Daily Board Analysis

Daily Catan Board Insight for September 13, 2026

Wood and brick make expansion worth a look.

road-race port-driven polarized ore-scarce
Setup ID
3802
Saved At
2026-05-09 19:19:52
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I13 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little ore, wheat; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I42 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 11 11 T1 Wood 12 12 T2 Ore 4 4 T3 Wood 6 6 T4 Wheat 4 4 T5 Sheep 8 8 T6 Brick 9 9 T7 Wood 2 2 T8 Brick 10 10 T9 Ore 3 3 T10 Wheat 11 11 T11 Wood 5 5 T12 Wheat 3 3 T13 Brick 6 6 T14 Ore 5 5 T15 Sheep 8 8 T16 Sheep 9 9 T17 Wheat 10 10 T18 Desert T19 I01 = Wood 12 / Sheep 11 I01 I02 = Wood 12 / Sheep 11 / Wheat 4 I02 I03 = Sheep 11 / Wood 6 / Wheat 4 I03 I04 = Sheep 11 / Wood 6 I04 I05 = Sheep 11 I05 I06 = Sheep 11 I06 I07 = Wood 12 / Ore 4 I07 I08 = Wood 12 / Sheep 8 / Ore 4 I08 I09 = Wood 12 / Sheep 8 / Wheat 4 I09 I10 = Wood 12 I10 I11 = Ore 4 I11 I12 = Brick 9 / Ore 4 I12 I13 = Brick 9 / Sheep 8 / Ore 4 I13 2 I14 = Ore 4 I14 I15 = Brick 10 / Wood 6 / Wheat 4 I15 4 I16 = Brick 10 / Wood 6 / Wood 2 I16 I17 = Wood 6 / Wood 2 I17 I18 = Wood 6 I18 I19 = Sheep 8 / Wheat 4 / Ore 3 I19 I20 = Brick 10 / Wheat 4 / Ore 3 I20 I21 = Wheat 11 / Brick 9 / Sheep 8 I21 8 I22 = Wheat 11 / Sheep 8 / Ore 3 I22 I23 = Brick 9 I23 I24 = Brick 9 / Wood 5 I24 I25 = Wheat 11 / Brick 9 / Wood 5 I25 10 I26 = Brick 10 / Wheat 3 / Wood 2 I26 I27 = Wheat 3 / Wood 2 I27 I28 = Wood 2 I28 I29 = Wood 2 I29 I30 = Brick 10 / Brick 6 / Ore 3 I30 I31 = Brick 10 / Brick 6 / Wheat 3 I31 I32 = Wheat 11 / Ore 5 / Ore 3 I32 I33 = Brick 6 / Ore 5 / Ore 3 I33 I34 = Wheat 11 / Sheep 8 / Wood 5 I34 7 I35 = Wheat 11 / Sheep 8 / Ore 5 I35 9 I36 = Wood 5 I36 I37 = Wood 5 I37 I38 = Sheep 8 / Wood 5 I38 5 I39 = Sheep 9 / Brick 6 / Wheat 3 I39 6 I40 = Sheep 9 / Wheat 3 I40 I41 = Wheat 3 I41 I42 = Wheat 10 / Brick 6 / Ore 5 I42 1 I43 = Wheat 10 / Sheep 9 / Brick 6 I43 3 I44 = Sheep 8 / Ore 5 I44 I45 = Wheat 10 / Ore 5 I45 I46 = Sheep 8 I46 I47 = Sheep 8 I47 I48 = Wheat 10 / Sheep 9 I48 I49 = Sheep 9 I49 I50 = Sheep 9 I50 I51 = Wheat 10 I51 I52 = Wheat 10 I52 I53 = I53 I54 = I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I42 Wheat 10 / Brick 6 / Ore 5 17.26
2 I13 Brick 9 / Sheep 8 / Ore 4 17.23
3 I43 Wheat 10 / Sheep 9 / Brick 6 17.10
4 I15 Brick 10 / Wood 6 / Wheat 4 16.72
5 I38 Sheep 8 / Wood 5 16.64
6 I39 Sheep 9 / Brick 6 / Wheat 3 16.31
7 I34 Wheat 11 / Sheep 8 / Wood 5 16.18
8 I21 Wheat 11 / Brick 9 / Sheep 8 16.13
9 I35 Wheat 11 / Sheep 8 / Ore 5 16.07
10 I25 Wheat 11 / Brick 9 / Wood 5 15.98

Best City Starts

  1. I42 = Wheat 10 / Brick 6 / Ore 5
    City score: 10.14
  2. I35 = Wheat 11 / Sheep 8 / Ore 5
    City score: 9.79
  3. I13 = Brick 9 / Sheep 8 / Ore 4
    City score: 9.13
  4. I43 = Wheat 10 / Sheep 9 / Brick 6
    City score: 8.78
  5. I19 = Sheep 8 / Wheat 4 / Ore 3
    City score: 8.75

Best Road Starts

  1. I15 = Brick 10 / Wood 6 / Wheat 4
    Road score: 10.44
  2. I43 = Wheat 10 / Sheep 9 / Brick 6
    Road score: 10.21
  3. I25 = Wheat 11 / Brick 9 / Wood 5
    Road score: 9.92
  4. I13 = Brick 9 / Sheep 8 / Ore 4
    Road score: 9.54
  5. I42 = Wheat 10 / Brick 6 / Ore 5
    Road score: 9.54

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.77
I13 + I15
I13 = Brick 9 / Sheep 8 / Ore 4
I15 = Brick 10 / Wood 6 / Wheat 4
Combined resources: ore, sheep, brick, wood, wheat

Pair 2

Score: 52.01
I42 + I34
I42 = Wheat 10 / Brick 6 / Ore 5
I34 = Wheat 11 / Sheep 8 / Wood 5
Combined resources: wheat, wood, sheep, brick, ore

Pair 3

Score: 51.77
I43 + I15
I43 = Wheat 10 / Sheep 9 / Brick 6
I15 = Brick 10 / Wood 6 / Wheat 4
Combined resources: wood, wheat, brick, sheep

Pair 4

Score: 51.22
I35 + I15
I35 = Wheat 11 / Sheep 8 / Ore 5
I15 = Brick 10 / Wood 6 / Wheat 4
Combined resources: wood, wheat, brick, ore, sheep

Pair 5

Score: 50.83
I21 + I15
I21 = Wheat 11 / Brick 9 / Sheep 8
I15 = Brick 10 / Wood 6 / Wheat 4
Combined resources: wood, wheat, brick, sheep

Pair 6

Score: 50.73
I13 + I25
I13 = Brick 9 / Sheep 8 / Ore 4
I25 = Wheat 11 / Brick 9 / Wood 5
Combined resources: ore, sheep, brick, wheat, wood

Seat Advice

Player 1

  • I34
    Wheat 11 / Sheep 8 / Wood 5
  • I42
    Wheat 10 / Brick 6 / Ore 5
  • I03
    Sheep 11 / Wood 6 / Wheat 4

Player 2

  • I25
    Wheat 11 / Brick 9 / Wood 5
  • I34
    Wheat 11 / Sheep 8 / Wood 5
  • I35
    Wheat 11 / Sheep 8 / Ore 5

Player 3

  • I25
    Wheat 11 / Brick 9 / Wood 5
  • I19
    Sheep 8 / Wheat 4 / Ore 3
  • I38
    Sheep 8 / Wood 5

Best Player 4 Recovery Pairs

I13 + I15
I13 = Brick 9 / Sheep 8 / Ore 4
I15 = Brick 10 / Wood 6 / Wheat 4
I42 + I34
I42 = Wheat 10 / Brick 6 / Ore 5
I34 = Wheat 11 / Sheep 8 / Wood 5
I43 + I15
I43 = Wheat 10 / Sheep 9 / Brick 6
I15 = Brick 10 / Wood 6 / Wheat 4
I35 + I15
I35 = Wheat 11 / Sheep 8 / Ore 5
I15 = Brick 10 / Wood 6 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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