Daily Board Analysis

Daily Catan Board Insight for November 9, 2026

This board gives cities more room to grow.

city-heavy port-driven polarized wood-scarce
Setup ID
3721
Saved At
2026-05-07 09:27:47
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I13 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little wood, brick; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • Keep I33 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 8 8 T1 Sheep 3 3 T2 Ore 5 5 T3 Desert T4 Wood 11 11 T5 Wood 11 11 T6 Wheat 8 8 T7 Wheat 6 6 T8 Brick 12 12 T9 Brick 6 6 T10 Sheep 10 10 T11 Wheat 10 10 T12 Sheep 5 5 T13 Ore 9 9 T14 Wheat 4 4 T15 Sheep 9 9 T16 Wood 3 3 T17 Brick 4 4 T18 Wood 2 2 T19 I01 = Ore 8 / Sheep 3 I01 I02 = Wood 11 / Ore 8 / Sheep 3 I02 I03 = Wood 11 / Ore 8 I03 I04 = Ore 8 I04 I05 = Ore 8 I05 I06 = Ore 8 I06 I07 = Ore 5 / Sheep 3 I07 I08 = Wood 11 / Ore 5 / Sheep 3 I08 I09 = Wood 11 / Wood 11 / Sheep 3 I09 I10 = Sheep 3 I10 I11 = Ore 5 I11 I12 = Wheat 8 / Ore 5 I12 I13 = Wood 11 / Wheat 8 / Ore 5 I13 3 I14 = Ore 5 I14 I15 = Brick 12 / Wood 11 I15 I16 = Brick 12 / Wheat 6 I16 I17 = Wheat 6 I17 I18 = I18 I19 = Wood 11 / Wood 11 / Brick 6 I19 I20 = Brick 12 / Wood 11 / Brick 6 I20 I21 = Wood 11 / Sheep 10 / Wheat 8 I21 5 I22 = Wood 11 / Sheep 10 / Brick 6 I22 2 I23 = Wheat 8 I23 I24 = Wheat 10 / Wheat 8 I24 I25 = Sheep 10 / Wheat 10 / Wheat 8 I25 10 I26 = Brick 12 / Wheat 6 / Sheep 5 I26 8 I27 = Wheat 6 / Sheep 5 I27 I28 = Wheat 6 I28 I29 = Wheat 6 I29 I30 = Brick 12 / Ore 9 / Brick 6 I30 I31 = Brick 12 / Ore 9 / Sheep 5 I31 I32 = Sheep 10 / Brick 6 / Wheat 4 I32 4 I33 = Ore 9 / Brick 6 / Wheat 4 I33 1 I34 = Sheep 10 / Wheat 10 / Sheep 9 I34 I35 = Sheep 10 / Sheep 9 / Wheat 4 I35 I36 = Wheat 10 I36 I37 = Wheat 10 I37 I38 = Wheat 10 / Sheep 9 I38 I39 = Ore 9 / Sheep 5 / Wood 3 I39 6 I40 = Sheep 5 / Wood 3 I40 I41 = Sheep 5 I41 I42 = Ore 9 / Wheat 4 / Brick 4 I42 7 I43 = Ore 9 / Brick 4 / Wood 3 I43 9 I44 = Sheep 9 / Wheat 4 / Wood 2 I44 I45 = Wheat 4 / Brick 4 / Wood 2 I45 I46 = Sheep 9 I46 I47 = Sheep 9 / Wood 2 I47 I48 = Brick 4 / Wood 3 I48 I49 = Wood 3 I49 I50 = Wood 3 I50 I51 = Brick 4 / Wood 2 I51 I52 = Brick 4 I52 I53 = Wood 2 I53 I54 = Wood 2 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I33 Ore 9 / Brick 6 / Wheat 4 17.33
2 I22 Wood 11 / Sheep 10 / Brick 6 16.26
3 I13 Wood 11 / Wheat 8 / Ore 5 16.20
4 I32 Sheep 10 / Brick 6 / Wheat 4 16.14
5 I21 Wood 11 / Sheep 10 / Wheat 8 15.18
6 I39 Ore 9 / Sheep 5 / Wood 3 15.07
7 I42 Ore 9 / Wheat 4 / Brick 4 15.04
8 I26 Brick 12 / Wheat 6 / Sheep 5 15.00
9 I43 Ore 9 / Brick 4 / Wood 3 14.39
10 I25 Sheep 10 / Wheat 10 / Wheat 8 14.10

Best City Starts

  1. I33 = Ore 9 / Brick 6 / Wheat 4
    City score: 10.14
  2. I13 = Wood 11 / Wheat 8 / Ore 5
    City score: 9.58
  3. I42 = Ore 9 / Wheat 4 / Brick 4
    City score: 8.88
  4. I12 = Wheat 8 / Ore 5
    City score: 8.25
  5. I25 = Sheep 10 / Wheat 10 / Wheat 8
    City score: 8.09

Best Road Starts

  1. I33 = Ore 9 / Brick 6 / Wheat 4
    Road score: 9.54
  2. I32 = Sheep 10 / Brick 6 / Wheat 4
    Road score: 9.45
  3. I22 = Wood 11 / Sheep 10 / Brick 6
    Road score: 9.42
  4. I13 = Wood 11 / Wheat 8 / Ore 5
    Road score: 8.77
  5. I19 = Wood 11 / Wood 11 / Brick 6
    Road score: 8.70

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.24
I13 + I22
I13 = Wood 11 / Wheat 8 / Ore 5
I22 = Wood 11 / Sheep 10 / Brick 6
Combined resources: ore, wood, wheat, brick, sheep

Pair 2

Score: 49.76
I33 + I22
I33 = Ore 9 / Brick 6 / Wheat 4
I22 = Wood 11 / Sheep 10 / Brick 6
Combined resources: wood, brick, sheep, ore, wheat

Pair 3

Score: 48.99
I33 + I39
I33 = Ore 9 / Brick 6 / Wheat 4
I39 = Ore 9 / Sheep 5 / Wood 3
Combined resources: brick, ore, wheat, sheep, wood

Pair 4

Score: 48.66
I32 + I13
I32 = Sheep 10 / Brick 6 / Wheat 4
I13 = Wood 11 / Wheat 8 / Ore 5
Combined resources: ore, wood, wheat, brick, sheep

Pair 5

Score: 48.63
I33 + I13
I33 = Ore 9 / Brick 6 / Wheat 4
I13 = Wood 11 / Wheat 8 / Ore 5
Combined resources: ore, wood, wheat, brick

Pair 6

Score: 48.59
I33 + I21
I33 = Ore 9 / Brick 6 / Wheat 4
I21 = Wood 11 / Sheep 10 / Wheat 8
Combined resources: wood, wheat, sheep, brick, ore

Seat Advice

Player 1

  • I33
    Ore 9 / Brick 6 / Wheat 4
  • I32
    Sheep 10 / Brick 6 / Wheat 4
  • I13
    Wood 11 / Wheat 8 / Ore 5

Player 2

  • I13
    Wood 11 / Wheat 8 / Ore 5
  • I25
    Sheep 10 / Wheat 10 / Wheat 8
  • I02
    Wood 11 / Ore 8 / Sheep 3

Player 3

  • I25
    Sheep 10 / Wheat 10 / Wheat 8
  • I43
    Ore 9 / Brick 4 / Wood 3
  • I39
    Ore 9 / Sheep 5 / Wood 3

Best Player 4 Recovery Pairs

I13 + I22
I13 = Wood 11 / Wheat 8 / Ore 5
I22 = Wood 11 / Sheep 10 / Brick 6
I33 + I22
I33 = Ore 9 / Brick 6 / Wheat 4
I22 = Wood 11 / Sheep 10 / Brick 6
I33 + I39
I33 = Ore 9 / Brick 6 / Wheat 4
I39 = Ore 9 / Sheep 5 / Wood 3
I32 + I13
I32 = Sheep 10 / Brick 6 / Wheat 4
I13 = Wood 11 / Wheat 8 / Ore 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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