Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2026-08-22

Setup #837
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I08 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I08 — Wood 9 / Sheep 9 / Wheat 8
Top pair: I08 + I21
Open map

2026-08-21

Setup #3780
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I08 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I45 — Ore 6 / Wheat 5 / Brick 4
Top pair: I08 + I33
Open map

2026-08-18

Setup #4719
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I34 + I44. Road building will need trades for brick. This opening leans toward cities and development cards. Place I44 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I34 — Wheat 10 / Wood 8 / Ore 5
Top pair: I34 + I44
Open map

2026-08-15

Setup #4351
port-driven polarized wood-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I08 + I31. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I26 — Wood 10 / Brick 9 / Wheat 8
Top pair: I08 + I31
Open map

2026-08-14

Setup #4646
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I30 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I30 — Ore 9 / Sheep 6 / Brick 5
Top pair: I30 + I02
Open map

2026-08-13

Setup #2192
road-race port-driven polarized sheep-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I03 + I32. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I03 — Wheat 9 / Ore 9 / Wood 8
Top pair: I03 + I32
Open map

2026-08-12

Setup #3690
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I35 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I35 — Brick 10 / Ore 9 / Wheat 6
Top pair: I35 + I43
Open map

2026-08-09

Setup #2561
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I32 + I08. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I08 — Brick 9 / Sheep 8 / Wood 4
Top pair: I32 + I08
Open map

2026-08-08

Setup #4123
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I44 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I30 — Brick 9 / Wood 6 / Sheep 4
Top pair: I44 + I30
Open map

2026-08-07

Setup #1412
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I25 + I08. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I03 — Sheep 10 / Ore 8 / Wood 4
Top pair: I25 + I08
Open map

2026-08-06

Setup #3882
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I15 + I39. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I26 — Brick 6 / Wood 5 / Wheat 4
Top pair: I15 + I39
Open map

2026-08-05

Setup #1769
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I21 — Brick 11 / Wheat 6 / Wood 5
Top pair: I26 + I21
Open map

2026-08-04

Setup #377
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I25 — Wood 9 / Sheep 8 / Brick 5
Top pair: I13 + I25
Open map

2026-08-03

Setup #3106
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I33 + I03. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I03 — Brick 10 / Wheat 9 / Sheep 5
Top pair: I33 + I03
Open map

2026-07-31

Setup #4206
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I26 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I45 — Wood 10 / Wheat 9 / Sheep 6
Top pair: I26 + I45
Open map

2026-07-30

Setup #2008
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I02 + I25. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I25 — Wheat 10 / Wood 8 / Brick 5
Top pair: I02 + I25
Open map

2026-07-28

Setup #2777
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I44 + I20. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I20 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I20 — Brick 9 / Wood 6 / Sheep 4
Top pair: I44 + I20
Open map

2026-07-26

Setup #2647
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I31. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I13 — Wheat 9 / Sheep 6 / Ore 5
Top pair: I13 + I31
Open map

2026-07-24

Setup #3063
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I02 + I35. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 wood, 1 brick, 1 ore.

Top start: I35 — Brick 9 / Ore 6 / Wood 5
Top pair: I02 + I35
Open map

2026-07-22

Setup #3272
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I02. Road building will need trades for wood. This opening leans toward cities and development cards. Place I02 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I26 — Ore 10 / Brick 9 / Sheep 6
Top pair: I26 + I02
Open map

2026-07-21

Setup #1282
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I34 — Wood 10 / Wheat 8 / Ore 5
Top pair: I34 + I16
Open map

2026-07-20

Setup #4070
city-heavy port-driven polarized ore-scarce

This board gives cities more room to grow.

For your two settlements, look at I45 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 ore.

Top start: I45 — Sheep 10 / Wood 9 / Wheat 5
Top pair: I45 + I13
Open map

2026-07-18

Setup #251
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I35 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I35 — Brick 9 / Ore 6 / Sheep 5
Top pair: I35 + I02
Open map

2026-07-14

Setup #4782
port-driven polarized sheep-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I26 + I32. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I32 — Wheat 9 / Brick 6 / Wood 5
Top pair: I26 + I32
Open map
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