 I18 I19 = Sheep 11 / Brick 3 I19 I20 = Sheep 11 / Wheat 9 I20 I21 = Wood 6 / Wheat 4 / Brick 3 I21 6 I22 = Sheep 11 / Wood 6 / Brick 3 I22 10 I23 = Wheat 4 I23 I24 = Wood 11 / Wheat 4 I24 I25 = Wood 11 / Wood 6 / Wheat 4 I25 I26 = Wheat 9 / Ore 6 / Sheep 3 I26 1 I27 = Ore 6 / Sheep 3 I27 I28 = Ore 6 I28 I29 = Ore 6 I29 I30 = Sheep 11 / Wheat 9 / Brick 4 I30 9 I31 = Wheat 9 / Brick 4 / Sheep 3 I31 I32 = Sheep 11 / Wood 6 / Wheat 5 I32 5 I33 = Sheep 11 / Wheat 5 / Brick 4 I33 I34 = Sheep 12 / Wood 11 / Wood 6 I34 I35 = Sheep 12 / Wood 6 / Wheat 5 I35 4 I36 = Wood 11 I36 I37 = Wood 11 I37 I38 = Sheep 12 / Wood 11 I38 I39 = Wood 8 / Brick 4 / Sheep 3 I39 2 I40 = Wood 8 / Sheep 3 I40 I41 = Sheep 3 I41 I42 = Brick 10 / Wheat 5 / Brick 4 I42 I43 = Brick 10 / Wood 8 / Brick 4 I43 7 I44 = Sheep 12 / Ore 9 / Wheat 5 I44 I45 = Brick 10 / Ore 9 / Wheat 5 I45 3 I46 = Sheep 12 I46 I47 = Sheep 12 / Ore 9 I47 I48 = Brick 10 / Wood 8 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Brick 10 / Ore 9 I51 I52 = Brick 10 I52 I53 = Ore 9 I53 I54 = Ore 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, sheep-scarce.

The strongest overall opening is I26 (Wheat 9 / Ore 6 / Sheep 3), while I26 is the best city-focused start, I43 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I39 (Wood 8 / Brick 4 / Sheep 3) + I45 (Brick 10 / Ore 9 / Wheat 5).

  • Scarce resources: sheep, brick.
  • Abundant resources: wheat, wood, ore.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Wheat 9 / Ore 6 / Sheep 3 19.67
2 I39 Wood 8 / Brick 4 / Sheep 3 19.33
3 I45 Brick 10 / Ore 9 / Wheat 5 19.11
4 I35 Sheep 12 / Wood 6 / Wheat 5 18.88
5 I32 Sheep 11 / Wood 6 / Wheat 5 18.88
6 I21 Wood 6 / Wheat 4 / Brick 3 18.06
7 I43 Brick 10 / Wood 8 / Brick 4 17.89
8 I16 Wheat 9 / Ore 6 / Sheep 2 17.59
9 I30 Sheep 11 / Wheat 9 / Brick 4 17.29
10 I22 Sheep 11 / Wood 6 / Brick 3 17.26

Best City Starts

  1. I26 = Wheat 9 / Ore 6 / Sheep 3
    City score: 21.65
  2. I16 = Wheat 9 / Ore 6 / Sheep 2
    City score: 20.50
  3. I45 = Brick 10 / Ore 9 / Wheat 5
    City score: 19.90
  4. I13 = Wheat 8 / Wheat 4 / Brick 3
    City score: 19.00
  5. I44 = Sheep 12 / Ore 9 / Wheat 5
    City score: 18.35

Best Road Starts

  1. I43 = Brick 10 / Wood 8 / Brick 4
    Road score: 24.05
  2. I39 = Wood 8 / Brick 4 / Sheep 3
    Road score: 20.10
  3. I21 = Wood 6 / Wheat 4 / Brick 3
    Road score: 18.35
  4. I25 = Wood 11 / Wood 6 / Wheat 4
    Road score: 18.15
  5. I22 = Sheep 11 / Wood 6 / Brick 3
    Road score: 17.95

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.09
I39 + I45
I39 = Wood 8 / Brick 4 / Sheep 3
I45 = Brick 10 / Ore 9 / Wheat 5
Combined resources: sheep, brick, wood, wheat, ore

Pair 2

Score: 52.55
I26 + I39
I26 = Wheat 9 / Ore 6 / Sheep 3
I39 = Wood 8 / Brick 4 / Sheep 3
Combined resources: ore, wheat, sheep, brick, wood

Pair 3

Score: 52.21
I26 + I43
I26 = Wheat 9 / Ore 6 / Sheep 3
I43 = Brick 10 / Wood 8 / Brick 4
Combined resources: ore, wheat, sheep, brick, wood

Pair 4

Score: 51.01
I22 + I45
I22 = Sheep 11 / Wood 6 / Brick 3
I45 = Brick 10 / Ore 9 / Wheat 5
Combined resources: brick, sheep, wood, wheat, ore

Pair 5

Score: 50.94
I32 + I45
I32 = Sheep 11 / Wood 6 / Wheat 5
I45 = Brick 10 / Ore 9 / Wheat 5
Combined resources: sheep, wood, wheat, brick, ore

Pair 6

Score: 50.64
I35 + I45
I35 = Sheep 12 / Wood 6 / Wheat 5
I45 = Brick 10 / Ore 9 / Wheat 5
Combined resources: wood, wheat, sheep, brick, ore

Seat Advice

Player 1

  • I45
    Brick 10 / Ore 9 / Wheat 5
  • I26
    Wheat 9 / Ore 6 / Sheep 3
  • I39
    Wood 8 / Brick 4 / Sheep 3

Player 2

  • I26
    Wheat 9 / Ore 6 / Sheep 3
  • I39
    Wood 8 / Brick 4 / Sheep 3
  • I45
    Brick 10 / Ore 9 / Wheat 5

Player 3

  • I26
    Wheat 9 / Ore 6 / Sheep 3
  • I39
    Wood 8 / Brick 4 / Sheep 3
  • I45
    Brick 10 / Ore 9 / Wheat 5

Best Player 4 Recovery Pairs

I39 + I45
I39 = Wood 8 / Brick 4 / Sheep 3
I45 = Brick 10 / Ore 9 / Wheat 5
I26 + I39
I26 = Wheat 9 / Ore 6 / Sheep 3
I39 = Wood 8 / Brick 4 / Sheep 3
I26 + I43
I26 = Wheat 9 / Ore 6 / Sheep 3
I43 = Brick 10 / Wood 8 / Brick 4
I22 + I45
I22 = Sheep 11 / Wood 6 / Brick 3
I45 = Brick 10 / Ore 9 / Wheat 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.