Daily Board Analysis

Daily Catan Board Insight for July 6, 2026

This classic board is city-heavy, polarized, brick-scarce.

city-heavy polarized brick-scarce
Setup ID
3440
Saved At
2026-05-01 13:41:13
Port Slots
9
Top Pairs
20

Daily Verdict

The strongest overall opening is I35 (Brick 9 / Wheat 8 / Sheep 4), while I08 is the best city-focused start, I19 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I35 (Brick 9 / Wheat 8 / Sheep 4) + I45 (Wood 9 / Ore 5 / Sheep 4).

  • Scarce resources: brick, ore.
  • Abundant resources: wheat, wood.
  • Early seats should usually secure the most contested raw-strength position.
  • Seat 4 gains more value on maps with strong complementary pairs.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Wheat 4 4 T2 Wheat 6 6 T3 Brick 3 3 T4 Wood 6 6 T5 Wood 10 10 T6 Sheep 11 11 T7 Ore 8 8 T8 Ore 12 12 T9 Brick 10 10 T10 Wheat 8 8 T11 Sheep 11 11 T12 Wheat 3 3 T13 Wood 2 2 T14 Sheep 4 4 T15 Brick 9 9 T16 Desert T17 Ore 5 5 T18 Wood 9 9 T19 I01 = Sheep 5 / Wheat 4 I01 I02 = Wood 6 / Sheep 5 / Wheat 4 I02 3 I03 = Wood 6 / Sheep 5 / Brick 3 I03 8 I04 = Sheep 5 / Brick 3 I04 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Wheat 6 / Wheat 4 I07 I08 = Wood 10 / Wheat 6 / Wheat 4 I08 I09 = Wood 10 / Wood 6 / Wheat 4 I09 I10 = Wheat 4 I10 I11 = Wheat 6 I11 I12 = Sheep 11 / Wheat 6 I12 I13 = Sheep 11 / Wood 10 / Wheat 6 I13 I14 = Wheat 6 I14 I15 = Ore 12 / Wood 6 / Brick 3 I15 I16 = Ore 12 / Ore 8 / Brick 3 I16 I17 = Ore 8 / Brick 3 I17 I18 = Brick 3 I18 I19 = Wood 10 / Brick 10 / Wood 6 I19 9 I20 = Ore 12 / Brick 10 / Wood 6 I20 I21 = Sheep 11 / Wood 10 / Wheat 8 I21 10 I22 = Wood 10 / Brick 10 / Wheat 8 I22 4 I23 = Sheep 11 I23 I24 = Sheep 11 / Sheep 11 I24 I25 = Sheep 11 / Sheep 11 / Wheat 8 I25 I26 = Ore 12 / Ore 8 / Wheat 3 I26 I27 = Ore 8 / Wheat 3 I27 I28 = Ore 8 I28 I29 = Ore 8 I29 I30 = Ore 12 / Brick 10 / Wood 2 I30 I31 = Ore 12 / Wheat 3 / Wood 2 I31 I32 = Brick 10 / Wheat 8 / Sheep 4 I32 5 I33 = Brick 10 / Sheep 4 / Wood 2 I33 I34 = Sheep 11 / Brick 9 / Wheat 8 I34 6 I35 = Brick 9 / Wheat 8 / Sheep 4 I35 1 I36 = Sheep 11 I36 I37 = Sheep 11 I37 I38 = Sheep 11 / Brick 9 I38 I39 = Wheat 3 / Wood 2 I39 I40 = Wheat 3 I40 I41 = Wheat 3 I41 I42 = Ore 5 / Sheep 4 / Wood 2 I42 I43 = Ore 5 / Wood 2 I43 I44 = Brick 9 / Wood 9 / Sheep 4 I44 7 I45 = Wood 9 / Ore 5 / Sheep 4 I45 2 I46 = Brick 9 I46 I47 = Brick 9 / Wood 9 I47 I48 = Ore 5 I48 I49 = I49 I50 = I50 I51 = Wood 9 / Ore 5 I51 I52 = Ore 5 I52 I53 = Wood 9 I53 I54 = Wood 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I35 Brick 9 / Wheat 8 / Sheep 4 20.62
2 I45 Wood 9 / Ore 5 / Sheep 4 19.71
3 I02 Wood 6 / Sheep 5 / Wheat 4 19.38
4 I22 Wood 10 / Brick 10 / Wheat 8 19.26
5 I32 Brick 10 / Wheat 8 / Sheep 4 18.92
6 I34 Sheep 11 / Brick 9 / Wheat 8 18.92
7 I44 Brick 9 / Wood 9 / Sheep 4 18.68
8 I03 Wood 6 / Sheep 5 / Brick 3 18.58
9 I19 Wood 10 / Brick 10 / Wood 6 18.19
10 I21 Sheep 11 / Wood 10 / Wheat 8 17.73

Best City Starts

  1. I08 = Wood 10 / Wheat 6 / Wheat 4
    City score: 19.90
  2. I35 = Brick 9 / Wheat 8 / Sheep 4
    City score: 17.80
  3. I07 = Wheat 6 / Wheat 4
    City score: 17.20
  4. I26 = Ore 12 / Ore 8 / Wheat 3
    City score: 17.20
  5. I32 = Brick 10 / Wheat 8 / Sheep 4
    City score: 16.90

Best Road Starts

  1. I19 = Wood 10 / Brick 10 / Wood 6
    Road score: 24.05
  2. I44 = Brick 9 / Wood 9 / Sheep 4
    Road score: 21.25
  3. I09 = Wood 10 / Wood 6 / Wheat 4
    Road score: 20.30
  4. I03 = Wood 6 / Sheep 5 / Brick 3
    Road score: 20.25
  5. I20 = Ore 12 / Brick 10 / Wood 6
    Road score: 18.70

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 54.73
I35 + I45
I35 = Brick 9 / Wheat 8 / Sheep 4
I45 = Wood 9 / Ore 5 / Sheep 4
Combined resources: wheat, sheep, brick, ore, wood

Pair 2

Score: 53.03
I34 + I45
I34 = Sheep 11 / Brick 9 / Wheat 8
I45 = Wood 9 / Ore 5 / Sheep 4
Combined resources: wheat, sheep, brick, ore, wood

Pair 3

Score: 52.22
I22 + I45
I22 = Wood 10 / Brick 10 / Wheat 8
I45 = Wood 9 / Ore 5 / Sheep 4
Combined resources: wood, brick, wheat, sheep, ore

Pair 4

Score: 52.18
I32 + I45
I32 = Brick 10 / Wheat 8 / Sheep 4
I45 = Wood 9 / Ore 5 / Sheep 4
Combined resources: brick, wheat, sheep, ore, wood

Pair 5

Score: 49.87
I15 + I35
I15 = Ore 12 / Wood 6 / Brick 3
I35 = Brick 9 / Wheat 8 / Sheep 4
Combined resources: brick, wood, ore, wheat, sheep

Pair 6

Score: 49.80
I20 + I35
I20 = Ore 12 / Brick 10 / Wood 6
I35 = Brick 9 / Wheat 8 / Sheep 4
Combined resources: wood, ore, brick, wheat, sheep

Seat Advice

Player 1

  • I35
    Brick 9 / Wheat 8 / Sheep 4
  • I45
    Wood 9 / Ore 5 / Sheep 4
  • I22
    Wood 10 / Brick 10 / Wheat 8

Player 2

  • I35
    Brick 9 / Wheat 8 / Sheep 4
  • I45
    Wood 9 / Ore 5 / Sheep 4
  • I22
    Wood 10 / Brick 10 / Wheat 8

Player 3

  • I35
    Brick 9 / Wheat 8 / Sheep 4
  • I45
    Wood 9 / Ore 5 / Sheep 4
  • I22
    Wood 10 / Brick 10 / Wheat 8

Best Player 4 Recovery Pairs

I35 + I45
I35 = Brick 9 / Wheat 8 / Sheep 4
I45 = Wood 9 / Ore 5 / Sheep 4
I34 + I45
I34 = Sheep 11 / Brick 9 / Wheat 8
I45 = Wood 9 / Ore 5 / Sheep 4
I22 + I45
I22 = Wood 10 / Brick 10 / Wheat 8
I45 = Wood 9 / Ore 5 / Sheep 4
I32 + I45
I32 = Brick 10 / Wheat 8 / Sheep 4
I45 = Wood 9 / Ore 5 / Sheep 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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