Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2025-08-01

Setup #794
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I39 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I20 — Sheep 9 / Wheat 6 / Wood 5
Top pair: I39 + I30
Open map

2025-07-31

Setup #873
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I32 + I19. City upgrades will need trades for ore. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I19 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I19 — Wood 9 / Brick 6 / Wheat 5
Top pair: I32 + I19
Open map

2025-07-30

Setup #142
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I31 + I44. Road building will need trades for brick. This opening leans toward cities and development cards. Place I44 second to start with 1 wheat, 2 ore.

Top start: I31 — Wheat 9 / Sheep 9 / Wood 5
Top pair: I31 + I44
Open map

2025-07-29

Setup #1230
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I02 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I20 — Wood 10 / Sheep 9 / Ore 8
Top pair: I02 + I30
Open map

2025-07-28

Setup #36
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I03 + I09. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I09 — Wheat 9 / Wood 8 / Brick 5
Top pair: I03 + I09
Open map

2025-07-27

Setup #56
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I22 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I26 — Wood 9 / Sheep 8 / Wheat 4
Top pair: I22 + I26
Open map

2025-07-26

Setup #3247
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I45 + I39. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 ore.

Top start: I45 — Ore 6 / Brick 5 / Wheat 5
Top pair: I45 + I39
Open map

2025-07-25

Setup #2511
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I30 + I35. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I35 second to start with 1 wood, 1 brick, 1 ore.

Top start: I35 — Ore 9 / Wood 6 / Brick 4
Top pair: I30 + I35
Open map

2025-07-24

Setup #1387
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I03 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I43 — Brick 10 / Wheat 8 / Sheep 5
Top pair: I03 + I43
Open map

2025-07-23

Setup #1180
port-driven polarized wheat-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I32 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I32 — Wood 9 / Ore 8 / Sheep 5
Top pair: I32 + I43
Open map

2025-07-22

Setup #1140
city-heavy port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I42 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I42 — Sheep 9 / Wheat 8 / Brick 5
Top pair: I42 + I30
Open map

2025-07-21

Setup #996
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I25 + I42. Road building will need trades for brick. This opening leans toward roads and new settlements. Place I42 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I48 — Wheat 8 / Wheat 5
Top pair: I25 + I42
Open map

2025-07-20

Setup #1751
port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I35 + I03. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I03 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I35 — Sheep 10 / Wood 6 / Wheat 5
Top pair: I35 + I03
Open map

2025-07-19

Setup #821
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I22 — Wheat 9 / Wood 5 / Sheep 5
Top pair: I34 + I22
Open map

2025-07-18

Setup #1211
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I26 + I30. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I30 — Brick 9 / Wood 6 / Wheat 4
Top pair: I26 + I30
Open map

2025-07-17

Setup #16
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I35 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I02 — Ore 10 / Sheep 8 / Wood 5
Top pair: I35 + I02
Open map

2025-07-16

Setup #477
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I21 + I43. These settlements produce all five resources, giving you several ways to build. Both settlements rely on the same dice numbers, so quiet stretches affect them together. Place I43 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I21 — Brick 9 / Sheep 8 / Ore 5
Top pair: I21 + I43
Open map

2025-07-15

Setup #1440
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I43 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 wheat, 1 ore.

Top start: I43 — Ore 10 / Brick 8 / Sheep 5
Top pair: I43 + I45
Open map

2025-07-14

Setup #1098
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I44 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I35 — Sheep 10 / Ore 6 / Wheat 5
Top pair: I44 + I25
Open map

2025-07-13

Setup #819
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I20 + I34. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I38 — Wood 9 / Sheep 8
Top pair: I20 + I34
Open map

2025-07-12

Setup #37
road-race port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I16 + I09. Road building will need trades for brick. This opening leans toward roads and new settlements. Place I09 second to start with 2 wood, 1 ore.

Top start: I09 — Ore 9 / Wood 6 / Wood 5
Top pair: I16 + I09
Open map

2025-07-11

Setup #1223
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I24 — Ore 8 / Brick 5
Top pair: I13 + I33
Open map

2025-07-10

Setup #1401
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I21 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I33 — Brick 9 / Wood 8 / Wheat 5
Top pair: I21 + I33
Open map

2025-07-09

Setup #732
road-race port-driven polarized sheep-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I03 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I43 — Brick 8 / Wood 5 / Sheep 4
Top pair: I03 + I43
Open map
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