Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2025-08-26

Setup #915
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward cities and development cards. Place I43 second to start with 1 wood, 1 brick, 1 ore.

Top start: I26 — Wheat 9 / Sheep 6 / Ore 4
Top pair: I26 + I43
Open map

2025-08-25

Setup #219
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I02 — Wood 10 / Sheep 8 / Wheat 5
Top pair: I26 + I45
Open map

2025-08-24

Setup #827
road-race port-driven polarized sheep-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I03. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I34 — Ore 10 / Brick 8 / Wheat 5
Top pair: I34 + I03
Open map

2025-08-23

Setup #1048
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I39 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I39 — Wood 9 / Sheep 9 / Wheat 6
Top pair: I39 + I21
Open map

2025-08-22

Setup #305
port-driven polarized sheep-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I32 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I02 — Sheep 10 / Brick 9 / Wood 5
Top pair: I32 + I02
Open map

2025-08-21

Setup #344
city-heavy port-driven polarized sheep-scarce

Plan around limited ore.

For your two settlements, look at I03 + I42. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I42 — Wood 9 / Brick 6 / Wheat 5
Top pair: I03 + I42
Open map

2025-08-20

Setup #1038
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I09 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I09 — Ore 9 / Brick 9 / Wheat 6
Top pair: I09 + I43
Open map

2025-08-19

Setup #1811
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I02. Road building will need trades for wood. This opening leans toward cities and development cards. Place I02 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I26 — Ore 10 / Brick 9 / Sheep 6
Top pair: I26 + I02
Open map

2025-08-18

Setup #1146
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I13 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 brick, 1 sheep, 1 ore.

Top start: I03 — Wood 11 / Brick 8 / Ore 5
Top pair: I13 + I30
Open map

2025-08-17

Setup #208
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I44 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I34 — Ore 10 / Wood 8 / Wheat 4
Top pair: I44 + I25
Open map

2025-08-16

Setup #1194
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I44 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 brick, 1 sheep, 1 ore.

Top start: I33 — Brick 10 / Wood 10 / Sheep 8
Top pair: I44 + I30
Open map

2025-08-15

Setup #77
city-heavy port-driven polarized sheep-scarce

Plan around limited ore.

For your two settlements, look at I08 + I34. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I08 — Brick 9 / Wheat 6 / Sheep 5
Top pair: I08 + I34
Open map

2025-08-14

Setup #730
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I03 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 ore.

Top start: I25 — Wood 10 / Brick 9 / Ore 8
Top pair: I03 + I25
Open map

2025-08-13

Setup #1319
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I15 + I26. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I16 — Brick 10 / Wheat 8 / Wood 5
Top pair: I15 + I26
Open map

2025-08-12

Setup #510
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I08 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I44 — Sheep 9 / Wheat 8 / Wood 4
Top pair: I08 + I44
Open map

2025-08-11

Setup #1227
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I08 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 wheat, 1 ore.

Top start: I08 — Wood 9 / Ore 6 / Sheep 5
Top pair: I08 + I43
Open map

2025-08-10

Setup #847
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I32 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I39 — Brick 6 / Wood 5 / Wheat 5
Top pair: I32 + I39
Open map

2025-08-09

Setup #422
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I44 + I42. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I42 — Wheat 9 / Brick 6 / Wood 5
Top pair: I44 + I42
Open map

2025-08-08

Setup #1450
port-driven polarized wood-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I35 + I09. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 ore.

Top start: I48 — Brick 6 / Wheat 5
Top pair: I35 + I09
Open map

2025-08-07

Setup #304
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I35 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I35 — Ore 10 / Brick 6 / Sheep 5
Top pair: I35 + I25
Open map

2025-08-06

Setup #129
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I45 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I15 — Sheep 10 / Wood 9 / Brick 6
Top pair: I45 + I15
Open map

2025-08-05

Setup #539
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I34 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I13 — Brick 9 / Wheat 6 / Wood 3
Top pair: I34 + I13
Open map

2025-08-04

Setup #1141
port-driven polarized sheep-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I02. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I13 — Sheep 10 / Wood 6 / Wheat 5
Top pair: I13 + I02
Open map

2025-08-03

Setup #1116
road-race port-driven polarized explosive ore-scarce

Plan around limited ore.

For your two settlements, look at I31 + I35. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I35 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I31 — Brick 8 / Wood 6 / Sheep 6
Top pair: I31 + I35
Open map
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