Daily Board Analysis

Daily Catan Board Insight for April 3, 2026

Plan around limited ore.

city-heavy port-driven polarized brick-scarce
Setup ID
271
Saved At
2025-06-17 12:15:28
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I44 + I43. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • Keep I02 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 6 6 T1 Ore 5 5 T2 Wheat 3 3 T3 Ore 4 4 T4 Wood 11 11 T5 Brick 4 4 T6 Sheep 8 8 T7 Desert T8 Ore 2 2 T9 Wood 3 3 T10 Brick 12 12 T11 Sheep 10 10 T12 Sheep 11 11 T13 Brick 9 9 T14 Wheat 8 8 T15 Wheat 9 9 T16 Sheep 6 6 T17 Wood 5 5 T18 Wood 10 10 T19 I01 = Wheat 6 / Ore 5 I01 8 I02 = Wood 11 / Wheat 6 / Ore 5 I02 4 I03 = Wood 11 / Wheat 6 / Ore 4 I03 I04 = Wheat 6 / Ore 4 I04 I05 = Wheat 6 I05 I06 = Wheat 6 I06 I07 = Ore 5 / Wheat 3 I07 I08 = Ore 5 / Brick 4 / Wheat 3 I08 I09 = Wood 11 / Ore 5 / Brick 4 I09 I10 = Ore 5 I10 I11 = Wheat 3 I11 I12 = Sheep 8 / Wheat 3 I12 I13 = Sheep 8 / Brick 4 / Wheat 3 I13 7 I14 = Wheat 3 I14 I15 = Wood 11 / Ore 4 / Ore 2 I15 I16 = Ore 4 / Ore 2 I16 I17 = Ore 4 I17 I18 = Ore 4 I18 I19 = Wood 11 / Brick 4 / Wood 3 I19 I20 = Wood 11 / Wood 3 / Ore 2 I20 I21 = Brick 12 / Sheep 8 / Brick 4 I21 I22 = Brick 12 / Brick 4 / Wood 3 I22 I23 = Sheep 8 I23 I24 = Sheep 10 / Sheep 8 I24 I25 = Brick 12 / Sheep 10 / Sheep 8 I25 I26 = Sheep 11 / Ore 2 I26 I27 = Sheep 11 I27 I28 = I28 I29 = I29 I30 = Brick 9 / Wood 3 / Ore 2 I30 I31 = Sheep 11 / Brick 9 / Ore 2 I31 I32 = Brick 12 / Wheat 8 / Wood 3 I32 I33 = Brick 9 / Wheat 8 / Wood 3 I33 3 I34 = Brick 12 / Sheep 10 / Wheat 9 I34 I35 = Brick 12 / Wheat 9 / Wheat 8 I35 I36 = Sheep 10 I36 I37 = Sheep 10 I37 I38 = Sheep 10 / Wheat 9 I38 I39 = Sheep 11 / Brick 9 / Sheep 6 I39 9 I40 = Sheep 11 / Sheep 6 I40 I41 = Sheep 11 I41 I42 = Brick 9 / Wheat 8 / Wood 5 I42 2 I43 = Brick 9 / Sheep 6 / Wood 5 I43 1 I44 = Wood 10 / Wheat 9 / Wheat 8 I44 6 I45 = Wood 10 / Wheat 8 / Wood 5 I45 5 I46 = Wheat 9 I46 I47 = Wood 10 / Wheat 9 I47 I48 = Sheep 6 / Wood 5 I48 10 I49 = Sheep 6 I49 I50 = Sheep 6 I50 I51 = Wood 10 / Wood 5 I51 I52 = Wood 5 I52 I53 = Wood 10 I53 I54 = Wood 10 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I43 Brick 9 / Sheep 6 / Wood 5 18.96
2 I42 Brick 9 / Wheat 8 / Wood 5 18.77
3 I33 Brick 9 / Wheat 8 / Wood 3 17.03
4 I02 Wood 11 / Wheat 6 / Ore 5 15.94
5 I45 Wood 10 / Wheat 8 / Wood 5 15.85
6 I44 Wood 10 / Wheat 9 / Wheat 8 15.47
7 I13 Sheep 8 / Brick 4 / Wheat 3 15.22
8 I01 Wheat 6 / Ore 5 15.15
9 I39 Sheep 11 / Brick 9 / Sheep 6 15.01
10 I48 Sheep 6 / Wood 5 14.85

Best City Starts

  1. I02 = Wood 11 / Wheat 6 / Ore 5
    City score: 9.58
  2. I42 = Brick 9 / Wheat 8 / Wood 5
    City score: 9.02
  3. I03 = Wood 11 / Wheat 6 / Ore 4
    City score: 8.57
  4. I01 = Wheat 6 / Ore 5
    City score: 8.51
  5. I43 = Brick 9 / Sheep 6 / Wood 5
    City score: 8.48

Best Road Starts

  1. I42 = Brick 9 / Wheat 8 / Wood 5
    Road score: 11.95
  2. I43 = Brick 9 / Sheep 6 / Wood 5
    Road score: 11.95
  3. I33 = Brick 9 / Wheat 8 / Wood 3
    Road score: 10.15
  4. I44 = Wood 10 / Wheat 9 / Wheat 8
    Road score: 9.54
  5. I45 = Wood 10 / Wheat 8 / Wood 5
    Road score: 9.54

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 54.49
I44 + I43
I44 = Wood 10 / Wheat 9 / Wheat 8
I43 = Brick 9 / Sheep 6 / Wood 5
Combined resources: brick, sheep, wood, wheat

Pair 2

Score: 54.42
I02 + I43
I02 = Wood 11 / Wheat 6 / Ore 5
I43 = Brick 9 / Sheep 6 / Wood 5
Combined resources: wheat, ore, wood, brick, sheep

Pair 3

Score: 54.23
I45 + I43
I45 = Wood 10 / Wheat 8 / Wood 5
I43 = Brick 9 / Sheep 6 / Wood 5
Combined resources: brick, sheep, wood, wheat

Pair 4

Score: 53.87
I33 + I43
I33 = Brick 9 / Wheat 8 / Wood 3
I43 = Brick 9 / Sheep 6 / Wood 5
Combined resources: wood, brick, wheat, sheep

Pair 5

Score: 53.09
I39 + I42
I39 = Sheep 11 / Brick 9 / Sheep 6
I42 = Brick 9 / Wheat 8 / Wood 5
Combined resources: sheep, brick, wheat, wood

Pair 6

Score: 53.04
I03 + I43
I03 = Wood 11 / Wheat 6 / Ore 4
I43 = Brick 9 / Sheep 6 / Wood 5
Combined resources: wheat, ore, wood, brick, sheep

Seat Advice

Player 1

  • I43
    Brick 9 / Sheep 6 / Wood 5
  • I42
    Brick 9 / Wheat 8 / Wood 5
  • I45
    Wood 10 / Wheat 8 / Wood 5

Player 2

  • I44
    Wood 10 / Wheat 9 / Wheat 8
  • I04
    Wheat 6 / Ore 4
  • I13
    Sheep 8 / Brick 4 / Wheat 3

Player 3

  • I08
    Ore 5 / Brick 4 / Wheat 3
  • I04
    Wheat 6 / Ore 4
  • I13
    Sheep 8 / Brick 4 / Wheat 3

Best Player 4 Recovery Pairs

I44 + I43
I44 = Wood 10 / Wheat 9 / Wheat 8
I43 = Brick 9 / Sheep 6 / Wood 5
I02 + I43
I02 = Wood 11 / Wheat 6 / Ore 5
I43 = Brick 9 / Sheep 6 / Wood 5
I45 + I43
I45 = Wood 10 / Wheat 8 / Wood 5
I43 = Brick 9 / Sheep 6 / Wood 5
I33 + I43
I33 = Brick 9 / Wheat 8 / Wood 3
I43 = Brick 9 / Sheep 6 / Wood 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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