Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is road-race, port-driven, polarized, brick-scarce.
The strongest overall opening is I03 (Brick 10 / Wheat 9 / Wood 6), while I25 is the best city-focused start, I19 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I03 (Brick 10 / Wheat 9 / Wood 6) + I32 (Brick 11 / Ore 10 / Sheep 9).
- Scarce resources: brick, ore.
- Abundant resources: wood.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I03 | Brick 10 / Wheat 9 / Wood 6 | 19.80 |
| 2 | I02 | Ore 11 / Wheat 9 / Wood 6 | 19.27 |
| 3 | I15 | Brick 10 / Wood 6 / Sheep 3 | 18.88 |
| 4 | I33 | Brick 11 / Sheep 9 / Wood 6 | 18.80 |
| 5 | I13 | Sheep 5 / Wood 5 / Wheat 4 | 18.43 |
| 6 | I09 | Ore 11 / Wood 6 / Wood 5 | 18.19 |
| 7 | I19 | Brick 11 / Wood 6 / Wood 5 | 18.02 |
| 8 | I31 | Wood 6 / Wheat 4 / Sheep 3 | 17.83 |
| 9 | I45 | Sheep 9 / Wood 8 / Wheat 2 | 17.83 |
| 10 | I42 | Sheep 9 / Wood 6 / Wheat 2 | 17.75 |
Best City Starts
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I25 = Ore 10 / Ore 8 / Wheat 4City score: 23.65
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I34 = Sheep 12 / Ore 10 / Ore 8City score: 18.35
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I02 = Ore 11 / Wheat 9 / Wood 6City score: 17.40
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I24 = Ore 8 / Wheat 4City score: 17.20
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I21 = Ore 10 / Wood 5 / Wheat 4City score: 16.50
Best Road Starts
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I19 = Brick 11 / Wood 6 / Wood 5Road score: 24.05
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I09 = Ore 11 / Wood 6 / Wood 5Road score: 21.55
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I03 = Brick 10 / Wheat 9 / Wood 6Road score: 21.40
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I33 = Brick 11 / Sheep 9 / Wood 6Road score: 20.25
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I15 = Brick 10 / Wood 6 / Sheep 3Road score: 20.10
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 50.91Pair 3
Score: 49.28Pair 4
Score: 48.72Pair 5
Score: 48.69Pair 6
Score: 48.59Seat Advice
Player 1
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I03Brick 10 / Wheat 9 / Wood 6
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I02Ore 11 / Wheat 9 / Wood 6
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I33Brick 11 / Sheep 9 / Wood 6
Player 2
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I03Brick 10 / Wheat 9 / Wood 6
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I02Ore 11 / Wheat 9 / Wood 6
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I15Brick 10 / Wood 6 / Sheep 3
Player 3
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I03Brick 10 / Wheat 9 / Wood 6
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I02Ore 11 / Wheat 9 / Wood 6
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I15Brick 10 / Wood 6 / Sheep 3
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.