Daily Verdict
The strongest overall opening is I44 (Ore 10 / Brick 9 / Wheat 6), while I35 is the best city-focused start, I03 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I34 (Ore 10 / Wood 8 / Sheep 5) + I44 (Ore 10 / Brick 9 / Wheat 6).
- Scarce resources: ore, brick.
- Abundant resources: wheat, wood, sheep.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I44 | Ore 10 / Brick 9 / Wheat 6 | 21.63 |
| 2 | I34 | Ore 10 / Wood 8 / Sheep 5 | 21.43 |
| 3 | I35 | Ore 10 / Wheat 6 / Sheep 5 | 20.25 |
| 4 | I38 | Ore 10 / Wood 8 | 20.23 |
| 5 | I32 | Wood 11 / Wheat 6 / Sheep 5 | 19.90 |
| 6 | I25 | Wood 8 / Sheep 5 / Ore 3 | 19.59 |
| 7 | I45 | Sheep 12 / Brick 9 / Wheat 6 | 18.30 |
| 8 | I03 | Brick 10 / Sheep 9 / Wood 5 | 18.16 |
| 9 | I21 | Sheep 5 / Wheat 4 / Ore 3 | 17.29 |
| 10 | I13 | Wheat 6 / Wheat 4 / Ore 3 | 17.19 |
Best City Starts
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I35 = Ore 10 / Wheat 6 / Sheep 5City score: 21.80
-
I13 = Wheat 6 / Wheat 4 / Ore 3City score: 21.50
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I44 = Ore 10 / Brick 9 / Wheat 6City score: 20.80
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I08 = Wheat 6 / Wheat 4 / Ore 2City score: 19.35
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I32 = Wood 11 / Wheat 6 / Sheep 5City score: 17.15
Best Road Starts
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I03 = Brick 10 / Sheep 9 / Wood 5Road score: 20.25
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I34 = Ore 10 / Wood 8 / Sheep 5Road score: 18.65
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I25 = Wood 8 / Sheep 5 / Ore 3Road score: 17.75
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I44 = Ore 10 / Brick 9 / Wheat 6Road score: 16.40
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I04 = Brick 10 / Wood 5Road score: 15.45
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 56.56Pair 3
Score: 55.46Pair 4
Score: 53.24Pair 5
Score: 53.19Pair 6
Score: 52.33Seat Advice
Player 1
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I44Ore 10 / Brick 9 / Wheat 6
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I34Ore 10 / Wood 8 / Sheep 5
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I38Ore 10 / Wood 8
Player 2
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I44Ore 10 / Brick 9 / Wheat 6
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I34Ore 10 / Wood 8 / Sheep 5
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I38Ore 10 / Wood 8
Player 3
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I44Ore 10 / Brick 9 / Wheat 6
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I34Ore 10 / Wood 8 / Sheep 5
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I38Ore 10 / Wood 8
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.