Daily Board Analysis

Daily Catan Board Insight for March 17, 2026 | Catan Tools

Today's map is road-race, port-driven, polarized, brick-scarce.

road-race port-driven polarized brick-scarce
Setup ID
1164
Saved At
2026-02-07 12:25:22
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 8 8 T1 Wood 4 4 T2 Wheat 3 3 T3 Brick 10 10 T4 Wheat 10 10 T5 Sheep 2 2 T6 Wood 6 6 T7 Sheep 8 8 T8 Desert T9 Ore 3 3 T10 Ore 9 9 T11 Brick 9 9 T12 Wheat 5 5 T13 Sheep 6 6 T14 Sheep 5 5 T15 Wood 11 11 T16 Wheat 4 4 T17 Ore 11 11 T18 Brick 12 12 T19 I01 = Wood 8 / Wood 4 I01 I02 = Wheat 10 / Wood 8 / Wood 4 I02 I03 = Brick 10 / Wheat 10 / Wood 8 I03 6 I04 = Brick 10 / Wood 8 I04 I05 = Wood 8 I05 I06 = Wood 8 I06 I07 = Wood 4 / Wheat 3 I07 I08 = Wood 4 / Wheat 3 / Sheep 2 I08 I09 = Wheat 10 / Wood 4 / Sheep 2 I09 I10 = Wood 4 I10 I11 = Wheat 3 I11 I12 = Wood 6 / Wheat 3 I12 I13 = Wood 6 / Wheat 3 / Sheep 2 I13 8 I14 = Wheat 3 I14 I15 = Brick 10 / Wheat 10 I15 I16 = Brick 10 / Sheep 8 I16 I17 = Brick 10 / Sheep 8 I17 I18 = Brick 10 I18 I19 = Wheat 10 / Ore 3 / Sheep 2 I19 I20 = Wheat 10 / Ore 3 I20 I21 = Ore 9 / Wood 6 / Sheep 2 I21 4 I22 = Ore 9 / Ore 3 / Sheep 2 I22 I23 = Wood 6 I23 I24 = Brick 9 / Wood 6 I24 2 I25 = Ore 9 / Brick 9 / Wood 6 I25 1 I26 = Sheep 8 / Wheat 5 I26 I27 = Sheep 8 / Wheat 5 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Sheep 6 / Ore 3 I30 I31 = Sheep 6 / Wheat 5 I31 I32 = Ore 9 / Sheep 5 / Ore 3 I32 I33 = Sheep 6 / Sheep 5 / Ore 3 I33 I34 = Wood 11 / Ore 9 / Brick 9 I34 5 I35 = Wood 11 / Ore 9 / Sheep 5 I35 3 I36 = Brick 9 I36 I37 = Brick 9 I37 I38 = Wood 11 / Brick 9 I38 I39 = Sheep 6 / Wheat 5 / Wheat 4 I39 7 I40 = Wheat 5 / Wheat 4 I40 I41 = Wheat 5 I41 I42 = Ore 11 / Sheep 6 / Sheep 5 I42 9 I43 = Ore 11 / Sheep 6 / Wheat 4 I43 10 I44 = Brick 12 / Wood 11 / Sheep 5 I44 I45 = Brick 12 / Ore 11 / Sheep 5 I45 I46 = Wood 11 I46 I47 = Brick 12 / Wood 11 I47 I48 = Ore 11 / Wheat 4 I48 I49 = Wheat 4 I49 I50 = Wheat 4 I50 I51 = Brick 12 / Ore 11 I51 I52 = Ore 11 I52 I53 = Brick 12 I53 I54 = Brick 12 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, brick-scarce.

The strongest overall opening is I25 (Ore 9 / Brick 9 / Wood 6), while I39 is the best city-focused start, I25 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I25 (Ore 9 / Brick 9 / Wood 6) + I39 (Sheep 6 / Wheat 5 / Wheat 4).

  • Scarce resources: brick, ore.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Ore 9 / Brick 9 / Wood 6 20.97
2 I24 Brick 9 / Wood 6 19.76
3 I35 Wood 11 / Ore 9 / Sheep 5 18.46
4 I21 Ore 9 / Wood 6 / Sheep 2 18.11
5 I34 Wood 11 / Ore 9 / Brick 9 17.73
6 I03 Brick 10 / Wheat 10 / Wood 8 17.68
7 I39 Sheep 6 / Wheat 5 / Wheat 4 17.54
8 I13 Wood 6 / Wheat 3 / Sheep 2 17.27
9 I42 Ore 11 / Sheep 6 / Sheep 5 17.16
10 I43 Ore 11 / Sheep 6 / Wheat 4 17.01

Best City Starts

  1. I39 = Sheep 6 / Wheat 5 / Wheat 4
    City score: 20.80
  2. I32 = Ore 9 / Sheep 5 / Ore 3
    City score: 17.50
  3. I25 = Ore 9 / Brick 9 / Wood 6
    City score: 16.70
  4. I43 = Ore 11 / Sheep 6 / Wheat 4
    City score: 16.50
  5. I40 = Wheat 5 / Wheat 4
    City score: 15.05

Best Road Starts

  1. I25 = Ore 9 / Brick 9 / Wood 6
    Road score: 23.55
  2. I03 = Brick 10 / Wheat 10 / Wood 8
    Road score: 20.50
  3. I02 = Wheat 10 / Wood 8 / Wood 4
    Road score: 20.30
  4. I24 = Brick 9 / Wood 6
    Road score: 19.75
  5. I04 = Brick 10 / Wood 8
    Road score: 17.60

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.12
I25 + I39
I25 = Ore 9 / Brick 9 / Wood 6
I39 = Sheep 6 / Wheat 5 / Wheat 4
Combined resources: wood, ore, brick, wheat, sheep

Pair 2

Score: 51.65
I03 + I25
I03 = Brick 10 / Wheat 10 / Wood 8
I25 = Ore 9 / Brick 9 / Wood 6
Combined resources: wood, brick, wheat, ore

Pair 3

Score: 50.64
I25 + I43
I25 = Ore 9 / Brick 9 / Wood 6
I43 = Ore 11 / Sheep 6 / Wheat 4
Combined resources: wood, ore, brick, sheep, wheat

Pair 4

Score: 49.48
I24 + I43
I24 = Brick 9 / Wood 6
I43 = Ore 11 / Sheep 6 / Wheat 4
Combined resources: wood, brick, sheep, wheat, ore
Ports: brick

Pair 5

Score: 49.47
I25 + I26
I25 = Ore 9 / Brick 9 / Wood 6
I26 = Sheep 8 / Wheat 5
Combined resources: wood, ore, brick, sheep, wheat

Pair 6

Score: 49.12
I25 + I31
I25 = Ore 9 / Brick 9 / Wood 6
I31 = Sheep 6 / Wheat 5
Combined resources: wood, ore, brick, wheat, sheep

Seat Advice

Player 1

  • I25
    Ore 9 / Brick 9 / Wood 6
  • I24
    Brick 9 / Wood 6
  • I03
    Brick 10 / Wheat 10 / Wood 8

Player 2

  • I25
    Ore 9 / Brick 9 / Wood 6
  • I24
    Brick 9 / Wood 6
  • I35
    Wood 11 / Ore 9 / Sheep 5

Player 3

  • I25
    Ore 9 / Brick 9 / Wood 6
  • I24
    Brick 9 / Wood 6
  • I35
    Wood 11 / Ore 9 / Sheep 5

Best Player 4 Recovery Pairs

I25 + I39
I25 = Ore 9 / Brick 9 / Wood 6
I39 = Sheep 6 / Wheat 5 / Wheat 4
I03 + I25
I03 = Brick 10 / Wheat 10 / Wood 8
I25 = Ore 9 / Brick 9 / Wood 6
I25 + I43
I25 = Ore 9 / Brick 9 / Wood 6
I43 = Ore 11 / Sheep 6 / Wheat 4
I24 + I43
I24 = Brick 9 / Wood 6
I43 = Ore 11 / Sheep 6 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.