Daily Board Analysis

Daily Catan Board Insight for August 12, 2026

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
3690
Saved At
2026-05-07 08:14:38
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I35 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 wheat.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 5 5 T1 Ore 2 2 T2 Sheep 8 8 T3 Brick 11 11 T4 Sheep 4 4 T5 Wheat 3 3 T6 Wood 9 9 T7 Wood 6 6 T8 Wheat 10 10 T9 Desert T10 Brick 10 10 T11 Ore 11 11 T12 Sheep 12 12 T13 Wood 4 4 T14 Ore 9 9 T15 Wheat 6 6 T16 Wheat 8 8 T17 Sheep 5 5 T18 Brick 3 3 T19 I01 = Wood 5 / Ore 2 I01 I02 = Wood 5 / Sheep 4 / Ore 2 I02 I03 = Brick 11 / Wood 5 / Sheep 4 I03 I04 = Brick 11 / Wood 5 I04 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Sheep 8 / Ore 2 I07 I08 = Sheep 8 / Wheat 3 / Ore 2 I08 I09 = Sheep 4 / Wheat 3 / Ore 2 I09 I10 = Ore 2 I10 I11 = Sheep 8 I11 I12 = Wood 9 / Sheep 8 I12 I13 = Wood 9 / Sheep 8 / Wheat 3 I13 6 I14 = Sheep 8 I14 I15 = Brick 11 / Wheat 10 / Sheep 4 I15 I16 = Brick 11 / Wheat 10 / Wood 6 I16 8 I17 = Brick 11 / Wood 6 I17 I18 = Brick 11 I18 I19 = Sheep 4 / Wheat 3 I19 I20 = Wheat 10 / Sheep 4 I20 I21 = Brick 10 / Wood 9 / Wheat 3 I21 I22 = Brick 10 / Wheat 3 I22 I23 = Wood 9 I23 I24 = Ore 11 / Wood 9 I24 I25 = Ore 11 / Brick 10 / Wood 9 I25 10 I26 = Sheep 12 / Wheat 10 / Wood 6 I26 I27 = Sheep 12 / Wood 6 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Wheat 10 / Wood 4 I30 I31 = Sheep 12 / Wheat 10 / Wood 4 I31 I32 = Brick 10 / Ore 9 I32 I33 = Ore 9 / Wood 4 I33 I34 = Ore 11 / Brick 10 / Wheat 6 I34 9 I35 = Brick 10 / Ore 9 / Wheat 6 I35 1 I36 = Ore 11 I36 I37 = Ore 11 I37 I38 = Ore 11 / Wheat 6 I38 I39 = Sheep 12 / Wheat 8 / Wood 4 I39 I40 = Sheep 12 / Wheat 8 I40 I41 = Sheep 12 I41 I42 = Ore 9 / Sheep 5 / Wood 4 I42 5 I43 = Wheat 8 / Sheep 5 / Wood 4 I43 2 I44 = Ore 9 / Wheat 6 / Brick 3 I44 4 I45 = Ore 9 / Sheep 5 / Brick 3 I45 7 I46 = Wheat 6 I46 I47 = Wheat 6 / Brick 3 I47 I48 = Wheat 8 / Sheep 5 I48 3 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Sheep 5 / Brick 3 I51 I52 = Sheep 5 I52 I53 = Brick 3 I53 I54 = Brick 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I35 Brick 10 / Ore 9 / Wheat 6 17.56
2 I43 Wheat 8 / Sheep 5 / Wood 4 17.36
3 I48 Wheat 8 / Sheep 5 17.00
4 I44 Ore 9 / Wheat 6 / Brick 3 16.80
5 I42 Ore 9 / Sheep 5 / Wood 4 16.60
6 I13 Wood 9 / Sheep 8 / Wheat 3 16.06
7 I45 Ore 9 / Sheep 5 / Brick 3 15.80
8 I16 Brick 11 / Wheat 10 / Wood 6 15.09
9 I34 Ore 11 / Brick 10 / Wheat 6 15.01
10 I25 Ore 11 / Brick 10 / Wood 9 14.68

Best City Starts

  1. I35 = Brick 10 / Ore 9 / Wheat 6
    City score: 10.23
  2. I44 = Ore 9 / Wheat 6 / Brick 3
    City score: 9.58
  3. I43 = Wheat 8 / Sheep 5 / Wood 4
    City score: 8.78
  4. I42 = Ore 9 / Sheep 5 / Wood 4
    City score: 8.50
  5. I34 = Ore 11 / Brick 10 / Wheat 6
    City score: 8.20

Best Road Starts

  1. I43 = Wheat 8 / Sheep 5 / Wood 4
    Road score: 10.21
  2. I35 = Brick 10 / Ore 9 / Wheat 6
    Road score: 9.54
  3. I13 = Wood 9 / Sheep 8 / Wheat 3
    Road score: 9.45
  4. I16 = Brick 11 / Wheat 10 / Wood 6
    Road score: 9.42
  5. I21 = Brick 10 / Wood 9 / Wheat 3
    Road score: 8.98

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.98
I35 + I43
I35 = Brick 10 / Ore 9 / Wheat 6
I43 = Wheat 8 / Sheep 5 / Wood 4
Combined resources: brick, ore, wheat, wood, sheep

Pair 2

Score: 51.08
I13 + I35
I13 = Wood 9 / Sheep 8 / Wheat 3
I35 = Brick 10 / Ore 9 / Wheat 6
Combined resources: sheep, wheat, wood, brick, ore

Pair 3

Score: 50.76
I42 + I35
I42 = Ore 9 / Sheep 5 / Wood 4
I35 = Brick 10 / Ore 9 / Wheat 6
Combined resources: brick, ore, wheat, wood, sheep

Pair 4

Score: 49.69
I35 + I03
I35 = Brick 10 / Ore 9 / Wheat 6
I03 = Brick 11 / Wood 5 / Sheep 4
Combined resources: wood, brick, sheep, ore, wheat

Pair 5

Score: 49.38
I43 + I25
I43 = Wheat 8 / Sheep 5 / Wood 4
I25 = Ore 11 / Brick 10 / Wood 9
Combined resources: wood, brick, ore, wheat, sheep

Pair 6

Score: 49.35
I13 + I44
I13 = Wood 9 / Sheep 8 / Wheat 3
I44 = Ore 9 / Wheat 6 / Brick 3
Combined resources: sheep, wheat, wood, ore, brick

Seat Advice

Player 1

  • I35
    Brick 10 / Ore 9 / Wheat 6
  • I42
    Ore 9 / Sheep 5 / Wood 4
  • I44
    Ore 9 / Wheat 6 / Brick 3

Player 2

  • I16
    Brick 11 / Wheat 10 / Wood 6
  • I13
    Wood 9 / Sheep 8 / Wheat 3
  • I45
    Ore 9 / Sheep 5 / Brick 3

Player 3

  • I13
    Wood 9 / Sheep 8 / Wheat 3
  • I16
    Brick 11 / Wheat 10 / Wood 6
  • I45
    Ore 9 / Sheep 5 / Brick 3

Best Player 4 Recovery Pairs

I35 + I43
I35 = Brick 10 / Ore 9 / Wheat 6
I43 = Wheat 8 / Sheep 5 / Wood 4
I13 + I35
I13 = Wood 9 / Sheep 8 / Wheat 3
I35 = Brick 10 / Ore 9 / Wheat 6
I42 + I35
I42 = Ore 9 / Sheep 5 / Wood 4
I35 = Brick 10 / Ore 9 / Wheat 6
I35 + I03
I35 = Brick 10 / Ore 9 / Wheat 6
I03 = Brick 11 / Wood 5 / Sheep 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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