Daily Board Analysis

Daily Catan Board Insight for March 25, 2026 | Catan Tools

Today's map is road-race, port-driven, polarized, wheat-scarce.

road-race port-driven polarized wheat-scarce
Setup ID
817
Saved At
2026-01-25 20:18:22
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 10 10 T1 Brick 4 4 T2 Sheep 9 9 T3 Brick 6 6 T4 Wheat 3 3 T5 Ore 8 8 T6 Wheat 2 2 T7 Wood 4 4 T8 Sheep 5 5 T9 Ore 12 12 T10 Wood 3 3 T11 Desert T12 Wood 9 9 T13 Wheat 11 11 T14 Wood 5 5 T15 Sheep 10 10 T16 Ore 8 8 T17 Wheat 11 11 T18 Brick 6 6 T19 I01 = Sheep 10 / Brick 4 I01 I02 = Sheep 10 / Brick 4 / Wheat 3 I02 I03 = Sheep 10 / Brick 6 / Wheat 3 I03 6 I04 = Sheep 10 / Brick 6 I04 I05 = Sheep 10 I05 I06 = Sheep 10 I06 I07 = Sheep 9 / Brick 4 I07 I08 = Sheep 9 / Ore 8 / Brick 4 I08 3 I09 = Ore 8 / Brick 4 / Wheat 3 I09 10 I10 = Brick 4 I10 I11 = Sheep 9 I11 I12 = Sheep 9 / Wheat 2 I12 I13 = Sheep 9 / Ore 8 / Wheat 2 I13 I14 = Sheep 9 I14 I15 = Brick 6 / Sheep 5 / Wheat 3 I15 5 I16 = Brick 6 / Sheep 5 / Wood 4 I16 2 I17 = Brick 6 / Wood 4 I17 I18 = Brick 6 I18 I19 = Ore 12 / Ore 8 / Wheat 3 I19 I20 = Ore 12 / Sheep 5 / Wheat 3 I20 I21 = Ore 8 / Wood 3 / Wheat 2 I21 I22 = Ore 12 / Ore 8 / Wood 3 I22 I23 = Wheat 2 I23 I24 = Wheat 2 I24 I25 = Wood 3 / Wheat 2 I25 I26 = Wood 9 / Sheep 5 / Wood 4 I26 I27 = Wood 9 / Wood 4 I27 I28 = Wood 4 I28 I29 = Wood 4 I29 I30 = Ore 12 / Wheat 11 / Sheep 5 I30 I31 = Wheat 11 / Wood 9 / Sheep 5 I31 9 I32 = Ore 12 / Wood 5 / Wood 3 I32 I33 = Ore 12 / Wheat 11 / Wood 5 I33 I34 = Sheep 10 / Wood 3 I34 I35 = Sheep 10 / Wood 5 / Wood 3 I35 I36 = I36 I37 = I37 I38 = Sheep 10 I38 I39 = Wheat 11 / Wood 9 / Ore 8 I39 4 I40 = Wood 9 / Ore 8 I40 1 I41 = Wood 9 I41 I42 = Wheat 11 / Wheat 11 / Wood 5 I42 I43 = Wheat 11 / Wheat 11 / Ore 8 I43 I44 = Sheep 10 / Brick 6 / Wood 5 I44 7 I45 = Wheat 11 / Brick 6 / Wood 5 I45 8 I46 = Sheep 10 I46 I47 = Sheep 10 / Brick 6 I47 I48 = Wheat 11 / Ore 8 I48 I49 = Ore 8 I49 I50 = Ore 8 I50 I51 = Wheat 11 / Brick 6 I51 I52 = Wheat 11 I52 I53 = Brick 6 I53 I54 = Brick 6 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, wheat-scarce.

The strongest overall opening is I40 (Wood 9 / Ore 8), while I43 is the best city-focused start, I44 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I15 (Brick 6 / Sheep 5 / Wheat 3) + I40 (Wood 9 / Ore 8).

  • Scarce resources: wheat.
  • Abundant resources: sheep, wood, brick.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I40 Wood 9 / Ore 8 19.88
2 I16 Brick 6 / Sheep 5 / Wood 4 19.37
3 I08 Sheep 9 / Ore 8 / Brick 4 19.33
4 I39 Wheat 11 / Wood 9 / Ore 8 18.72
5 I15 Brick 6 / Sheep 5 / Wheat 3 18.66
6 I03 Sheep 10 / Brick 6 / Wheat 3 18.39
7 I44 Sheep 10 / Brick 6 / Wood 5 18.30
8 I45 Wheat 11 / Brick 6 / Wood 5 18.14
9 I31 Wheat 11 / Wood 9 / Sheep 5 18.09
10 I09 Ore 8 / Brick 4 / Wheat 3 17.87

Best City Starts

  1. I43 = Wheat 11 / Wheat 11 / Ore 8
    City score: 19.35
  2. I39 = Wheat 11 / Wood 9 / Ore 8
    City score: 18.65
  3. I08 = Sheep 9 / Ore 8 / Brick 4
    City score: 18.05
  4. I09 = Ore 8 / Brick 4 / Wheat 3
    City score: 17.75
  5. I13 = Sheep 9 / Ore 8 / Wheat 2
    City score: 17.50

Best Road Starts

  1. I44 = Sheep 10 / Brick 6 / Wood 5
    Road score: 23.40
  2. I16 = Brick 6 / Sheep 5 / Wood 4
    Road score: 22.40
  3. I45 = Wheat 11 / Brick 6 / Wood 5
    Road score: 21.75
  4. I26 = Wood 9 / Sheep 5 / Wood 4
    Road score: 20.05
  5. I15 = Brick 6 / Sheep 5 / Wheat 3
    Road score: 17.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.29
I15 + I40
I15 = Brick 6 / Sheep 5 / Wheat 3
I40 = Wood 9 / Ore 8
Combined resources: brick, wheat, sheep, wood, ore
Ports: ore

Pair 2

Score: 51.77
I15 + I39
I15 = Brick 6 / Sheep 5 / Wheat 3
I39 = Wheat 11 / Wood 9 / Ore 8
Combined resources: brick, wheat, sheep, wood, ore

Pair 3

Score: 51.73
I03 + I40
I03 = Sheep 10 / Brick 6 / Wheat 3
I40 = Wood 9 / Ore 8
Combined resources: sheep, brick, wheat, wood, ore
Ports: ore

Pair 4

Score: 51.43
I16 + I39
I16 = Brick 6 / Sheep 5 / Wood 4
I39 = Wheat 11 / Wood 9 / Ore 8
Combined resources: brick, wood, sheep, wheat, ore

Pair 5

Score: 51.21
I03 + I39
I03 = Sheep 10 / Brick 6 / Wheat 3
I39 = Wheat 11 / Wood 9 / Ore 8
Combined resources: sheep, brick, wheat, wood, ore

Pair 6

Score: 50.06
I39 + I44
I39 = Wheat 11 / Wood 9 / Ore 8
I44 = Sheep 10 / Brick 6 / Wood 5
Combined resources: wood, wheat, ore, sheep, brick

Seat Advice

Player 1

  • I40
    Wood 9 / Ore 8
  • I16
    Brick 6 / Sheep 5 / Wood 4
  • I39
    Wheat 11 / Wood 9 / Ore 8

Player 2

  • I40
    Wood 9 / Ore 8
  • I16
    Brick 6 / Sheep 5 / Wood 4
  • I08
    Sheep 9 / Ore 8 / Brick 4

Player 3

  • I40
    Wood 9 / Ore 8
  • I16
    Brick 6 / Sheep 5 / Wood 4
  • I08
    Sheep 9 / Ore 8 / Brick 4

Best Player 4 Recovery Pairs

I15 + I40
I15 = Brick 6 / Sheep 5 / Wheat 3
I40 = Wood 9 / Ore 8
I15 + I39
I15 = Brick 6 / Sheep 5 / Wheat 3
I39 = Wheat 11 / Wood 9 / Ore 8
I03 + I40
I03 = Sheep 10 / Brick 6 / Wheat 3
I40 = Wood 9 / Ore 8
I16 + I39
I16 = Brick 6 / Sheep 5 / Wood 4
I39 = Wheat 11 / Wood 9 / Ore 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.