Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2026-09-19

Setup #3254
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I26 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 brick, 1 wheat, 1 ore.

Top start: I25 — Ore 10 / Wheat 6 / Brick 5
Top pair: I26 + I25
Open map

2026-09-18

Setup #1543
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I39 + I08. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I39 — Wood 10 / Sheep 9 / Ore 6
Top pair: I39 + I08
Open map

2026-09-17

Setup #1648
road-race port-driven polarized sheep-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I39 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 ore.

Top start: I25 — Ore 9 / Wood 8 / Brick 4
Top pair: I39 + I25
Open map

2026-09-16

Setup #3384
city-heavy port-driven polarized brick-scarce

Plan around limited wood.

For your two settlements, look at I35 + I26. Road building will need trades for wood. This opening leans toward cities and development cards. Place I26 second to start with 1 wheat, 2 ore.

Top start: I02 — Sheep 10 / Wheat 8 / Wood 5
Top pair: I35 + I26
Open map

2026-09-15

Setup #609
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I13 + I02. Road building will need trades for brick. This opening leans toward cities and development cards. Place I02 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I02 — Wood 11 / Sheep 9 / Wheat 8
Top pair: I13 + I02
Open map

2026-09-14

Setup #1763
port-driven polarized explosive ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I44 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I45 — Wood 9 / Ore 8 / Wheat 4
Top pair: I44 + I26
Open map

2026-09-13

Setup #3802
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I13 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I42 — Wheat 10 / Brick 6 / Ore 5
Top pair: I13 + I15
Open map

2026-09-12

Setup #3926
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I45 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 ore.

Top start: I45 — Sheep 9 / Brick 8 / Wheat 5
Top pair: I45 + I26
Open map

2026-09-11

Setup #4671
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I09 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I02 — Sheep 10 / Ore 6 / Wood 5
Top pair: I09 + I44
Open map

2026-09-09

Setup #3661
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I42 + I44. Road building will need trades for brick. This opening leans toward cities and development cards. Place I44 second to start with 1 wood, 1 wheat, 1 ore.

Top start: I44 — Ore 9 / Wood 9 / Wheat 8
Top pair: I42 + I44
Open map

2026-09-08

Setup #1099
city-heavy port-driven polarized sheep-scarce

This board gives cities more room to grow.

For your two settlements, look at I34 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I44 — Wheat 10 / Sheep 9 / Brick 6
Top pair: I34 + I16
Open map

2026-09-07

Setup #765
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I19 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I25 — Sheep 9 / Wood 8 / Brick 4
Top pair: I19 + I25
Open map

2026-09-05

Setup #3723
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I15 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I45 — Sheep 9 / Brick 8 / Wood 5
Top pair: I15 + I45
Open map

2026-09-04

Setup #1042
city-heavy port-driven polarized wood-scarce

Plan around limited wood, brick.

For your two settlements, look at I09 + I21. Road building will need trades for wood, brick. This opening leans toward cities and development cards. Place I21 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I19 — Sheep 10 / Wheat 9 / Ore 8
Top pair: I09 + I21
Open map

2026-09-03

Setup #3411
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I44 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I03 — Ore 10 / Brick 9 / Sheep 5
Top pair: I44 + I26
Open map

2026-09-02

Setup #4261
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I08 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I45 — Sheep 6 / Brick 5 / Wheat 5
Top pair: I08 + I45
Open map

2026-09-01

Setup #4002
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I25 + I09. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I34 — Wood 9 / Sheep 8 / Wheat 3
Top pair: I25 + I09
Open map

2026-08-30

Setup #4428
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I16 + I31. Road building will need trades for wood. This opening leans toward cities and development cards. Place I31 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I31 — Wheat 6 / Ore 5 / Sheep 5
Top pair: I16 + I31
Open map

2026-08-29

Setup #1965
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I43 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 brick, 1 sheep, 1 ore.

Top start: I02 — Ore 8 / Brick 5 / Sheep 3
Top pair: I43 + I02
Open map

2026-08-28

Setup #556
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I02 + I43. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I02 — Sheep 9 / Wood 8 / Wheat 5
Top pair: I02 + I43
Open map

2026-08-27

Setup #2193
city-heavy port-driven polarized wood-scarce

Plan around limited ore.

For your two settlements, look at I34 + I03. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I20 — Ore 9 / Wheat 8 / Brick 5
Top pair: I34 + I03
Open map

2026-08-26

Setup #338
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I03 — Ore 10 / Brick 9 / Wood 5
Top pair: I34 + I26
Open map

2026-08-24

Setup #2771
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I45 + I03. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I44 — Sheep 9 / Wheat 8 / Wood 5
Top pair: I45 + I03
Open map

2026-08-23

Setup #758
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I09 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 brick, 1 sheep, 1 ore.

Top start: I26 — Sheep 9 / Brick 6 / Wood 3
Top pair: I09 + I16
Open map
Buy me a coffee