Daily Board Analysis

Daily Catan Board Insight for April 13, 2026

Wood and brick make expansion worth a look.

road-race port-driven polarized brick-scarce
Setup ID
2135
Saved At
2026-04-12 06:12:35
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I34 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 sheep, 1 wheat.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 11 11 T1 Sheep 3 3 T2 Wheat 9 9 T3 Wood 10 10 T4 Wheat 11 11 T5 Wood 6 6 T6 Desert T7 Sheep 6 6 T8 Ore 12 12 T9 Sheep 9 9 T10 Wheat 5 5 T11 Brick 8 8 T12 Wheat 10 10 T13 Brick 2 2 T14 Wood 4 4 T15 Ore 5 5 T16 Wood 8 8 T17 Ore 4 4 T18 Sheep 3 3 T19 I01 = Brick 11 / Sheep 3 I01 I02 = Brick 11 / Wheat 11 / Sheep 3 I02 I03 = Brick 11 / Wheat 11 / Wood 10 I03 I04 = Brick 11 / Wood 10 I04 I05 = Brick 11 I05 I06 = Brick 11 I06 I07 = Wheat 9 / Sheep 3 I07 I08 = Wheat 9 / Wood 6 / Sheep 3 I08 5 I09 = Wheat 11 / Wood 6 / Sheep 3 I09 I10 = Sheep 3 I10 I11 = Wheat 9 I11 I12 = Wheat 9 I12 I13 = Wheat 9 / Wood 6 I13 I14 = Wheat 9 I14 I15 = Ore 12 / Wheat 11 / Wood 10 I15 I16 = Ore 12 / Wood 10 / Sheep 6 I16 I17 = Wood 10 / Sheep 6 I17 I18 = Wood 10 I18 I19 = Wheat 11 / Sheep 9 / Wood 6 I19 6 I20 = Ore 12 / Wheat 11 / Sheep 9 I20 I21 = Wood 6 / Wheat 5 I21 I22 = Sheep 9 / Wood 6 / Wheat 5 I22 2 I23 = I23 I24 = Brick 8 I24 I25 = Brick 8 / Wheat 5 I25 I26 = Ore 12 / Wheat 10 / Sheep 6 I26 I27 = Wheat 10 / Sheep 6 I27 I28 = Sheep 6 I28 I29 = Sheep 6 I29 I30 = Ore 12 / Sheep 9 / Brick 2 I30 I31 = Ore 12 / Wheat 10 / Brick 2 I31 I32 = Sheep 9 / Wheat 5 / Wood 4 I32 3 I33 = Sheep 9 / Wood 4 / Brick 2 I33 I34 = Brick 8 / Wheat 5 / Ore 5 I34 1 I35 = Wheat 5 / Ore 5 / Wood 4 I35 4 I36 = Brick 8 I36 I37 = Brick 8 I37 I38 = Brick 8 / Ore 5 I38 7 I39 = Wheat 10 / Wood 8 / Brick 2 I39 9 I40 = Wheat 10 / Wood 8 I40 I41 = Wheat 10 I41 I42 = Wood 4 / Ore 4 / Brick 2 I42 I43 = Wood 8 / Ore 4 / Brick 2 I43 10 I44 = Ore 5 / Wood 4 / Sheep 3 I44 8 I45 = Wood 4 / Ore 4 / Sheep 3 I45 I46 = Ore 5 I46 I47 = Ore 5 / Sheep 3 I47 I48 = Wood 8 / Ore 4 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Ore 4 / Sheep 3 I51 I52 = Ore 4 I52 I53 = Sheep 3 I53 I54 = Sheep 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I34 Brick 8 / Wheat 5 / Ore 5 18.99
2 I22 Sheep 9 / Wood 6 / Wheat 5 18.25
3 I32 Sheep 9 / Wheat 5 / Wood 4 16.83
4 I35 Wheat 5 / Ore 5 / Wood 4 16.43
5 I08 Wheat 9 / Wood 6 / Sheep 3 15.70
6 I19 Wheat 11 / Sheep 9 / Wood 6 15.70
7 I38 Brick 8 / Ore 5 14.97
8 I44 Ore 5 / Wood 4 / Sheep 3 14.56
9 I39 Wheat 10 / Wood 8 / Brick 2 13.96
10 I43 Wood 8 / Ore 4 / Brick 2 13.81

Best City Starts

  1. I34 = Brick 8 / Wheat 5 / Ore 5
    City score: 10.88
  2. I35 = Wheat 5 / Ore 5 / Wood 4
    City score: 9.58
  3. I22 = Sheep 9 / Wood 6 / Wheat 5
    City score: 9.45
  4. I08 = Wheat 9 / Wood 6 / Sheep 3
    City score: 8.09
  5. I19 = Wheat 11 / Sheep 9 / Wood 6
    City score: 8.09

Best Road Starts

  1. I22 = Sheep 9 / Wood 6 / Wheat 5
    Road score: 10.95
  2. I34 = Brick 8 / Wheat 5 / Ore 5
    Road score: 10.25
  3. I08 = Wheat 9 / Wood 6 / Sheep 3
    Road score: 9.45
  4. I19 = Wheat 11 / Sheep 9 / Wood 6
    Road score: 9.45
  5. I32 = Sheep 9 / Wheat 5 / Wood 4
    Road score: 9.45

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 55.77
I34 + I22
I34 = Brick 8 / Wheat 5 / Ore 5
I22 = Sheep 9 / Wood 6 / Wheat 5
Combined resources: wood, sheep, wheat, brick, ore

Pair 2

Score: 53.69
I34 + I19
I34 = Brick 8 / Wheat 5 / Ore 5
I19 = Wheat 11 / Sheep 9 / Wood 6
Combined resources: wheat, wood, sheep, brick, ore

Pair 3

Score: 52.87
I34 + I08
I34 = Brick 8 / Wheat 5 / Ore 5
I08 = Wheat 9 / Wood 6 / Sheep 3
Combined resources: sheep, wheat, wood, brick, ore

Pair 4

Score: 52.45
I34 + I32
I34 = Brick 8 / Wheat 5 / Ore 5
I32 = Sheep 9 / Wheat 5 / Wood 4
Combined resources: sheep, wheat, wood, brick, ore

Pair 5

Score: 51.12
I38 + I22
I38 = Brick 8 / Ore 5
I22 = Sheep 9 / Wood 6 / Wheat 5
Combined resources: wood, sheep, wheat, brick, ore
Ports: wood

Pair 6

Score: 50.27
I34 + I09
I34 = Brick 8 / Wheat 5 / Ore 5
I09 = Wheat 11 / Wood 6 / Sheep 3
Combined resources: sheep, wheat, wood, brick, ore

Seat Advice

Player 1

  • I34
    Brick 8 / Wheat 5 / Ore 5
  • I22
    Sheep 9 / Wood 6 / Wheat 5
  • I35
    Wheat 5 / Ore 5 / Wood 4

Player 2

  • I08
    Wheat 9 / Wood 6 / Sheep 3
  • I39
    Wheat 10 / Wood 8 / Brick 2
  • I26
    Ore 12 / Wheat 10 / Sheep 6

Player 3

  • I08
    Wheat 9 / Wood 6 / Sheep 3
  • I43
    Wood 8 / Ore 4 / Brick 2
  • I39
    Wheat 10 / Wood 8 / Brick 2

Best Player 4 Recovery Pairs

I34 + I22
I34 = Brick 8 / Wheat 5 / Ore 5
I22 = Sheep 9 / Wood 6 / Wheat 5
I34 + I19
I34 = Brick 8 / Wheat 5 / Ore 5
I19 = Wheat 11 / Sheep 9 / Wood 6
I34 + I08
I34 = Brick 8 / Wheat 5 / Ore 5
I08 = Wheat 9 / Wood 6 / Sheep 3
I34 + I32
I34 = Brick 8 / Wheat 5 / Ore 5
I32 = Sheep 9 / Wheat 5 / Wood 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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