Daily Board Analysis

Daily Catan Board Insight for May 9, 2026

Plan around limited ore.

road-race port-driven polarized ore-scarce
Setup ID
1102
Saved At
2026-02-03 22:02:37
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I34 + I44. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

  • The board produces relatively little ore, brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Ore 2 2 T2 Sheep 6 6 T3 Sheep 10 10 T4 Wheat 9 9 T5 Ore 4 4 T6 Brick 3 3 T7 Wood 8 8 T8 Wheat 11 11 T9 Desert T10 Wood 5 5 T11 Wood 8 8 T12 Wood 4 4 T13 Ore 3 3 T14 Sheep 6 6 T15 Brick 10 10 T16 Brick 11 11 T17 Wheat 12 12 T18 Wheat 9 9 T19 I01 = Sheep 5 / Ore 2 I01 I02 = Wheat 9 / Sheep 5 / Ore 2 I02 I03 = Sheep 10 / Wheat 9 / Sheep 5 I03 10 I04 = Sheep 10 / Sheep 5 I04 8 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Sheep 6 / Ore 2 I07 I08 = Sheep 6 / Ore 4 / Ore 2 I08 I09 = Wheat 9 / Ore 4 / Ore 2 I09 I10 = Ore 2 I10 I11 = Sheep 6 I11 I12 = Sheep 6 / Brick 3 I12 I13 = Sheep 6 / Ore 4 / Brick 3 I13 5 I14 = Sheep 6 I14 I15 = Wheat 11 / Sheep 10 / Wheat 9 I15 I16 = Wheat 11 / Sheep 10 / Wood 8 I16 7 I17 = Sheep 10 / Wood 8 I17 I18 = Sheep 10 I18 I19 = Wheat 9 / Ore 4 I19 I20 = Wheat 11 / Wheat 9 I20 I21 = Wood 5 / Ore 4 / Brick 3 I21 9 I22 = Wood 5 / Ore 4 I22 I23 = Brick 3 I23 I24 = Wood 8 / Brick 3 I24 I25 = Wood 8 / Wood 5 / Brick 3 I25 6 I26 = Wheat 11 / Wood 8 / Wood 4 I26 I27 = Wood 8 / Wood 4 I27 I28 = Wood 8 I28 I29 = Wood 8 I29 I30 = Wheat 11 / Ore 3 I30 I31 = Wheat 11 / Wood 4 / Ore 3 I31 I32 = Sheep 6 / Wood 5 I32 I33 = Sheep 6 / Ore 3 I33 I34 = Brick 10 / Wood 8 / Wood 5 I34 4 I35 = Brick 10 / Sheep 6 / Wood 5 I35 2 I36 = Wood 8 I36 I37 = Wood 8 I37 I38 = Brick 10 / Wood 8 I38 3 I39 = Brick 11 / Wood 4 / Ore 3 I39 I40 = Brick 11 / Wood 4 I40 I41 = Wood 4 I41 I42 = Wheat 12 / Sheep 6 / Ore 3 I42 I43 = Wheat 12 / Brick 11 / Ore 3 I43 I44 = Brick 10 / Wheat 9 / Sheep 6 I44 1 I45 = Wheat 12 / Wheat 9 / Sheep 6 I45 I46 = Brick 10 I46 I47 = Brick 10 / Wheat 9 I47 I48 = Wheat 12 / Brick 11 I48 I49 = Brick 11 I49 I50 = Brick 11 I50 I51 = Wheat 12 / Wheat 9 I51 I52 = Wheat 12 I52 I53 = Wheat 9 I53 I54 = Wheat 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I44 Brick 10 / Wheat 9 / Sheep 6 17.54
2 I35 Brick 10 / Sheep 6 / Wood 5 17.38
3 I38 Brick 10 / Wood 8 16.42
4 I34 Brick 10 / Wood 8 / Wood 5 16.25
5 I13 Sheep 6 / Ore 4 / Brick 3 15.20
6 I25 Wood 8 / Wood 5 / Brick 3 14.67
7 I16 Wheat 11 / Sheep 10 / Wood 8 14.52
8 I04 Sheep 10 / Sheep 5 14.40
9 I21 Wood 5 / Ore 4 / Brick 3 14.16
10 I03 Sheep 10 / Wheat 9 / Sheep 5 13.75

Best City Starts

  1. I44 = Brick 10 / Wheat 9 / Sheep 6
    City score: 8.78
  2. I03 = Sheep 10 / Wheat 9 / Sheep 5
    City score: 8.09
  3. I35 = Brick 10 / Sheep 6 / Wood 5
    City score: 7.85
  4. I13 = Sheep 6 / Ore 4 / Brick 3
    City score: 7.78
  5. I34 = Brick 10 / Wood 8 / Wood 5
    City score: 7.62

Best Road Starts

  1. I35 = Brick 10 / Sheep 6 / Wood 5
    Road score: 11.12
  2. I34 = Brick 10 / Wood 8 / Wood 5
    Road score: 10.49
  3. I44 = Brick 10 / Wheat 9 / Sheep 6
    Road score: 10.21
  4. I25 = Wood 8 / Wood 5 / Brick 3
    Road score: 9.52
  5. I16 = Wheat 11 / Sheep 10 / Wood 8
    Road score: 8.68

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.67
I34 + I44
I34 = Brick 10 / Wood 8 / Wood 5
I44 = Brick 10 / Wheat 9 / Sheep 6
Combined resources: wood, brick, sheep, wheat

Pair 2

Score: 51.52
I25 + I44
I25 = Wood 8 / Wood 5 / Brick 3
I44 = Brick 10 / Wheat 9 / Sheep 6
Combined resources: brick, wood, sheep, wheat

Pair 3

Score: 50.74
I03 + I34
I03 = Sheep 10 / Wheat 9 / Sheep 5
I34 = Brick 10 / Wood 8 / Wood 5
Combined resources: sheep, wheat, wood, brick

Pair 4

Score: 49.66
I44 + I21
I44 = Brick 10 / Wheat 9 / Sheep 6
I21 = Wood 5 / Ore 4 / Brick 3
Combined resources: ore, brick, wood, sheep, wheat

Pair 5

Score: 49.61
I03 + I35
I03 = Sheep 10 / Wheat 9 / Sheep 5
I35 = Brick 10 / Sheep 6 / Wood 5
Combined resources: sheep, wheat, wood, brick

Pair 6

Score: 48.89
I26 + I44
I26 = Wheat 11 / Wood 8 / Wood 4
I44 = Brick 10 / Wheat 9 / Sheep 6
Combined resources: wood, wheat, sheep, brick

Seat Advice

Player 1

  • I35
    Brick 10 / Sheep 6 / Wood 5
  • I44
    Brick 10 / Wheat 9 / Sheep 6
  • I34
    Brick 10 / Wood 8 / Wood 5

Player 2

  • I03
    Sheep 10 / Wheat 9 / Sheep 5
  • I13
    Sheep 6 / Ore 4 / Brick 3
  • I16
    Wheat 11 / Sheep 10 / Wood 8

Player 3

  • I13
    Sheep 6 / Ore 4 / Brick 3
  • I16
    Wheat 11 / Sheep 10 / Wood 8
  • I26
    Wheat 11 / Wood 8 / Wood 4

Best Player 4 Recovery Pairs

I34 + I44
I34 = Brick 10 / Wood 8 / Wood 5
I44 = Brick 10 / Wheat 9 / Sheep 6
I25 + I44
I25 = Wood 8 / Wood 5 / Brick 3
I44 = Brick 10 / Wheat 9 / Sheep 6
I03 + I34
I03 = Sheep 10 / Wheat 9 / Sheep 5
I34 = Brick 10 / Wood 8 / Wood 5
I44 + I21
I44 = Brick 10 / Wheat 9 / Sheep 6
I21 = Wood 5 / Ore 4 / Brick 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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