Daily Board Analysis

Daily Catan Board Insight for May 13, 2026

This classic board is city-heavy, port-driven, polarized, ore-scarce.

city-heavy port-driven polarized ore-scarce
Setup ID
306
Saved At
2025-07-21 20:29:19
Port Slots
9
Top Pairs
20

Daily Verdict

The strongest overall opening is I26 (Wood 9 / Wheat 6 / Brick 3), while I43 is the best city-focused start, I20 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I26 (Wood 9 / Wheat 6 / Brick 3) + I45 (Ore 10 / Brick 9 / Sheep 5).

  • Scarce resources: ore, wood, brick.
  • Abundant resources: wheat, sheep.
  • Early seats should usually secure the most contested raw-strength position.
  • Seat 4 gains more value on maps with strong complementary pairs.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 5 5 T1 Desert T2 Wheat 8 8 T3 Sheep 2 2 T4 Brick 10 10 T5 Ore 3 3 T6 Sheep 4 4 T7 Wheat 6 6 T8 Wood 9 9 T9 Wood 11 11 T10 Wheat 6 6 T11 Wood 11 11 T12 Brick 3 3 T13 Ore 4 4 T14 Sheep 5 5 T15 Wood 12 12 T16 Sheep 8 8 T17 Ore 10 10 T18 Brick 9 9 T19 I01 = Wheat 5 I01 I02 = Brick 10 / Wheat 5 I02 I03 = Brick 10 / Wheat 5 / Sheep 2 I03 I04 = Wheat 5 / Sheep 2 I04 I05 = Wheat 5 I05 I06 = Wheat 5 I06 I07 = Wheat 8 I07 I08 = Wheat 8 / Ore 3 I08 I09 = Brick 10 / Ore 3 I09 I10 = I10 I11 = Wheat 8 I11 I12 = Wheat 8 / Sheep 4 I12 I13 = Wheat 8 / Sheep 4 / Ore 3 I13 8 I14 = Wheat 8 I14 I15 = Brick 10 / Wood 9 / Sheep 2 I15 I16 = Wood 9 / Wheat 6 / Sheep 2 I16 7 I17 = Wheat 6 / Sheep 2 I17 I18 = Sheep 2 I18 I19 = Wood 11 / Brick 10 / Ore 3 I19 I20 = Wood 11 / Brick 10 / Wood 9 I20 I21 = Wheat 6 / Sheep 4 / Ore 3 I21 6 I22 = Wood 11 / Wheat 6 / Ore 3 I22 I23 = Sheep 4 I23 I24 = Wood 11 / Sheep 4 I24 I25 = Wood 11 / Wheat 6 / Sheep 4 I25 9 I26 = Wood 9 / Wheat 6 / Brick 3 I26 1 I27 = Wheat 6 / Brick 3 I27 I28 = Wheat 6 I28 I29 = Wheat 6 I29 I30 = Wood 11 / Wood 9 / Ore 4 I30 I31 = Wood 9 / Ore 4 / Brick 3 I31 10 I32 = Wood 11 / Wheat 6 / Sheep 5 I32 5 I33 = Wood 11 / Sheep 5 / Ore 4 I33 I34 = Wood 12 / Wood 11 / Wheat 6 I34 I35 = Wood 12 / Wheat 6 / Sheep 5 I35 4 I36 = Wood 11 I36 I37 = Wood 11 I37 I38 = Wood 12 / Wood 11 I38 I39 = Sheep 8 / Ore 4 / Brick 3 I39 3 I40 = Sheep 8 / Brick 3 I40 I41 = Brick 3 I41 I42 = Ore 10 / Sheep 5 / Ore 4 I42 I43 = Ore 10 / Sheep 8 / Ore 4 I43 I44 = Wood 12 / Brick 9 / Sheep 5 I44 I45 = Ore 10 / Brick 9 / Sheep 5 I45 2 I46 = Wood 12 I46 I47 = Wood 12 / Brick 9 I47 I48 = Ore 10 / Sheep 8 I48 I49 = Sheep 8 I49 I50 = Sheep 8 I50 I51 = Ore 10 / Brick 9 I51 I52 = Ore 10 I52 I53 = Brick 9 I53 I54 = Brick 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Wood 9 / Wheat 6 / Brick 3 19.57
2 I45 Ore 10 / Brick 9 / Sheep 5 19.29
3 I39 Sheep 8 / Ore 4 / Brick 3 19.04
4 I35 Wood 12 / Wheat 6 / Sheep 5 18.65
5 I32 Wood 11 / Wheat 6 / Sheep 5 18.59
6 I21 Wheat 6 / Sheep 4 / Ore 3 18.01
7 I16 Wood 9 / Wheat 6 / Sheep 2 17.92
8 I13 Wheat 8 / Sheep 4 / Ore 3 17.67
9 I25 Wood 11 / Wheat 6 / Sheep 4 17.59
10 I31 Wood 9 / Ore 4 / Brick 3 17.54

Best City Starts

  1. I43 = Ore 10 / Sheep 8 / Ore 4
    City score: 18.65
  2. I13 = Wheat 8 / Sheep 4 / Ore 3
    City score: 18.50
  3. I21 = Wheat 6 / Sheep 4 / Ore 3
    City score: 18.50
  4. I42 = Ore 10 / Sheep 5 / Ore 4
    City score: 17.50
  5. I32 = Wood 11 / Wheat 6 / Sheep 5
    City score: 17.15

Best Road Starts

  1. I20 = Wood 11 / Brick 10 / Wood 9
    Road score: 19.75
  2. I26 = Wood 9 / Wheat 6 / Brick 3
    Road score: 18.00
  3. I15 = Brick 10 / Wood 9 / Sheep 2
    Road score: 16.80
  4. I45 = Ore 10 / Brick 9 / Sheep 5
    Road score: 16.50
  5. I31 = Wood 9 / Ore 4 / Brick 3
    Road score: 16.20

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.31
I26 + I45
I26 = Wood 9 / Wheat 6 / Brick 3
I45 = Ore 10 / Brick 9 / Sheep 5
Combined resources: wheat, wood, brick, sheep, ore

Pair 2

Score: 52.06
I26 + I39
I26 = Wood 9 / Wheat 6 / Brick 3
I39 = Sheep 8 / Ore 4 / Brick 3
Combined resources: wheat, wood, brick, ore, sheep

Pair 3

Score: 50.74
I26 + I43
I26 = Wood 9 / Wheat 6 / Brick 3
I43 = Ore 10 / Sheep 8 / Ore 4
Combined resources: wheat, wood, brick, ore, sheep

Pair 4

Score: 50.66
I16 + I45
I16 = Wood 9 / Wheat 6 / Sheep 2
I45 = Ore 10 / Brick 9 / Sheep 5
Combined resources: sheep, wheat, wood, ore, brick

Pair 5

Score: 49.92
I22 + I39
I22 = Wood 11 / Wheat 6 / Ore 3
I39 = Sheep 8 / Ore 4 / Brick 3
Combined resources: ore, wood, wheat, brick, sheep

Pair 6

Score: 49.88
I22 + I45
I22 = Wood 11 / Wheat 6 / Ore 3
I45 = Ore 10 / Brick 9 / Sheep 5
Combined resources: ore, wood, wheat, sheep, brick

Seat Advice

Player 1

  • I26
    Wood 9 / Wheat 6 / Brick 3
  • I45
    Ore 10 / Brick 9 / Sheep 5
  • I39
    Sheep 8 / Ore 4 / Brick 3

Player 2

  • I26
    Wood 9 / Wheat 6 / Brick 3
  • I45
    Ore 10 / Brick 9 / Sheep 5
  • I39
    Sheep 8 / Ore 4 / Brick 3

Player 3

  • I26
    Wood 9 / Wheat 6 / Brick 3
  • I45
    Ore 10 / Brick 9 / Sheep 5
  • I39
    Sheep 8 / Ore 4 / Brick 3

Best Player 4 Recovery Pairs

I26 + I45
I26 = Wood 9 / Wheat 6 / Brick 3
I45 = Ore 10 / Brick 9 / Sheep 5
I26 + I39
I26 = Wood 9 / Wheat 6 / Brick 3
I39 = Sheep 8 / Ore 4 / Brick 3
I26 + I43
I26 = Wood 9 / Wheat 6 / Brick 3
I43 = Ore 10 / Sheep 8 / Ore 4
I16 + I45
I16 = Wood 9 / Wheat 6 / Sheep 2
I45 = Ore 10 / Brick 9 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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