Daily Board Analysis

Daily Catan Board Insight for March 17, 2026

Wood and brick make expansion worth a look.

road-race port-driven polarized brick-scarce
Setup ID
1164
Saved At
2026-02-07 12:25:22
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I39 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 ore.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 8 8 T1 Wood 4 4 T2 Wheat 3 3 T3 Brick 10 10 T4 Wheat 10 10 T5 Sheep 2 2 T6 Wood 6 6 T7 Sheep 8 8 T8 Desert T9 Ore 3 3 T10 Ore 9 9 T11 Brick 9 9 T12 Wheat 5 5 T13 Sheep 6 6 T14 Sheep 5 5 T15 Wood 11 11 T16 Wheat 4 4 T17 Ore 11 11 T18 Brick 12 12 T19 I01 = Wood 8 / Wood 4 I01 10 I02 = Wheat 10 / Wood 8 / Wood 4 I02 I03 = Brick 10 / Wheat 10 / Wood 8 I03 3 I04 = Brick 10 / Wood 8 I04 I05 = Wood 8 I05 I06 = Wood 8 I06 I07 = Wood 4 / Wheat 3 I07 I08 = Wood 4 / Wheat 3 / Sheep 2 I08 I09 = Wheat 10 / Wood 4 / Sheep 2 I09 I10 = Wood 4 I10 I11 = Wheat 3 I11 I12 = Wood 6 / Wheat 3 I12 I13 = Wood 6 / Wheat 3 / Sheep 2 I13 I14 = Wheat 3 I14 I15 = Brick 10 / Wheat 10 I15 I16 = Brick 10 / Sheep 8 I16 I17 = Brick 10 / Sheep 8 I17 I18 = Brick 10 I18 I19 = Wheat 10 / Ore 3 / Sheep 2 I19 I20 = Wheat 10 / Ore 3 I20 I21 = Ore 9 / Wood 6 / Sheep 2 I21 6 I22 = Ore 9 / Ore 3 / Sheep 2 I22 I23 = Wood 6 I23 I24 = Brick 9 / Wood 6 I24 2 I25 = Ore 9 / Brick 9 / Wood 6 I25 1 I26 = Sheep 8 / Wheat 5 I26 I27 = Sheep 8 / Wheat 5 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Sheep 6 / Ore 3 I30 I31 = Sheep 6 / Wheat 5 I31 I32 = Ore 9 / Sheep 5 / Ore 3 I32 I33 = Sheep 6 / Sheep 5 / Ore 3 I33 I34 = Wood 11 / Ore 9 / Brick 9 I34 4 I35 = Wood 11 / Ore 9 / Sheep 5 I35 5 I36 = Brick 9 I36 I37 = Brick 9 I37 I38 = Wood 11 / Brick 9 I38 I39 = Sheep 6 / Wheat 5 / Wheat 4 I39 7 I40 = Wheat 5 / Wheat 4 I40 I41 = Wheat 5 I41 I42 = Ore 11 / Sheep 6 / Sheep 5 I42 9 I43 = Ore 11 / Sheep 6 / Wheat 4 I43 8 I44 = Brick 12 / Wood 11 / Sheep 5 I44 I45 = Brick 12 / Ore 11 / Sheep 5 I45 I46 = Wood 11 I46 I47 = Brick 12 / Wood 11 I47 I48 = Ore 11 / Wheat 4 I48 I49 = Wheat 4 I49 I50 = Wheat 4 I50 I51 = Brick 12 / Ore 11 I51 I52 = Ore 11 I52 I53 = Brick 12 I53 I54 = Brick 12 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Ore 9 / Brick 9 / Wood 6 18.76
2 I24 Brick 9 / Wood 6 16.98
3 I03 Brick 10 / Wheat 10 / Wood 8 15.94
4 I34 Wood 11 / Ore 9 / Brick 9 15.50
5 I35 Wood 11 / Ore 9 / Sheep 5 15.37
6 I21 Ore 9 / Wood 6 / Sheep 2 15.11
7 I39 Sheep 6 / Wheat 5 / Wheat 4 14.78
8 I43 Ore 11 / Sheep 6 / Wheat 4 14.35
9 I42 Ore 11 / Sheep 6 / Sheep 5 13.83
10 I01 Wood 8 / Wood 4 13.83

Best City Starts

  1. I25 = Ore 9 / Brick 9 / Wood 6
    City score: 9.48
  2. I39 = Sheep 6 / Wheat 5 / Wheat 4
    City score: 8.78
  3. I43 = Ore 11 / Sheep 6 / Wheat 4
    City score: 8.75
  4. I33 = Sheep 6 / Sheep 5 / Ore 3
    City score: 8.22
  5. I42 = Ore 11 / Sheep 6 / Sheep 5
    City score: 8.22

Best Road Starts

  1. I25 = Ore 9 / Brick 9 / Wood 6
    Road score: 11.40
  2. I03 = Brick 10 / Wheat 10 / Wood 8
    Road score: 10.44
  3. I24 = Brick 9 / Wood 6
    Road score: 9.11
  4. I39 = Sheep 6 / Wheat 5 / Wheat 4
    Road score: 8.90
  5. I34 = Wood 11 / Ore 9 / Brick 9
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 54.98
I39 + I25
I39 = Sheep 6 / Wheat 5 / Wheat 4
I25 = Ore 9 / Brick 9 / Wood 6
Combined resources: wood, ore, brick, wheat, sheep

Pair 2

Score: 51.66
I25 + I43
I25 = Ore 9 / Brick 9 / Wood 6
I43 = Ore 11 / Sheep 6 / Wheat 4
Combined resources: wood, ore, brick, sheep, wheat

Pair 3

Score: 51.54
I25 + I03
I25 = Ore 9 / Brick 9 / Wood 6
I03 = Brick 10 / Wheat 10 / Wood 8
Combined resources: wood, brick, wheat, ore

Pair 4

Score: 50.64
I26 + I25
I26 = Sheep 8 / Wheat 5
I25 = Ore 9 / Brick 9 / Wood 6
Combined resources: wood, ore, brick, sheep, wheat

Pair 5

Score: 50.57
I27 + I25
I27 = Sheep 8 / Wheat 5
I25 = Ore 9 / Brick 9 / Wood 6
Combined resources: wood, ore, brick, sheep, wheat

Pair 6

Score: 50.53
I31 + I25
I31 = Sheep 6 / Wheat 5
I25 = Ore 9 / Brick 9 / Wood 6
Combined resources: wood, ore, brick, wheat, sheep

Seat Advice

Player 1

  • I25
    Ore 9 / Brick 9 / Wood 6
  • I03
    Brick 10 / Wheat 10 / Wood 8
  • I02
    Wheat 10 / Wood 8 / Wood 4

Player 2

  • I03
    Brick 10 / Wheat 10 / Wood 8
  • I02
    Wheat 10 / Wood 8 / Wood 4
  • I39
    Sheep 6 / Wheat 5 / Wheat 4

Player 3

  • I35
    Wood 11 / Ore 9 / Sheep 5
  • I42
    Ore 11 / Sheep 6 / Sheep 5
  • I33
    Sheep 6 / Sheep 5 / Ore 3

Best Player 4 Recovery Pairs

I39 + I25
I39 = Sheep 6 / Wheat 5 / Wheat 4
I25 = Ore 9 / Brick 9 / Wood 6
I25 + I43
I25 = Ore 9 / Brick 9 / Wood 6
I43 = Ore 11 / Sheep 6 / Wheat 4
I25 + I03
I25 = Ore 9 / Brick 9 / Wood 6
I03 = Brick 10 / Wheat 10 / Wood 8
I26 + I25
I26 = Sheep 8 / Wheat 5
I25 = Ore 9 / Brick 9 / Wood 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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