Daily Board Analysis

Daily Catan Board Insight for August 4, 2026

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized ore-scarce
Setup ID
377
Saved At
2025-09-22 22:13:49
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I13 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little ore, brick, wood; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 5 5 T1 Brick 12 12 T2 Wheat 8 8 T3 Sheep 10 10 T4 Wood 3 3 T5 Ore 4 4 T6 Wood 9 9 T7 Wood 3 3 T8 Desert T9 Wheat 10 10 T10 Brick 5 5 T11 Sheep 8 8 T12 Brick 9 9 T13 Sheep 6 6 T14 Ore 2 2 T15 Wheat 11 11 T16 Wood 11 11 T17 Wheat 4 4 T18 Sheep 6 6 T19 I01 = Brick 12 / Ore 5 I01 I02 = Brick 12 / Ore 5 / Wood 3 I02 I03 = Sheep 10 / Ore 5 / Wood 3 I03 I04 = Sheep 10 / Ore 5 I04 I05 = Ore 5 I05 I06 = Ore 5 I06 I07 = Brick 12 / Wheat 8 I07 I08 = Brick 12 / Wheat 8 / Ore 4 I08 9 I09 = Brick 12 / Ore 4 / Wood 3 I09 I10 = Brick 12 I10 I11 = Wheat 8 I11 I12 = Wood 9 / Wheat 8 I12 I13 = Wood 9 / Wheat 8 / Ore 4 I13 2 I14 = Wheat 8 I14 I15 = Sheep 10 / Wood 3 I15 I16 = Sheep 10 / Wood 3 I16 I17 = Sheep 10 / Wood 3 I17 I18 = Sheep 10 I18 I19 = Wheat 10 / Ore 4 / Wood 3 I19 I20 = Wheat 10 / Wood 3 I20 I21 = Wood 9 / Brick 5 / Ore 4 I21 3 I22 = Wheat 10 / Brick 5 / Ore 4 I22 6 I23 = Wood 9 I23 I24 = Wood 9 / Sheep 8 I24 8 I25 = Wood 9 / Sheep 8 / Brick 5 I25 1 I26 = Brick 9 / Wood 3 I26 I27 = Brick 9 / Wood 3 I27 I28 = Wood 3 I28 I29 = Wood 3 I29 I30 = Wheat 10 / Sheep 6 I30 I31 = Brick 9 / Sheep 6 I31 I32 = Wheat 10 / Brick 5 / Ore 2 I32 I33 = Wheat 10 / Sheep 6 / Ore 2 I33 I34 = Wheat 11 / Sheep 8 / Brick 5 I34 4 I35 = Wheat 11 / Brick 5 / Ore 2 I35 I36 = Sheep 8 I36 I37 = Sheep 8 I37 I38 = Wheat 11 / Sheep 8 I38 I39 = Wood 11 / Brick 9 / Sheep 6 I39 5 I40 = Wood 11 / Brick 9 I40 I41 = Brick 9 I41 I42 = Sheep 6 / Wheat 4 / Ore 2 I42 10 I43 = Wood 11 / Sheep 6 / Wheat 4 I43 7 I44 = Wheat 11 / Sheep 6 / Ore 2 I44 I45 = Sheep 6 / Wheat 4 / Ore 2 I45 I46 = Wheat 11 I46 I47 = Wheat 11 / Sheep 6 I47 I48 = Wood 11 / Wheat 4 I48 I49 = Wood 11 I49 I50 = Wood 11 I50 I51 = Sheep 6 / Wheat 4 I51 I52 = Wheat 4 I52 I53 = Sheep 6 I53 I54 = Sheep 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Wood 9 / Sheep 8 / Brick 5 19.62
2 I13 Wood 9 / Wheat 8 / Ore 4 18.01
3 I21 Wood 9 / Brick 5 / Ore 4 17.06
4 I34 Wheat 11 / Sheep 8 / Brick 5 16.69
5 I39 Wood 11 / Brick 9 / Sheep 6 16.56
6 I22 Wheat 10 / Brick 5 / Ore 4 15.84
7 I43 Wood 11 / Sheep 6 / Wheat 4 14.72
8 I24 Wood 9 / Sheep 8 14.67
9 I08 Brick 12 / Wheat 8 / Ore 4 13.91
10 I42 Sheep 6 / Wheat 4 / Ore 2 13.77

Best City Starts

  1. I13 = Wood 9 / Wheat 8 / Ore 4
    City score: 9.90
  2. I22 = Wheat 10 / Brick 5 / Ore 4
    City score: 8.57
  3. I25 = Wood 9 / Sheep 8 / Brick 5
    City score: 8.48
  4. I21 = Wood 9 / Brick 5 / Ore 4
    City score: 8.11
  5. I34 = Wheat 11 / Sheep 8 / Brick 5
    City score: 8.09

Best Road Starts

  1. I25 = Wood 9 / Sheep 8 / Brick 5
    Road score: 11.95
  2. I39 = Wood 11 / Brick 9 / Sheep 6
    Road score: 10.15
  3. I21 = Wood 9 / Brick 5 / Ore 4
    Road score: 9.97
  4. I13 = Wood 9 / Wheat 8 / Ore 4
    Road score: 9.54
  5. I34 = Wheat 11 / Sheep 8 / Brick 5
    Road score: 9.45

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 55.80
I13 + I25
I13 = Wood 9 / Wheat 8 / Ore 4
I25 = Wood 9 / Sheep 8 / Brick 5
Combined resources: wheat, ore, wood, brick, sheep

Pair 2

Score: 53.38
I13 + I39
I13 = Wood 9 / Wheat 8 / Ore 4
I39 = Wood 11 / Brick 9 / Sheep 6
Combined resources: wheat, ore, wood, brick, sheep

Pair 3

Score: 53.02
I22 + I25
I22 = Wheat 10 / Brick 5 / Ore 4
I25 = Wood 9 / Sheep 8 / Brick 5
Combined resources: ore, wheat, brick, wood, sheep

Pair 4

Score: 51.72
I08 + I25
I08 = Brick 12 / Wheat 8 / Ore 4
I25 = Wood 9 / Sheep 8 / Brick 5
Combined resources: brick, wheat, ore, wood, sheep

Pair 5

Score: 51.40
I43 + I25
I43 = Wood 11 / Sheep 6 / Wheat 4
I25 = Wood 9 / Sheep 8 / Brick 5
Combined resources: wood, brick, sheep, wheat

Pair 6

Score: 51.20
I13 + I34
I13 = Wood 9 / Wheat 8 / Ore 4
I34 = Wheat 11 / Sheep 8 / Brick 5
Combined resources: wheat, ore, wood, brick, sheep

Seat Advice

Player 1

  • I21
    Wood 9 / Brick 5 / Ore 4
  • I25
    Wood 9 / Sheep 8 / Brick 5
  • I34
    Wheat 11 / Sheep 8 / Brick 5

Player 2

  • I39
    Wood 11 / Brick 9 / Sheep 6
  • I22
    Wheat 10 / Brick 5 / Ore 4
  • I43
    Wood 11 / Sheep 6 / Wheat 4

Player 3

  • I03
    Sheep 10 / Ore 5 / Wood 3
  • I42
    Sheep 6 / Wheat 4 / Ore 2
  • I45
    Sheep 6 / Wheat 4 / Ore 2

Best Player 4 Recovery Pairs

I13 + I25
I13 = Wood 9 / Wheat 8 / Ore 4
I25 = Wood 9 / Sheep 8 / Brick 5
I13 + I39
I13 = Wood 9 / Wheat 8 / Ore 4
I39 = Wood 11 / Brick 9 / Sheep 6
I22 + I25
I22 = Wheat 10 / Brick 5 / Ore 4
I25 = Wood 9 / Sheep 8 / Brick 5
I08 + I25
I08 = Brick 12 / Wheat 8 / Ore 4
I25 = Wood 9 / Sheep 8 / Brick 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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