Daily Board Analysis

Daily Catan Board Insight for April 2, 2026 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1063
Saved At
2026-02-03 21:59:11
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 3 3 T1 Wheat 2 2 T2 Ore 10 10 T3 Brick 4 4 T4 Brick 3 3 T5 Wheat 9 9 T6 Wood 6 6 T7 Sheep 8 8 T8 Wheat 11 11 T9 Desert T10 Wood 5 5 T11 Brick 10 10 T12 Sheep 5 5 T13 Wood 8 8 T14 Wheat 4 4 T15 Sheep 11 11 T16 Wood 12 12 T17 Ore 9 9 T18 Ore 6 6 T19 I01 = Sheep 3 / Wheat 2 I01 I02 = Sheep 3 / Brick 3 / Wheat 2 I02 I03 = Brick 4 / Sheep 3 / Brick 3 I03 I04 = Brick 4 / Sheep 3 I04 I05 = Sheep 3 I05 I06 = Sheep 3 I06 I07 = Ore 10 / Wheat 2 I07 I08 = Ore 10 / Wheat 9 / Wheat 2 I08 I09 = Wheat 9 / Brick 3 / Wheat 2 I09 I10 = Wheat 2 I10 I11 = Ore 10 I11 I12 = Ore 10 / Wood 6 I12 I13 = Ore 10 / Wheat 9 / Wood 6 I13 1 I14 = Ore 10 I14 I15 = Wheat 11 / Brick 4 / Brick 3 I15 I16 = Wheat 11 / Sheep 8 / Brick 4 I16 7 I17 = Sheep 8 / Brick 4 I17 I18 = Brick 4 I18 I19 = Wheat 9 / Brick 3 I19 I20 = Wheat 11 / Brick 3 I20 I21 = Wheat 9 / Wood 6 / Wood 5 I21 4 I22 = Wheat 9 / Wood 5 I22 I23 = Wood 6 I23 I24 = Brick 10 / Wood 6 I24 6 I25 = Brick 10 / Wood 6 / Wood 5 I25 3 I26 = Wheat 11 / Sheep 8 / Sheep 5 I26 I27 = Sheep 8 / Sheep 5 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Wheat 11 / Wood 8 I30 I31 = Wheat 11 / Wood 8 / Sheep 5 I31 5 I32 = Wood 5 / Wheat 4 I32 I33 = Wood 8 / Wheat 4 I33 I34 = Sheep 11 / Brick 10 / Wood 5 I34 10 I35 = Sheep 11 / Wood 5 / Wheat 4 I35 I36 = Brick 10 I36 I37 = Brick 10 I37 I38 = Sheep 11 / Brick 10 I38 I39 = Wood 12 / Wood 8 / Sheep 5 I39 I40 = Wood 12 / Sheep 5 I40 I41 = Sheep 5 I41 I42 = Ore 9 / Wood 8 / Wheat 4 I42 2 I43 = Wood 12 / Ore 9 / Wood 8 I43 I44 = Sheep 11 / Ore 6 / Wheat 4 I44 8 I45 = Ore 9 / Ore 6 / Wheat 4 I45 9 I46 = Sheep 11 I46 I47 = Sheep 11 / Ore 6 I47 I48 = Wood 12 / Ore 9 I48 I49 = Wood 12 I49 I50 = Wood 12 I50 I51 = Ore 9 / Ore 6 I51 I52 = Ore 9 I52 I53 = Ore 6 I53 I54 = Ore 6 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I13 (Ore 10 / Wheat 9 / Wood 6), while I45 is the best city-focused start, I25 is strongest for road pressure, and I24 is the best harbor start. The strongest theoretical pair is I16 (Wheat 11 / Sheep 8 / Brick 4) + I42 (Ore 9 / Wood 8 / Wheat 4).

  • Scarce resources: brick, wheat.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I13 Ore 10 / Wheat 9 / Wood 6 19.83
2 I42 Ore 9 / Wood 8 / Wheat 4 19.46
3 I25 Brick 10 / Wood 6 / Wood 5 19.31
4 I21 Wheat 9 / Wood 6 / Wood 5 18.92
5 I31 Wheat 11 / Wood 8 / Sheep 5 18.53
6 I24 Brick 10 / Wood 6 18.27
7 I16 Wheat 11 / Sheep 8 / Brick 4 18.14
8 I44 Sheep 11 / Ore 6 / Wheat 4 18.14
9 I45 Ore 9 / Ore 6 / Wheat 4 17.87
10 I34 Sheep 11 / Brick 10 / Wood 5 17.02

Best City Starts

  1. I45 = Ore 9 / Ore 6 / Wheat 4
    City score: 25.80
  2. I13 = Ore 10 / Wheat 9 / Wood 6
    City score: 19.55
  3. I42 = Ore 9 / Wood 8 / Wheat 4
    City score: 19.55
  4. I44 = Sheep 11 / Ore 6 / Wheat 4
    City score: 19.50
  5. I51 = Ore 9 / Ore 6
    City score: 19.35

Best Road Starts

  1. I25 = Brick 10 / Wood 6 / Wood 5
    Road score: 26.20
  2. I21 = Wheat 9 / Wood 6 / Wood 5
    Road score: 23.35
  3. I34 = Sheep 11 / Brick 10 / Wood 5
    Road score: 17.95
  4. I39 = Wood 12 / Wood 8 / Sheep 5
    Road score: 17.90
  5. I31 = Wheat 11 / Wood 8 / Sheep 5
    Road score: 17.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.36
I16 + I42
I16 = Wheat 11 / Sheep 8 / Brick 4
I42 = Ore 9 / Wood 8 / Wheat 4
Combined resources: brick, sheep, wheat, wood, ore

Pair 2

Score: 50.27
I13 + I16
I13 = Ore 10 / Wheat 9 / Wood 6
I16 = Wheat 11 / Sheep 8 / Brick 4
Combined resources: ore, wheat, wood, brick, sheep

Pair 3

Score: 48.85
I13 + I34
I13 = Ore 10 / Wheat 9 / Wood 6
I34 = Sheep 11 / Brick 10 / Wood 5
Combined resources: ore, wheat, wood, brick, sheep

Pair 4

Score: 48.64
I25 + I44
I25 = Brick 10 / Wood 6 / Wood 5
I44 = Sheep 11 / Ore 6 / Wheat 4
Combined resources: wood, brick, wheat, sheep, ore

Pair 5

Score: 48.49
I34 + I42
I34 = Sheep 11 / Brick 10 / Wood 5
I42 = Ore 9 / Wood 8 / Wheat 4
Combined resources: wood, brick, sheep, wheat, ore

Pair 6

Score: 48.37
I25 + I42
I25 = Brick 10 / Wood 6 / Wood 5
I42 = Ore 9 / Wood 8 / Wheat 4
Combined resources: wood, brick, wheat, ore

Seat Advice

Player 1

  • I13
    Ore 10 / Wheat 9 / Wood 6
  • I42
    Ore 9 / Wood 8 / Wheat 4
  • I25
    Brick 10 / Wood 6 / Wood 5

Player 2

  • I13
    Ore 10 / Wheat 9 / Wood 6
  • I42
    Ore 9 / Wood 8 / Wheat 4
  • I25
    Brick 10 / Wood 6 / Wood 5

Player 3

  • I13
    Ore 10 / Wheat 9 / Wood 6
  • I42
    Ore 9 / Wood 8 / Wheat 4
  • I25
    Brick 10 / Wood 6 / Wood 5

Best Player 4 Recovery Pairs

I16 + I42
I16 = Wheat 11 / Sheep 8 / Brick 4
I42 = Ore 9 / Wood 8 / Wheat 4
I13 + I16
I13 = Ore 10 / Wheat 9 / Wood 6
I16 = Wheat 11 / Sheep 8 / Brick 4
I13 + I34
I13 = Ore 10 / Wheat 9 / Wood 6
I34 = Sheep 11 / Brick 10 / Wood 5
I25 + I44
I25 = Brick 10 / Wood 6 / Wood 5
I44 = Sheep 11 / Ore 6 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.