2025-08-01
Setup #794Plan around limited ore.
For your two settlements, look at I39 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.
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Plan around limited ore.
For your two settlements, look at I39 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.
Plan around limited ore.
For your two settlements, look at I32 + I19. City upgrades will need trades for ore. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I19 second to start with 1 wood, 1 brick, 1 wheat.
Plan around limited brick.
For your two settlements, look at I31 + I44. Road building will need trades for brick. This opening leans toward cities and development cards. Place I44 second to start with 1 wheat, 2 ore.
This board gives cities more room to grow.
For your two settlements, look at I02 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 sheep, 1 wheat, 1 ore.
Plan around limited ore.
For your two settlements, look at I03 + I09. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I22 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 sheep, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I45 + I39. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 ore.
This board gives cities more room to grow.
For your two settlements, look at I30 + I35. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 wood, 1 brick, 1 ore.
This board gives cities more room to grow.
For your two settlements, look at I03 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 sheep, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I32 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
Plan around limited ore.
For your two settlements, look at I42 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 sheep.
Plan around limited brick.
For your two settlements, look at I25 + I42. Road building will need trades for brick. This opening leans toward roads and new settlements. Place I42 second to start with 1 sheep, 1 wheat, 1 ore.
Plan around limited ore.
For your two settlements, look at I35 + I03. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 wheat.
Wood and brick make expansion worth a look.
For your two settlements, look at I34 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 sheep, 1 wheat.
Plan around limited ore.
For your two settlements, look at I26 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.
Wood and brick make expansion worth a look.
For your two settlements, look at I35 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 ore.
Wood and brick make expansion worth a look.
For your two settlements, look at I21 + I43. These settlements produce all five resources, giving you several ways to build. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I43 second to start with 1 wood, 1 brick, 1 wheat.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I43 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 wheat, 1 ore.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I44 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.
This board gives cities more room to grow.
For your two settlements, look at I20 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.
Plan around limited brick.
For your two settlements, look at I16 + I09. Road building will need trades for brick. This opening leans toward roads and new settlements. Place I09 second to start with 2 wood, 1 ore.
Choose your first settlement carefully: the strongest spots stand apart.
For your two settlements, look at I13 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.
Wood and brick make expansion worth a look.
For your two settlements, look at I21 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.
Wood and brick make expansion worth a look.
For your two settlements, look at I03 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.