2026-08-22
Setup #837Plan around limited ore.
For your two settlements, look at I08 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
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Plan around limited ore.
For your two settlements, look at I08 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I08 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.
Plan around limited brick.
For your two settlements, look at I34 + I44. Road building will need trades for brick. This opening leans toward cities and development cards. Place I44 second to start with 1 sheep, 1 wheat, 1 ore.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I08 + I31. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 sheep, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I30 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 wheat.
Wood and brick make expansion worth a look.
For your two settlements, look at I03 + I32. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 brick, 1 sheep, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I35 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I32 + I08. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.
Wood and brick make expansion worth a look.
For your two settlements, look at I44 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 sheep.
Wood and brick make expansion worth a look.
For your two settlements, look at I25 + I08. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 wheat.
Plan around limited ore.
For your two settlements, look at I15 + I39. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I26 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I13 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 sheep.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I33 + I03. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 brick, 1 sheep, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I26 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 sheep, 1 wheat.
Plan around limited ore.
For your two settlements, look at I02 + I25. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I44 + I20. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I20 second to start with 1 wood, 1 brick, 1 sheep.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I13 + I31. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I02 + I35. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 wood, 1 brick, 1 ore.
This board gives cities more room to grow.
For your two settlements, look at I26 + I02. Road building will need trades for wood. This opening leans toward cities and development cards. Place I02 second to start with 1 sheep, 1 wheat, 1 ore.
Wood and brick make expansion worth a look.
For your two settlements, look at I34 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 sheep.
This board gives cities more room to grow.
For your two settlements, look at I45 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 ore.
Wood and brick make expansion worth a look.
For your two settlements, look at I35 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I26 + I32. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 brick, 1 wheat.