Daily Board Analysis

Daily Catan Board Insight for March 30, 2026

Plan around limited ore.

port-driven polarized brick-scarce
Setup ID
186
Saved At
2025-05-31 08:02:47
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I39 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 11 11 T1 Wood 3 3 T2 Ore 10 10 T3 Sheep 6 6 T4 Sheep 9 9 T5 Wood 8 8 T6 Sheep 4 4 T7 Wood 5 5 T8 Ore 12 12 T9 Wheat 3 3 T10 Brick 5 5 T11 Desert T12 Wood 9 9 T13 Sheep 10 10 T14 Ore 4 4 T15 Brick 11 11 T16 Wheat 8 8 T17 Brick 2 2 T18 Wheat 6 6 T19 I01 = Wheat 11 / Wood 3 I01 I02 = Wheat 11 / Sheep 9 / Wood 3 I02 I03 = Wheat 11 / Sheep 9 / Sheep 6 I03 I04 = Wheat 11 / Sheep 6 I04 10 I05 = Wheat 11 I05 I06 = Wheat 11 I06 I07 = Ore 10 / Wood 3 I07 I08 = Ore 10 / Wood 8 / Wood 3 I08 I09 = Sheep 9 / Wood 8 / Wood 3 I09 9 I10 = Wood 3 I10 I11 = Ore 10 I11 I12 = Ore 10 / Sheep 4 I12 I13 = Ore 10 / Wood 8 / Sheep 4 I13 4 I14 = Ore 10 I14 I15 = Ore 12 / Sheep 9 / Sheep 6 I15 I16 = Ore 12 / Sheep 6 / Wood 5 I16 8 I17 = Sheep 6 / Wood 5 I17 I18 = Sheep 6 I18 I19 = Sheep 9 / Wood 8 / Wheat 3 I19 5 I20 = Ore 12 / Sheep 9 / Wheat 3 I20 I21 = Wood 8 / Brick 5 / Sheep 4 I21 1 I22 = Wood 8 / Brick 5 / Wheat 3 I22 2 I23 = Sheep 4 I23 I24 = Sheep 4 I24 I25 = Brick 5 / Sheep 4 I25 I26 = Ore 12 / Wood 9 / Wood 5 I26 I27 = Wood 9 / Wood 5 I27 I28 = Wood 5 I28 I29 = Wood 5 I29 I30 = Ore 12 / Sheep 10 / Wheat 3 I30 I31 = Ore 12 / Sheep 10 / Wood 9 I31 I32 = Brick 5 / Ore 4 / Wheat 3 I32 6 I33 = Sheep 10 / Ore 4 / Wheat 3 I33 I34 = Brick 11 / Brick 5 I34 I35 = Brick 11 / Brick 5 / Ore 4 I35 I36 = I36 I37 = I37 I38 = Brick 11 I38 I39 = Sheep 10 / Wood 9 / Wheat 8 I39 3 I40 = Wood 9 / Wheat 8 I40 I41 = Wood 9 I41 I42 = Sheep 10 / Ore 4 / Brick 2 I42 I43 = Sheep 10 / Wheat 8 / Brick 2 I43 I44 = Brick 11 / Wheat 6 / Ore 4 I44 7 I45 = Wheat 6 / Ore 4 / Brick 2 I45 I46 = Brick 11 I46 I47 = Brick 11 / Wheat 6 I47 I48 = Wheat 8 / Brick 2 I48 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Wheat 6 / Brick 2 I51 I52 = Brick 2 I52 I53 = Wheat 6 I53 I54 = Wheat 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I21 Wood 8 / Brick 5 / Sheep 4 17.93
2 I22 Wood 8 / Brick 5 / Wheat 3 17.21
3 I39 Sheep 10 / Wood 9 / Wheat 8 16.75
4 I13 Ore 10 / Wood 8 / Sheep 4 16.47
5 I19 Sheep 9 / Wood 8 / Wheat 3 16.24
6 I32 Brick 5 / Ore 4 / Wheat 3 14.81
7 I44 Brick 11 / Wheat 6 / Ore 4 14.79
8 I16 Ore 12 / Sheep 6 / Wood 5 14.68
9 I09 Sheep 9 / Wood 8 / Wood 3 14.34
10 I04 Wheat 11 / Sheep 6 14.25

Best City Starts

  1. I39 = Sheep 10 / Wood 9 / Wheat 8
    City score: 8.78
  2. I44 = Brick 11 / Wheat 6 / Ore 4
    City score: 8.57
  3. I13 = Ore 10 / Wood 8 / Sheep 4
    City score: 8.50
  4. I03 = Wheat 11 / Sheep 9 / Sheep 6
    City score: 8.09
  5. I19 = Sheep 9 / Wood 8 / Wheat 3
    City score: 8.09

Best Road Starts

  1. I21 = Wood 8 / Brick 5 / Sheep 4
    Road score: 11.40
  2. I22 = Wood 8 / Brick 5 / Wheat 3
    Road score: 10.70
  3. I39 = Sheep 10 / Wood 9 / Wheat 8
    Road score: 10.21
  4. I19 = Sheep 9 / Wood 8 / Wheat 3
    Road score: 9.45
  5. I09 = Sheep 9 / Wood 8 / Wood 3
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.94
I39 + I21
I39 = Sheep 10 / Wood 9 / Wheat 8
I21 = Wood 8 / Brick 5 / Sheep 4
Combined resources: wood, sheep, brick, wheat

Pair 2

Score: 51.48
I44 + I21
I44 = Brick 11 / Wheat 6 / Ore 4
I21 = Wood 8 / Brick 5 / Sheep 4
Combined resources: wood, sheep, brick, ore, wheat

Pair 3

Score: 51.14
I39 + I22
I39 = Sheep 10 / Wood 9 / Wheat 8
I22 = Wood 8 / Brick 5 / Wheat 3
Combined resources: wood, wheat, brick, sheep

Pair 4

Score: 50.37
I03 + I22
I03 = Wheat 11 / Sheep 9 / Sheep 6
I22 = Wood 8 / Brick 5 / Wheat 3
Combined resources: wheat, sheep, wood, brick

Pair 5

Score: 50.21
I19 + I21
I19 = Sheep 9 / Wood 8 / Wheat 3
I21 = Wood 8 / Brick 5 / Sheep 4
Combined resources: sheep, wood, wheat, brick

Pair 6

Score: 49.98
I45 + I21
I45 = Wheat 6 / Ore 4 / Brick 2
I21 = Wood 8 / Brick 5 / Sheep 4
Combined resources: wood, sheep, brick, ore, wheat

Seat Advice

Player 1

  • I22
    Wood 8 / Brick 5 / Wheat 3
  • I21
    Wood 8 / Brick 5 / Sheep 4
  • I39
    Sheep 10 / Wood 9 / Wheat 8

Player 2

  • I44
    Brick 11 / Wheat 6 / Ore 4
  • I19
    Sheep 9 / Wood 8 / Wheat 3
  • I32
    Brick 5 / Ore 4 / Wheat 3

Player 3

  • I19
    Sheep 9 / Wood 8 / Wheat 3
  • I09
    Sheep 9 / Wood 8 / Wood 3
  • I32
    Brick 5 / Ore 4 / Wheat 3

Best Player 4 Recovery Pairs

I39 + I21
I39 = Sheep 10 / Wood 9 / Wheat 8
I21 = Wood 8 / Brick 5 / Sheep 4
I44 + I21
I44 = Brick 11 / Wheat 6 / Ore 4
I21 = Wood 8 / Brick 5 / Sheep 4
I39 + I22
I39 = Sheep 10 / Wood 9 / Wheat 8
I22 = Wood 8 / Brick 5 / Wheat 3
I03 + I22
I03 = Wheat 11 / Sheep 9 / Sheep 6
I22 = Wood 8 / Brick 5 / Wheat 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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