Daily Verdict
The strongest overall opening is I26 (Wheat 9 / Wood 8 / Ore 5), while I26 is the best city-focused start, I09 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I03 (Sheep 10 / Wood 6 / Brick 4) + I26 (Wheat 9 / Wood 8 / Ore 5).
- Scarce resources: brick, ore.
- Abundant resources: wheat, wood.
- Early seats should usually secure the most contested raw-strength position.
- Seat 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I26 | Wheat 9 / Wood 8 / Ore 5 | 21.49 |
| 2 | I15 | Wheat 9 / Wood 6 / Brick 4 | 20.91 |
| 3 | I16 | Wheat 9 / Wood 8 / Brick 4 | 20.25 |
| 4 | I03 | Sheep 10 / Wood 6 / Brick 4 | 19.97 |
| 5 | I13 | Wood 9 / Wheat 6 / Sheep 5 | 19.90 |
| 6 | I20 | Wheat 9 / Wood 6 / Ore 3 | 19.89 |
| 7 | I02 | Sheep 10 / Wood 6 / Wheat 4 | 19.06 |
| 8 | I09 | Wood 9 / Wood 6 / Wheat 4 | 18.66 |
| 9 | I19 | Wood 9 / Wood 6 / Ore 3 | 18.48 |
| 10 | I21 | Sheep 11 / Wood 9 / Wheat 6 | 18.36 |
Best City Starts
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I26 = Wheat 9 / Wood 8 / Ore 5City score: 21.70
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I13 = Wood 9 / Wheat 6 / Sheep 5City score: 18.95
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I31 = Wheat 9 / Ore 5 / Brick 2City score: 18.10
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I20 = Wheat 9 / Wood 6 / Ore 3City score: 17.40
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I21 = Sheep 11 / Wood 9 / Wheat 6City score: 16.65
Best Road Starts
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I09 = Wood 9 / Wood 6 / Wheat 4Road score: 22.45
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I19 = Wood 9 / Wood 6 / Ore 3Road score: 21.55
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I15 = Wheat 9 / Wood 6 / Brick 4Road score: 21.40
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I16 = Wheat 9 / Wood 8 / Brick 4Road score: 21.40
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I03 = Sheep 10 / Wood 6 / Brick 4Road score: 21.25
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 52.95Pair 3
Score: 52.52Pair 4
Score: 51.79Pair 5
Score: 50.41Pair 6
Score: 50.03Seat Advice
Player 1
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I26Wheat 9 / Wood 8 / Ore 5
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I15Wheat 9 / Wood 6 / Brick 4
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I16Wheat 9 / Wood 8 / Brick 4
Player 2
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I26Wheat 9 / Wood 8 / Ore 5
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I15Wheat 9 / Wood 6 / Brick 4
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I03Sheep 10 / Wood 6 / Brick 4
Player 3
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I26Wheat 9 / Wood 8 / Ore 5
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I15Wheat 9 / Wood 6 / Brick 4
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I03Sheep 10 / Wood 6 / Brick 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.