Daily Board Analysis

Daily Catan Board Insight for March 21, 2026 | Catan Tools

Today's map is port-driven, polarized, sheep-scarce.

port-driven polarized sheep-scarce
Setup ID
1206
Saved At
2026-02-14 05:45:16
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 4 4 T1 Wheat 10 10 T2 Wood 8 8 T3 Sheep 4 4 T4 Brick 8 8 T5 Brick 5 5 T6 Wheat 10 10 T7 Wood 3 3 T8 Wood 9 9 T9 Desert T10 Ore 11 11 T11 Sheep 12 12 T12 Brick 5 5 T13 Ore 6 6 T14 Wheat 9 9 T15 Wood 11 11 T16 Sheep 3 3 T17 Sheep 2 2 T18 Ore 6 6 T19 I01 = Wheat 10 / Wheat 4 I01 I02 = Wheat 10 / Brick 8 / Wheat 4 I02 10 I03 = Brick 8 / Wheat 4 / Sheep 4 I03 7 I04 = Wheat 4 / Sheep 4 I04 I05 = Wheat 4 I05 I06 = Wheat 4 I06 I07 = Wheat 10 / Wood 8 I07 I08 = Wheat 10 / Wood 8 / Brick 5 I08 4 I09 = Wheat 10 / Brick 8 / Brick 5 I09 8 I10 = Wheat 10 I10 I11 = Wood 8 I11 I12 = Wheat 10 / Wood 8 I12 I13 = Wheat 10 / Wood 8 / Brick 5 I13 3 I14 = Wood 8 I14 I15 = Wood 9 / Brick 8 / Sheep 4 I15 1 I16 = Wood 9 / Sheep 4 / Wood 3 I16 I17 = Sheep 4 / Wood 3 I17 I18 = Sheep 4 I18 I19 = Brick 8 / Brick 5 I19 I20 = Wood 9 / Brick 8 I20 I21 = Ore 11 / Wheat 10 / Brick 5 I21 I22 = Ore 11 / Brick 5 I22 I23 = Wheat 10 I23 I24 = Sheep 12 / Wheat 10 I24 I25 = Sheep 12 / Ore 11 / Wheat 10 I25 I26 = Wood 9 / Brick 5 / Wood 3 I26 I27 = Brick 5 / Wood 3 I27 I28 = Wood 3 I28 I29 = Wood 3 I29 I30 = Wood 9 / Ore 6 I30 I31 = Wood 9 / Ore 6 / Brick 5 I31 2 I32 = Ore 11 / Wheat 9 I32 I33 = Wheat 9 / Ore 6 I33 I34 = Sheep 12 / Ore 11 / Wood 11 I34 I35 = Ore 11 / Wood 11 / Wheat 9 I35 I36 = Sheep 12 I36 I37 = Sheep 12 I37 I38 = Sheep 12 / Wood 11 I38 I39 = Ore 6 / Brick 5 / Sheep 3 I39 5 I40 = Brick 5 / Sheep 3 I40 I41 = Brick 5 I41 I42 = Wheat 9 / Ore 6 / Sheep 2 I42 9 I43 = Ore 6 / Sheep 3 / Sheep 2 I43 I44 = Wood 11 / Wheat 9 / Ore 6 I44 6 I45 = Wheat 9 / Ore 6 / Sheep 2 I45 I46 = Wood 11 I46 I47 = Wood 11 / Ore 6 I47 I48 = Sheep 3 / Sheep 2 I48 I49 = Sheep 3 I49 I50 = Sheep 3 I50 I51 = Ore 6 / Sheep 2 I51 I52 = Sheep 2 I52 I53 = Ore 6 I53 I54 = Ore 6 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, sheep-scarce.

The strongest overall opening is I15 (Wood 9 / Brick 8 / Sheep 4), while I44 is the best city-focused start, I15 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I15 (Wood 9 / Brick 8 / Sheep 4) + I44 (Wood 11 / Wheat 9 / Ore 6).

  • Scarce resources: sheep.
  • Abundant resources: wood, brick, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I15 Wood 9 / Brick 8 / Sheep 4 19.72
2 I31 Wood 9 / Ore 6 / Brick 5 19.63
3 I13 Wheat 10 / Wood 8 / Brick 5 18.90
4 I08 Wheat 10 / Wood 8 / Brick 5 18.89
5 I39 Ore 6 / Brick 5 / Sheep 3 18.80
6 I44 Wood 11 / Wheat 9 / Ore 6 18.37
7 I03 Brick 8 / Wheat 4 / Sheep 4 18.33
8 I09 Wheat 10 / Brick 8 / Brick 5 18.16
9 I42 Wheat 9 / Ore 6 / Sheep 2 18.14
10 I02 Wheat 10 / Brick 8 / Wheat 4 18.03

Best City Starts

  1. I44 = Wood 11 / Wheat 9 / Ore 6
    City score: 21.15
  2. I42 = Wheat 9 / Ore 6 / Sheep 2
    City score: 20.50
  3. I45 = Wheat 9 / Ore 6 / Sheep 2
    City score: 20.50
  4. I33 = Wheat 9 / Ore 6
    City score: 19.35
  5. I31 = Wood 9 / Ore 6 / Brick 5
    City score: 17.95

Best Road Starts

  1. I15 = Wood 9 / Brick 8 / Sheep 4
    Road score: 23.40
  2. I08 = Wheat 10 / Wood 8 / Brick 5
    Road score: 22.65
  3. I13 = Wheat 10 / Wood 8 / Brick 5
    Road score: 22.65
  4. I09 = Wheat 10 / Brick 8 / Brick 5
    Road score: 22.45
  5. I31 = Wood 9 / Ore 6 / Brick 5
    Road score: 22.30

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.03
I15 + I44
I15 = Wood 9 / Brick 8 / Sheep 4
I44 = Wood 11 / Wheat 9 / Ore 6
Combined resources: sheep, brick, wood, wheat, ore

Pair 2

Score: 52.38
I13 + I31
I13 = Wheat 10 / Wood 8 / Brick 5
I31 = Wood 9 / Ore 6 / Brick 5
Combined resources: wood, brick, wheat, ore

Pair 3

Score: 52.37
I08 + I31
I08 = Wheat 10 / Wood 8 / Brick 5
I31 = Wood 9 / Ore 6 / Brick 5
Combined resources: wheat, wood, brick, ore

Pair 4

Score: 52.25
I15 + I42
I15 = Wood 9 / Brick 8 / Sheep 4
I42 = Wheat 9 / Ore 6 / Sheep 2
Combined resources: sheep, brick, wood, ore, wheat

Pair 5

Score: 51.48
I13 + I42
I13 = Wheat 10 / Wood 8 / Brick 5
I42 = Wheat 9 / Ore 6 / Sheep 2
Combined resources: wood, brick, wheat, ore, sheep

Pair 6

Score: 51.48
I08 + I42
I08 = Wheat 10 / Wood 8 / Brick 5
I42 = Wheat 9 / Ore 6 / Sheep 2
Combined resources: wheat, wood, brick, ore, sheep

Seat Advice

Player 1

  • I31
    Wood 9 / Ore 6 / Brick 5
  • I15
    Wood 9 / Brick 8 / Sheep 4
  • I13
    Wheat 10 / Wood 8 / Brick 5

Player 2

  • I15
    Wood 9 / Brick 8 / Sheep 4
  • I31
    Wood 9 / Ore 6 / Brick 5
  • I13
    Wheat 10 / Wood 8 / Brick 5

Player 3

  • I15
    Wood 9 / Brick 8 / Sheep 4
  • I31
    Wood 9 / Ore 6 / Brick 5
  • I13
    Wheat 10 / Wood 8 / Brick 5

Best Player 4 Recovery Pairs

I15 + I44
I15 = Wood 9 / Brick 8 / Sheep 4
I44 = Wood 11 / Wheat 9 / Ore 6
I13 + I31
I13 = Wheat 10 / Wood 8 / Brick 5
I31 = Wood 9 / Ore 6 / Brick 5
I08 + I31
I08 = Wheat 10 / Wood 8 / Brick 5
I31 = Wood 9 / Ore 6 / Brick 5
I15 + I42
I15 = Wood 9 / Brick 8 / Sheep 4
I42 = Wheat 9 / Ore 6 / Sheep 2

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.