Daily Board Analysis

Daily Catan Board Insight for June 12, 2026

Plan around limited brick.

road-race port-driven polarized brick-scarce
Setup ID
2389
Saved At
2026-04-13 22:45:05
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I45 + I19. Road building will need trades for brick. This opening leans toward cities and development cards. Place I19 second to start with 1 wood, 1 sheep, 1 wheat.

  • The board produces relatively little brick, wheat, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • For a road-building alternative, compare I16.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 11 11 T1 Wood 4 4 T2 Brick 3 3 T3 Wood 5 5 T4 Wheat 4 4 T5 Sheep 8 8 T6 Brick 3 3 T7 Sheep 8 8 T8 Sheep 9 9 T9 Wood 5 5 T10 Sheep 2 2 T11 Wheat 10 10 T12 Wheat 12 12 T13 Desert T14 Ore 10 10 T15 Wheat 11 11 T16 Brick 6 6 T17 Ore 9 9 T18 Wood 6 6 T19 I01 = Ore 11 / Wood 4 I01 I02 = Ore 11 / Wood 4 / Wheat 4 I02 I03 = Ore 11 / Wood 5 / Wheat 4 I03 10 I04 = Ore 11 / Wood 5 I04 I05 = Ore 11 I05 I06 = Ore 11 I06 I07 = Wood 4 / Brick 3 I07 I08 = Sheep 8 / Wood 4 / Brick 3 I08 6 I09 = Sheep 8 / Wood 4 / Wheat 4 I09 5 I10 = Wood 4 I10 I11 = Brick 3 I11 I12 = Brick 3 / Brick 3 I12 I13 = Sheep 8 / Brick 3 / Brick 3 I13 I14 = Brick 3 I14 I15 = Sheep 9 / Wood 5 / Wheat 4 I15 3 I16 = Sheep 9 / Sheep 8 / Wood 5 I16 2 I17 = Sheep 8 / Wood 5 I17 I18 = Wood 5 I18 I19 = Sheep 8 / Wood 5 / Wheat 4 I19 1 I20 = Sheep 9 / Wood 5 / Wheat 4 I20 4 I21 = Sheep 8 / Brick 3 / Sheep 2 I21 I22 = Sheep 8 / Wood 5 / Sheep 2 I22 I23 = Brick 3 I23 I24 = Wheat 10 / Brick 3 I24 I25 = Wheat 10 / Brick 3 / Sheep 2 I25 I26 = Wheat 12 / Sheep 9 / Sheep 8 I26 I27 = Wheat 12 / Sheep 8 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Sheep 9 / Wood 5 I30 I31 = Wheat 12 / Sheep 9 I31 I32 = Ore 10 / Wood 5 / Sheep 2 I32 I33 = Ore 10 / Wood 5 I33 I34 = Wheat 11 / Wheat 10 / Sheep 2 I34 I35 = Wheat 11 / Ore 10 / Sheep 2 I35 I36 = Wheat 10 I36 I37 = Wheat 10 I37 I38 = Wheat 11 / Wheat 10 I38 I39 = Wheat 12 / Brick 6 I39 I40 = Wheat 12 / Brick 6 I40 I41 = Wheat 12 I41 I42 = Ore 10 / Ore 9 I42 I43 = Ore 9 / Brick 6 I43 I44 = Wheat 11 / Ore 10 / Wood 6 I44 8 I45 = Ore 10 / Ore 9 / Wood 6 I45 7 I46 = Wheat 11 I46 I47 = Wheat 11 / Wood 6 I47 I48 = Ore 9 / Brick 6 I48 9 I49 = Brick 6 I49 I50 = Brick 6 I50 I51 = Ore 9 / Wood 6 I51 I52 = Ore 9 I52 I53 = Wood 6 I53 I54 = Wood 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I19 Sheep 8 / Wood 5 / Wheat 4 17.16
2 I16 Sheep 9 / Sheep 8 / Wood 5 16.20
3 I15 Sheep 9 / Wood 5 / Wheat 4 16.03
4 I20 Sheep 9 / Wood 5 / Wheat 4 16.02
5 I09 Sheep 8 / Wood 4 / Wheat 4 15.93
6 I08 Sheep 8 / Wood 4 / Brick 3 15.51
7 I45 Ore 10 / Ore 9 / Wood 6 14.78
8 I44 Wheat 11 / Ore 10 / Wood 6 14.62
9 I48 Ore 9 / Brick 6 14.19
10 I03 Ore 11 / Wood 5 / Wheat 4 14.03

Best City Starts

  1. I45 = Ore 10 / Ore 9 / Wood 6
    City score: 8.80
  2. I19 = Sheep 8 / Wood 5 / Wheat 4
    City score: 8.78
  3. I16 = Sheep 9 / Sheep 8 / Wood 5
    City score: 8.48
  4. I44 = Wheat 11 / Ore 10 / Wood 6
    City score: 8.39
  5. I09 = Sheep 8 / Wood 4 / Wheat 4
    City score: 8.09

Best Road Starts

  1. I16 = Sheep 9 / Sheep 8 / Wood 5
    Road score: 10.25
  2. I19 = Sheep 8 / Wood 5 / Wheat 4
    Road score: 10.21
  3. I09 = Sheep 8 / Wood 4 / Wheat 4
    Road score: 9.45
  4. I15 = Sheep 9 / Wood 5 / Wheat 4
    Road score: 9.45
  5. I20 = Sheep 9 / Wood 5 / Wheat 4
    Road score: 9.45

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.28
I45 + I19
I45 = Ore 10 / Ore 9 / Wood 6
I19 = Sheep 8 / Wood 5 / Wheat 4
Combined resources: wheat, sheep, wood, ore

Pair 2

Score: 49.10
I48 + I19
I48 = Ore 9 / Brick 6
I19 = Sheep 8 / Wood 5 / Wheat 4
Combined resources: wheat, sheep, wood, brick, ore
Ports: wheat

Pair 3

Score: 48.63
I43 + I19
I43 = Ore 9 / Brick 6
I19 = Sheep 8 / Wood 5 / Wheat 4
Combined resources: wheat, sheep, wood, brick, ore

Pair 4

Score: 48.57
I16 + I19
I16 = Sheep 9 / Sheep 8 / Wood 5
I19 = Sheep 8 / Wood 5 / Wheat 4
Combined resources: wood, sheep, wheat

Pair 5

Score: 47.75
I45 + I09
I45 = Ore 10 / Ore 9 / Wood 6
I09 = Sheep 8 / Wood 4 / Wheat 4
Combined resources: wood, wheat, sheep, ore

Pair 6

Score: 47.67
I19 + I08
I19 = Sheep 8 / Wood 5 / Wheat 4
I08 = Sheep 8 / Wood 4 / Brick 3
Combined resources: wood, brick, sheep, wheat

Seat Advice

Player 1

  • I19
    Sheep 8 / Wood 5 / Wheat 4
  • I20
    Sheep 9 / Wood 5 / Wheat 4
  • I09
    Sheep 8 / Wood 4 / Wheat 4

Player 2

  • I21
    Sheep 8 / Brick 3 / Sheep 2
  • I03
    Ore 11 / Wood 5 / Wheat 4
  • I08
    Sheep 8 / Wood 4 / Brick 3

Player 3

  • I48
    Ore 9 / Brick 6
  • I08
    Sheep 8 / Wood 4 / Brick 3
  • I03
    Ore 11 / Wood 5 / Wheat 4

Best Player 4 Recovery Pairs

I45 + I19
I45 = Ore 10 / Ore 9 / Wood 6
I19 = Sheep 8 / Wood 5 / Wheat 4
I48 + I19
I48 = Ore 9 / Brick 6
I19 = Sheep 8 / Wood 5 / Wheat 4
I43 + I19
I43 = Ore 9 / Brick 6
I19 = Sheep 8 / Wood 5 / Wheat 4
I16 + I19
I16 = Sheep 9 / Sheep 8 / Wood 5
I19 = Sheep 8 / Wood 5 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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