Daily Verdict
The strongest overall opening is I16 (Wood 9 / Ore 6 / Wheat 4), while I16 is the best city-focused start, I34 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I02 (Sheep 8 / Brick 5 / Sheep 5) + I16 (Wood 9 / Ore 6 / Wheat 4).
- Scarce resources: ore, brick.
- Abundant resources: sheep, wood.
- Early seats should usually secure the most contested raw-strength position.
- Seat 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I16 | Wood 9 / Ore 6 / Wheat 4 | 20.02 |
| 2 | I02 | Sheep 8 / Brick 5 / Sheep 5 | 19.73 |
| 3 | I34 | Brick 10 / Wood 9 / Wheat 6 | 19.33 |
| 4 | I03 | Sheep 8 / Sheep 5 / Wheat 4 | 19.08 |
| 5 | I04 | Sheep 8 / Wheat 4 | 18.90 |
| 6 | I15 | Wood 9 / Sheep 5 / Wheat 4 | 18.75 |
| 7 | I08 | Wood 11 / Sheep 8 / Brick 5 | 18.46 |
| 8 | I35 | Brick 10 / Wheat 6 / Wood 4 | 17.99 |
| 9 | I01 | Sheep 8 / Brick 5 | 17.57 |
| 10 | I09 | Wood 11 / Brick 5 / Sheep 5 | 17.57 |
Best City Starts
-
I16 = Wood 9 / Ore 6 / Wheat 4City score: 20.80
-
I25 = Wheat 11 / Wood 9 / Wheat 6City score: 18.65
-
I17 = Ore 6 / Wheat 4City score: 17.20
-
I34 = Brick 10 / Wood 9 / Wheat 6City score: 17.05
-
I21 = Wood 11 / Wheat 11 / Wheat 6City score: 16.85
Best Road Starts
-
I34 = Brick 10 / Wood 9 / Wheat 6Road score: 20.15
-
I02 = Sheep 8 / Brick 5 / Sheep 5Road score: 19.35
-
I08 = Wood 11 / Sheep 8 / Brick 5Road score: 19.25
-
I09 = Wood 11 / Brick 5 / Sheep 5Road score: 18.10
-
I35 = Brick 10 / Wheat 6 / Wood 4Road score: 18.00
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 52.55Pair 3
Score: 51.94Pair 4
Score: 51.05Pair 5
Score: 50.05Pair 6
Score: 49.13Seat Advice
Player 1
-
I16Wood 9 / Ore 6 / Wheat 4
-
I34Brick 10 / Wood 9 / Wheat 6
-
I02Sheep 8 / Brick 5 / Sheep 5
Player 2
-
I16Wood 9 / Ore 6 / Wheat 4
-
I02Sheep 8 / Brick 5 / Sheep 5
-
I34Brick 10 / Wood 9 / Wheat 6
Player 3
-
I16Wood 9 / Ore 6 / Wheat 4
-
I02Sheep 8 / Brick 5 / Sheep 5
-
I04Sheep 8 / Wheat 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.