Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2026-10-13

Setup #756
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I44 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I21 — Brick 6 / Sheep 5 / Wood 4
Top pair: I44 + I21
Open map

2026-10-12

Setup #4895
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I39 + I03. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I03 — Sheep 9 / Wheat 6 / Ore 4
Top pair: I39 + I03
Open map

2026-10-11

Setup #4590
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I45 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I45 — Sheep 9 / Wood 6 / Ore 5
Top pair: I45 + I39
Open map

2026-10-10

Setup #2374
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I44 — Sheep 10 / Wood 8 / Ore 5
Top pair: I13 + I44
Open map

2026-10-09

Setup #4225
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I30 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 ore.

Top start: I30 — Wheat 9 / Sheep 6 / Wood 5
Top pair: I30 + I15
Open map

2026-10-08

Setup #3648
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I13 + I33. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 2 brick, 1 wheat.

Top start: I30 — Wood 11 / Brick 6 / Wheat 5
Top pair: I13 + I33
Open map

2026-10-07

Setup #2788
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I34 + I42. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I42 — Sheep 9 / Wheat 8 / Brick 5
Top pair: I34 + I42
Open map

2026-10-06

Setup #2515
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I13 + I03. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I13 — Ore 10 / Wheat 9 / Wood 8
Top pair: I13 + I03
Open map

2026-10-05

Setup #2082
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I25 + I02. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I09 — Brick 8 / Wheat 5 / Wood 4
Top pair: I25 + I02
Open map

2026-10-04

Setup #1421
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I43 + I34. Road building will need trades for brick. This opening leans toward cities and development cards. Place I34 second to start with 1 wheat, 2 ore.

Top start: I35 — Wheat 6 / Brick 4 / Ore 4
Top pair: I43 + I34
Open map

2026-10-03

Setup #2288
port-driven polarized

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I44 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I25 — Wheat 6 / Brick 5 / Sheep 4
Top pair: I44 + I25
Open map

2026-10-02

Setup #1183
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I02 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 brick, 1 sheep, 1 ore.

Top start: I16 — Ore 9 / Sheep 8 / Brick 5
Top pair: I02 + I16
Open map

2026-10-01

Setup #182
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I34 — Sheep 9 / Wheat 6 / Ore 5
Top pair: I34 + I43
Open map

2026-09-30

Setup #3047
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I02 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I43 — Wheat 10 / Sheep 8 / Wood 5
Top pair: I02 + I43
Open map

2026-09-29

Setup #796
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I19 + I13. City upgrades will need trades for wheat. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I19 — Sheep 9 / Ore 9 / Brick 8
Top pair: I19 + I13
Open map

2026-09-28

Setup #1846
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I09 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I02 — Brick 6 / Sheep 5 / Ore 5
Top pair: I09 + I34
Open map

2026-09-27

Setup #3876
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I30 + I15. Road building will need trades for wood. This opening leans toward cities and development cards. Place I15 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I30 — Wheat 9 / Brick 8 / Ore 5
Top pair: I30 + I15
Open map

2026-09-26

Setup #2956
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I44 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I44 — Ore 10 / Sheep 9 / Wheat 5
Top pair: I44 + I39
Open map

2026-09-25

Setup #331
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I15 + I09. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I09 — Wheat 10 / Brick 9 / Wood 6
Top pair: I15 + I09
Open map

2026-09-24

Setup #3083
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I02 + I45. These settlements produce all five resources, giving you several ways to build. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I45 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I45 — Sheep 10 / Wood 9 / Brick 5
Top pair: I02 + I45
Open map

2026-09-23

Setup #1460
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I08 + I32. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I32 — Wheat 8 / Brick 5 / Sheep 4
Top pair: I08 + I32
Open map

2026-09-22

Setup #3377
port-driven polarized wheat-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I43 + I33. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I30 — Ore 10 / Sheep 8 / Wood 5
Top pair: I43 + I33
Open map

2026-09-21

Setup #2255
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 ore.

Top start: I25 — Sheep 8 / Wheat 5 / Ore 3
Top pair: I34 + I16
Open map

2026-09-20

Setup #1863
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I08 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I32 — Sheep 6 / Brick 5 / Wheat 4
Top pair: I08 + I34
Open map
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