Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is road-race, polarized, ore-scarce.
The strongest overall opening is I13 (Wood 8 / Ore 5 / Wheat 4), while I45 is the best city-focused start, I02 is strongest for road pressure, and I13 is the best harbor start. The strongest theoretical pair is I13 (Wood 8 / Ore 5 / Wheat 4) + I26 (Wheat 11 / Brick 6 / Sheep 5).
- Scarce resources: ore.
- Abundant resources: wood, brick.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I13 | Wood 8 / Ore 5 / Wheat 4 | 19.64 |
| 2 | I08 | Wood 8 / Ore 5 / Sheep 3 | 19.04 |
| 3 | I21 | Sheep 9 / Ore 5 / Wheat 4 | 18.79 |
| 4 | I45 | Ore 10 / Wheat 6 / Brick 4 | 18.53 |
| 5 | I26 | Wheat 11 / Brick 6 / Sheep 5 | 18.29 |
| 6 | I16 | Brick 6 / Sheep 5 / Ore 2 | 18.29 |
| 7 | I22 | Sheep 9 / Ore 5 / Wheat 3 | 18.12 |
| 8 | I42 | Ore 10 / Wood 9 / Brick 4 | 17.94 |
| 9 | I31 | Wheat 11 / Wood 9 / Sheep 5 | 17.79 |
| 10 | I02 | Wood 10 / Brick 8 / Sheep 3 | 17.75 |
Best City Starts
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I45 = Ore 10 / Wheat 6 / Brick 4City score: 19.90
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I21 = Sheep 9 / Ore 5 / Wheat 4City score: 19.65
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I13 = Wood 8 / Ore 5 / Wheat 4City score: 19.55
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I22 = Sheep 9 / Ore 5 / Wheat 3City score: 17.50
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I51 = Ore 10 / Wheat 6City score: 17.20
Best Road Starts
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I02 = Wood 10 / Brick 8 / Sheep 3Road score: 20.10
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I03 = Wood 10 / Brick 8 / Ore 2Road score: 18.70
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I42 = Ore 10 / Wood 9 / Brick 4Road score: 18.35
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I26 = Wheat 11 / Brick 6 / Sheep 5Road score: 17.75
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I13 = Wood 8 / Ore 5 / Wheat 4Road score: 17.65
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 52.24Pair 3
Score: 51.57Pair 4
Score: 51.46Pair 5
Score: 50.98Pair 6
Score: 50.30Seat Advice
Player 1
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I45Ore 10 / Wheat 6 / Brick 4
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I13Wood 8 / Ore 5 / Wheat 4
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I42Ore 10 / Wood 9 / Brick 4
Player 2
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I13Wood 8 / Ore 5 / Wheat 4
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I08Wood 8 / Ore 5 / Sheep 3
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I26Wheat 11 / Brick 6 / Sheep 5
Player 3
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I13Wood 8 / Ore 5 / Wheat 4
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I08Wood 8 / Ore 5 / Sheep 3
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I26Wheat 11 / Brick 6 / Sheep 5
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.