Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2025-11-05

Setup #121
port-driven polarized

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I21 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I09 — Ore 9 / Sheep 6 / Brick 5
Top pair: I21 + I02
Open map

2025-11-04

Setup #1459
road-race port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I25 + I32. Road building will need trades for brick. This opening leans toward cities and development cards. Place I32 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I25 — Wood 9 / Wood 8 / Wheat 5
Top pair: I25 + I32
Open map

2025-11-03

Setup #1394
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I08 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I45 — Sheep 9 / Wood 6 / Wheat 4
Top pair: I08 + I45
Open map

2025-11-02

Setup #489
city-heavy port-driven polarized ore-scarce

This board gives cities more room to grow.

For your two settlements, look at I08 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 ore.

Top start: I08 — Wheat 9 / Sheep 6 / Wood 4
Top pair: I08 + I02
Open map

2025-11-01

Setup #1470
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I33 + I08. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I08 — Sheep 10 / Brick 6 / Wood 5
Top pair: I33 + I08
Open map

2025-10-31

Setup #828
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I45 + I02. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I02 — Brick 9 / Wood 8 / Wheat 5
Top pair: I45 + I02
Open map

2025-10-30

Setup #568
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I34 + I42. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I42 — Wood 9 / Wheat 9 / Brick 8
Top pair: I34 + I42
Open map

2025-10-29

Setup #160
port-driven polarized

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I26 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 brick, 1 sheep, 1 ore.

Top start: I02 — Ore 10 / Brick 8 / Sheep 5
Top pair: I26 + I02
Open map

2025-10-28

Setup #920
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I42 + I03. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I42 — Brick 9 / Wheat 6 / Ore 5
Top pair: I42 + I03
Open map

2025-10-27

Setup #153
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I03 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I44 — Wheat 10 / Wood 9 / Brick 6
Top pair: I03 + I44
Open map

2025-10-26

Setup #1352
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I44. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 2 brick.

Top start: I26 — Sheep 8 / Wheat 5 / Brick 5
Top pair: I26 + I44
Open map

2025-10-25

Setup #926
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I03 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 ore.

Top start: I35 — Sheep 10 / Ore 8 / Wood 5
Top pair: I03 + I44
Open map

2025-10-24

Setup #772
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I33 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 ore.

Top start: I44 — Brick 9 / Wood 9 / Ore 8
Top pair: I33 + I44
Open map

2025-10-23

Setup #602
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I35 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 ore.

Top start: I35 — Sheep 10 / Wood 8 / Wheat 4
Top pair: I35 + I39
Open map

2025-10-22

Setup #1027
city-heavy port-driven polarized wood-scarce

Plan around limited ore.

For your two settlements, look at I02 + I26. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 2 sheep.

Top start: I15 — Brick 9 / Sheep 6 / Ore 4
Top pair: I02 + I26
Open map

2025-10-21

Setup #1453
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I42 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I44 — Wheat 10 / Wood 8 / Brick 5
Top pair: I42 + I26
Open map

2025-10-20

Setup #571
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I25 + I32. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I32 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I32 — Wood 8 / Sheep 5 / Wheat 4
Top pair: I25 + I32
Open map

2025-10-19

Setup #74
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I42 + I32. These settlements produce all five resources, giving you several ways to build. This opening leans toward cities and development cards. Place I32 second to start with 1 wood, 1 wheat, 1 ore.

Top start: I32 — Wood 10 / Ore 9 / Wheat 8
Top pair: I42 + I32
Open map

2025-10-18

Setup #585
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I02 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 ore.

Top start: I02 — Sheep 9 / Wood 8 / Wheat 5
Top pair: I02 + I13
Open map

2025-10-17

Setup #1108
city-heavy port-driven polarized explosive brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I45 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 brick, 1 wheat, 1 ore.

Top start: I02 — Brick 10 / Wheat 8 / Ore 8
Top pair: I45 + I02
Open map

2025-10-16

Setup #2364
city-heavy port-driven polarized ore-scarce

This board gives cities more room to grow.

For your two settlements, look at I16 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I16 — Sheep 6 / Brick 5 / Ore 4
Top pair: I16 + I34
Open map

2025-10-15

Setup #1187
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I25 + I16. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I25 — Sheep 8 / Wheat 5 / Brick 5
Top pair: I25 + I16
Open map

2025-10-14

Setup #573
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I26 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I26 — Ore 8 / Wheat 5 / Brick 5
Top pair: I26 + I02
Open map

2025-10-13

Setup #222
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I02 + I35. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I35 second to start with 2 wood, 1 brick.

Top start: I45 — Wheat 10 / Brick 8 / Wood 5
Top pair: I02 + I35
Open map
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