Daily Verdict
The strongest overall opening is I08 (Wheat 9 / Brick 8 / Ore 3), while I03 is the best city-focused start, I43 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I08 (Wheat 9 / Brick 8 / Ore 3) + I34 (Ore 10 / Wood 4 / Sheep 3).
- Scarce resources: sheep, ore.
- Abundant resources: wood, wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I08 | Wheat 9 / Brick 8 / Ore 3 | 18.17 |
| 2 | I03 | Brick 10 / Ore 6 / Wheat 4 | 17.81 |
| 3 | I13 | Sheep 12 / Wheat 9 / Brick 8 | 17.56 |
| 4 | I22 | Wheat 11 / Ore 10 / Brick 8 | 17.48 |
| 5 | I21 | Sheep 12 / Ore 10 / Brick 8 | 17.05 |
| 6 | I09 | Brick 10 / Brick 8 / Ore 3 | 16.35 |
| 7 | I02 | Brick 10 / Ore 6 / Ore 3 | 16.00 |
| 8 | I19 | Wheat 11 / Brick 10 / Brick 8 | 15.85 |
| 9 | I16 | Sheep 8 / Wheat 4 / Sheep 2 | 15.82 |
| 10 | I04 | Ore 6 / Wheat 4 | 15.72 |
Best City Starts
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I03 = Brick 10 / Ore 6 / Wheat 4City score: 19.90
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I02 = Brick 10 / Ore 6 / Ore 3City score: 17.75
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I08 = Wheat 9 / Brick 8 / Ore 3City score: 17.40
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I04 = Ore 6 / Wheat 4City score: 17.20
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I26 = Sheep 8 / Wheat 5 / Sheep 2City score: 15.50
Best Road Starts
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I43 = Wood 11 / Brick 9 / Wood 5Road score: 21.90
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I45 = Brick 9 / Wood 6Road score: 19.75
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I51 = Brick 9 / Wood 6Road score: 19.75
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I09 = Brick 10 / Brick 8 / Ore 3Road score: 19.40
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I19 = Wheat 11 / Brick 10 / Brick 8Road score: 19.40
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 45.74Pair 3
Score: 45.53Pair 4
Score: 45.34Pair 5
Score: 44.98Pair 6
Score: 44.93Seat Advice
Player 1
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I03Brick 10 / Ore 6 / Wheat 4
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I08Wheat 9 / Brick 8 / Ore 3
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I22Wheat 11 / Ore 10 / Brick 8
Player 2
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I08Wheat 9 / Brick 8 / Ore 3
-
I03Brick 10 / Ore 6 / Wheat 4
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I13Sheep 12 / Wheat 9 / Brick 8
Player 3
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I08Wheat 9 / Brick 8 / Ore 3
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I03Brick 10 / Ore 6 / Wheat 4
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I13Sheep 12 / Wheat 9 / Brick 8
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.