Daily Verdict
The strongest overall opening is I08 (Brick 9 / Wheat 9 / Ore 6), while I08 is the best city-focused start, I16 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I08 (Brick 9 / Wheat 9 / Ore 6) + I16 (Wood 8 / Wood 5 / Sheep 3).
- Scarce resources: sheep, brick.
- Abundant resources: wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I08 | Brick 9 / Wheat 9 / Ore 6 | 20.07 |
| 2 | I09 | Wheat 9 / Ore 6 / Brick 4 | 19.74 |
| 3 | I03 | Ore 5 / Wood 5 / Brick 4 | 18.84 |
| 4 | I34 | Ore 10 / Wheat 6 / Brick 4 | 18.78 |
| 5 | I02 | Ore 6 / Ore 5 / Brick 4 | 18.67 |
| 6 | I16 | Wood 8 / Wood 5 / Sheep 3 | 17.85 |
| 7 | I44 | Wood 11 / Wheat 6 / Sheep 3 | 17.71 |
| 8 | I35 | Wood 11 / Wheat 6 / Brick 4 | 17.18 |
| 9 | I13 | Brick 9 / Wheat 9 / Sheep 2 | 17.18 |
| 10 | I01 | Ore 6 / Ore 5 | 17.12 |
Best City Starts
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I08 = Brick 9 / Wheat 9 / Ore 6City score: 22.95
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I02 = Ore 6 / Ore 5 / Brick 4City score: 22.05
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I09 = Wheat 9 / Ore 6 / Brick 4City score: 22.05
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I34 = Ore 10 / Wheat 6 / Brick 4City score: 19.90
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I01 = Ore 6 / Ore 5City score: 19.53
Best Road Starts
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I16 = Wood 8 / Wood 5 / Sheep 3Road score: 22.05
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I17 = Wood 8 / Wood 5Road score: 19.55
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I03 = Ore 5 / Wood 5 / Brick 4Road score: 19.25
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I15 = Wood 5 / Brick 4 / Sheep 3Road score: 17.95
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I08 = Brick 9 / Wheat 9 / Ore 6Road score: 17.30
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 51.15Pair 3
Score: 50.71Pair 4
Score: 50.54Pair 5
Score: 50.38Pair 6
Score: 50.31Seat Advice
Player 1
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I08Brick 9 / Wheat 9 / Ore 6
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I03Ore 5 / Wood 5 / Brick 4
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I09Wheat 9 / Ore 6 / Brick 4
Player 2
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I08Brick 9 / Wheat 9 / Ore 6
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I09Wheat 9 / Ore 6 / Brick 4
-
I03Ore 5 / Wood 5 / Brick 4
Player 3
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I08Brick 9 / Wheat 9 / Ore 6
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I09Wheat 9 / Ore 6 / Brick 4
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I03Ore 5 / Wood 5 / Brick 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.