Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2025-06-14

Setup #496
city-heavy port-driven polarized brick-scarce

Plan around limited sheep.

For your two settlements, look at I21 + I42. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I43 — Ore 6 / Wheat 5 / Brick 4
Top pair: I21 + I42
Open map

2025-06-13

Setup #798
city-heavy port-driven polarized

This board gives cities more room to grow.

For your two settlements, look at I34 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 ore.

Top start: I44 — Wood 9 / Ore 6 / Brick 5
Top pair: I34 + I44
Open map

2025-06-12

Setup #354
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I34 + I44. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I44 — Wheat 10 / Wood 9 / Brick 6
Top pair: I34 + I44
Open map

2025-06-11

Setup #1174
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I21 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 ore.

Top start: I44 — Sheep 10 / Brick 6 / Wood 5
Top pair: I21 + I45
Open map

2025-06-10

Setup #1214
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I08 + I43. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I43 — Wood 9 / Sheep 9 / Wheat 8
Top pair: I08 + I43
Open map

2025-06-09

Setup #1066
city-heavy port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I08 + I34. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I13 — Sheep 9 / Wood 8 / Wheat 4
Top pair: I08 + I34
Open map

2025-06-08

Setup #152
road-race port-driven polarized sheep-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I03 + I34. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 brick, 2 sheep.

Top start: I44 — Sheep 10 / Wood 9 / Ore 5
Top pair: I03 + I34
Open map

2025-06-07

Setup #1012
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I39 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I39 — Ore 9 / Brick 6 / Wheat 5
Top pair: I39 + I21
Open map

2025-06-06

Setup #1466
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I25 + I42. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I42 — Wheat 9 / Sheep 9 / Wood 6
Top pair: I25 + I42
Open map

2025-06-05

Setup #418
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I44 + I34. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I34 — Wood 10 / Brick 8 / Wheat 5
Top pair: I44 + I34
Open map

2025-06-04

Setup #42
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I26 + I09. Road building will need trades for brick. This opening leans toward cities and development cards. Place I09 second to start with 1 wheat, 2 ore.

Top start: I02 — Wheat 10 / Sheep 9 / Ore 6
Top pair: I26 + I09
Open map

2025-06-03

Setup #1089
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I02 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I43 — Sheep 10 / Wood 8 / Ore 5
Top pair: I02 + I43
Open map

2025-06-02

Setup #1035
city-heavy port-driven polarized ore-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I26 — Ore 10 / Wheat 8 / Sheep 5
Top pair: I26 + I25
Open map

2025-06-01

Setup #269
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I35 + I19. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I19 — Brick 9 / Wood 9 / Sheep 6
Top pair: I35 + I19
Open map

2025-05-31

Setup #18
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I34 + I19. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I22 — Sheep 9 / Wheat 8 / Brick 4
Top pair: I34 + I19
Open map

2025-05-30

Setup #100
road-race port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I08 + I16. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I16 — Wheat 10 / Wood 6 / Brick 4
Top pair: I08 + I16
Open map

2025-05-29

Setup #1127
road-race port-driven polarized explosive sheep-scarce

Plan around limited sheep.

For your two settlements, look at I26 + I08. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I08 — Wood 8 / Brick 6 / Wheat 5
Top pair: I26 + I08
Open map

2025-05-28

Setup #1457
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I13 + I25. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I24 — Wood 6 / Brick 5
Top pair: I13 + I25
Open map

2025-05-27

Setup #394
road-race port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I15 + I02. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I02 — Sheep 9 / Brick 6 / Wood 5
Top pair: I15 + I02
Open map

2025-05-26

Setup #301
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I02. Road building will need trades for wood. This opening leans toward cities and development cards. Place I02 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I26 — Ore 10 / Brick 9 / Sheep 6
Top pair: I26 + I02
Open map

2025-05-25

Setup #1028
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I35 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I16 — Brick 9 / Wood 8 / Wheat 4
Top pair: I35 + I16
Open map

2025-05-24

Setup #330
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I34 + I13. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I13 — Brick 8 / Wood 5 / Wheat 4
Top pair: I34 + I13
Open map

2025-05-23

Setup #1311
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I32 + I16. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I04 — Sheep 6 / Sheep 5
Top pair: I32 + I16
Open map

2025-05-22

Setup #1477
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I35 + I25. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I25 — Wheat 9 / Brick 6 / Wood 4
Top pair: I35 + I25
Open map
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