Daily Board Analysis

Daily Catan Board Insight for March 28, 2026

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
1076
Saved At
2026-02-03 22:01:42
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I45 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I44 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 3 3 T1 Wheat 10 10 T2 Sheep 6 6 T3 Ore 4 4 T4 Ore 4 4 T5 Wheat 5 5 T6 Sheep 11 11 T7 Wheat 11 11 T8 Brick 5 5 T9 Desert T10 Wood 3 3 T11 Brick 8 8 T12 Wood 6 6 T13 Sheep 2 2 T14 Sheep 9 9 T15 Wheat 10 10 T16 Brick 12 12 T17 Wood 8 8 T18 Ore 9 9 T19 I01 = Wheat 10 / Wood 3 I01 I02 = Wheat 10 / Ore 4 / Wood 3 I02 I03 = Ore 4 / Ore 4 / Wood 3 I03 I04 = Ore 4 / Wood 3 I04 I05 = Wood 3 I05 I06 = Wood 3 I06 I07 = Wheat 10 / Sheep 6 I07 I08 = Wheat 10 / Sheep 6 / Wheat 5 I08 7 I09 = Wheat 10 / Wheat 5 / Ore 4 I09 I10 = Wheat 10 I10 I11 = Sheep 6 I11 I12 = Sheep 11 / Sheep 6 I12 I13 = Sheep 11 / Sheep 6 / Wheat 5 I13 I14 = Sheep 6 I14 I15 = Brick 5 / Ore 4 / Ore 4 I15 I16 = Wheat 11 / Brick 5 / Ore 4 I16 10 I17 = Wheat 11 / Ore 4 I17 I18 = Ore 4 I18 I19 = Wheat 5 / Ore 4 I19 I20 = Brick 5 / Ore 4 I20 I21 = Sheep 11 / Wheat 5 / Wood 3 I21 I22 = Wheat 5 / Wood 3 I22 I23 = Sheep 11 I23 I24 = Sheep 11 / Brick 8 I24 6 I25 = Sheep 11 / Brick 8 / Wood 3 I25 9 I26 = Wheat 11 / Wood 6 / Brick 5 I26 2 I27 = Wheat 11 / Wood 6 I27 I28 = Wheat 11 I28 I29 = Wheat 11 I29 I30 = Brick 5 / Sheep 2 I30 I31 = Wood 6 / Brick 5 / Sheep 2 I31 5 I32 = Sheep 9 / Wood 3 I32 I33 = Sheep 9 / Sheep 2 I33 I34 = Wheat 10 / Brick 8 / Wood 3 I34 4 I35 = Wheat 10 / Sheep 9 / Wood 3 I35 8 I36 = Brick 8 I36 I37 = Brick 8 I37 I38 = Wheat 10 / Brick 8 I38 I39 = Brick 12 / Wood 6 / Sheep 2 I39 I40 = Brick 12 / Wood 6 I40 I41 = Wood 6 I41 I42 = Sheep 9 / Wood 8 / Sheep 2 I42 I43 = Brick 12 / Wood 8 / Sheep 2 I43 I44 = Wheat 10 / Sheep 9 / Ore 9 I44 3 I45 = Sheep 9 / Ore 9 / Wood 8 I45 1 I46 = Wheat 10 I46 I47 = Wheat 10 / Ore 9 I47 I48 = Brick 12 / Wood 8 I48 I49 = Brick 12 I49 I50 = Brick 12 I50 I51 = Ore 9 / Wood 8 I51 I52 = Wood 8 I52 I53 = Ore 9 I53 I54 = Ore 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I45 Sheep 9 / Ore 9 / Wood 8 17.82
2 I26 Wheat 11 / Wood 6 / Brick 5 16.16
3 I44 Wheat 10 / Sheep 9 / Ore 9 15.90
4 I34 Wheat 10 / Brick 8 / Wood 3 15.74
5 I31 Wood 6 / Brick 5 / Sheep 2 15.36
6 I24 Sheep 11 / Brick 8 14.91
7 I08 Wheat 10 / Sheep 6 / Wheat 5 14.73
8 I35 Wheat 10 / Sheep 9 / Wood 3 14.13
9 I25 Sheep 11 / Brick 8 / Wood 3 14.11
10 I16 Wheat 11 / Brick 5 / Ore 4 14.00

Best City Starts

  1. I44 = Wheat 10 / Sheep 9 / Ore 9
    City score: 10.25
  2. I45 = Sheep 9 / Ore 9 / Wood 8
    City score: 9.91
  3. I08 = Wheat 10 / Sheep 6 / Wheat 5
    City score: 8.78
  4. I09 = Wheat 10 / Wheat 5 / Ore 4
    City score: 8.57
  5. I13 = Sheep 11 / Sheep 6 / Wheat 5
    City score: 8.09

Best Road Starts

  1. I26 = Wheat 11 / Wood 6 / Brick 5
    Road score: 10.70
  2. I45 = Sheep 9 / Ore 9 / Wood 8
    Road score: 10.25
  3. I31 = Wood 6 / Brick 5 / Sheep 2
    Road score: 9.81
  4. I34 = Wheat 10 / Brick 8 / Wood 3
    Road score: 9.42
  5. I08 = Wheat 10 / Sheep 6 / Wheat 5
    Road score: 8.90

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.57
I45 + I26
I45 = Sheep 9 / Ore 9 / Wood 8
I26 = Wheat 11 / Wood 6 / Brick 5
Combined resources: wheat, brick, wood, sheep, ore

Pair 2

Score: 51.66
I45 + I34
I45 = Sheep 9 / Ore 9 / Wood 8
I34 = Wheat 10 / Brick 8 / Wood 3
Combined resources: wood, brick, wheat, sheep, ore

Pair 3

Score: 50.74
I44 + I26
I44 = Wheat 10 / Sheep 9 / Ore 9
I26 = Wheat 11 / Wood 6 / Brick 5
Combined resources: wheat, brick, wood, sheep, ore

Pair 4

Score: 50.45
I08 + I26
I08 = Wheat 10 / Sheep 6 / Wheat 5
I26 = Wheat 11 / Wood 6 / Brick 5
Combined resources: wheat, sheep, brick, wood

Pair 5

Score: 50.42
I08 + I45
I08 = Wheat 10 / Sheep 6 / Wheat 5
I45 = Sheep 9 / Ore 9 / Wood 8
Combined resources: wheat, sheep, wood, ore

Pair 6

Score: 49.47
I08 + I31
I08 = Wheat 10 / Sheep 6 / Wheat 5
I31 = Wood 6 / Brick 5 / Sheep 2
Combined resources: wheat, sheep, brick, wood

Seat Advice

Player 1

  • I45
    Sheep 9 / Ore 9 / Wood 8
  • I08
    Wheat 10 / Sheep 6 / Wheat 5
  • I44
    Wheat 10 / Sheep 9 / Ore 9

Player 2

  • I08
    Wheat 10 / Sheep 6 / Wheat 5
  • I34
    Wheat 10 / Brick 8 / Wood 3
  • I13
    Sheep 11 / Sheep 6 / Wheat 5

Player 3

  • I15
    Brick 5 / Ore 4 / Ore 4
  • I34
    Wheat 10 / Brick 8 / Wood 3
  • I25
    Sheep 11 / Brick 8 / Wood 3

Best Player 4 Recovery Pairs

I45 + I26
I45 = Sheep 9 / Ore 9 / Wood 8
I26 = Wheat 11 / Wood 6 / Brick 5
I45 + I34
I45 = Sheep 9 / Ore 9 / Wood 8
I34 = Wheat 10 / Brick 8 / Wood 3
I44 + I26
I44 = Wheat 10 / Sheep 9 / Ore 9
I26 = Wheat 11 / Wood 6 / Brick 5
I08 + I26
I08 = Wheat 10 / Sheep 6 / Wheat 5
I26 = Wheat 11 / Wood 6 / Brick 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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