Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2026-04-27

Setup #2526
road-race port-driven polarized sheep-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I09 + I43. Road building will need trades for wood. This opening leans toward cities and development cards. Place I43 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I09 — Ore 9 / Brick 8 / Wheat 5
Top pair: I09 + I43
Open map

2026-04-24

Setup #818
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I03 + I08. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I08 — Wheat 9 / Wood 8 / Sheep 5
Top pair: I03 + I08
Open map

2026-04-23

Setup #105
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I32 + I21. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I32 — Wood 9 / Sheep 6 / Brick 5
Top pair: I32 + I21
Open map

2026-04-21

Setup #2595
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I21 — Wheat 8 / Ore 5 / Sheep 5
Top pair: I26 + I21
Open map

2026-04-19

Setup #328
road-race port-driven polarized sheep-scarce

Plan around limited sheep.

For your two settlements, look at I03 + I43. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I43 second to start with 2 wood, 1 brick.

Top start: I08 — Wheat 9 / Brick 8 / Ore 3
Top pair: I03 + I43
Open map

2026-04-18

Setup #2259
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I34 + I13. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I03 — Wheat 10 / Sheep 9 / Brick 5
Top pair: I34 + I13
Open map

2026-04-17

Setup #1636
road-race port-driven polarized wheat-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I44. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I44 — Wheat 10 / Brick 9 / Wood 5
Top pair: I34 + I44
Open map

2026-04-16

Setup #329
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I39 — Sheep 9 / Brick 8 / Wood 5
Top pair: I13 + I39
Open map

2026-04-15

Setup #2589
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I44 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I34 — Ore 9 / Brick 8 / Wheat 5
Top pair: I44 + I25
Open map

2026-04-14

Setup #610
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I45 + I33. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I33 — Wood 10 / Wheat 5 / Brick 5
Top pair: I45 + I33
Open map

2026-04-13

Setup #2135
road-race port-driven polarized brick-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I34 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I34 — Brick 8 / Wheat 5 / Ore 5
Top pair: I34 + I22
Open map

2026-04-12

Setup #1264
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I45 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I45 — Sheep 8 / Ore 5 / Brick 5
Top pair: I45 + I25
Open map

2026-04-11

Setup #1020
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I03 + I44. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I44 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I44 — Wood 9 / Wheat 8 / Sheep 5
Top pair: I03 + I44
Open map

2026-04-10

Setup #230
port-driven polarized wood-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I42 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I42 — Sheep 9 / Brick 6 / Ore 5
Top pair: I42 + I21
Open map

2026-04-09

Setup #831
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I39 + I16. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I16 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I39 — Ore 9 / Brick 6 / Wheat 4
Top pair: I39 + I16
Open map

2026-04-08

Setup #2753
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I15 + I39. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I39 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I31 — Sheep 9 / Wood 6 / Wheat 4
Top pair: I15 + I39
Open map

2026-04-07

Setup #1213
city-heavy port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I13 + I33. Road building will need trades for brick. This opening leans toward cities and development cards. Place I33 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I13 — Wood 9 / Wheat 6 / Sheep 4
Top pair: I13 + I33
Open map

2026-04-06

Setup #218
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I35 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I02 — Wood 10 / Sheep 8 / Ore 5
Top pair: I35 + I26
Open map

2026-04-05

Setup #866
city-heavy port-driven polarized ore-scarce

This board gives cities more room to grow.

For your two settlements, look at I16 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I02 — Wheat 9 / Wood 6 / Brick 3
Top pair: I16 + I02
Open map

2026-04-04

Setup #1004
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I39 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I42 — Sheep 10 / Wheat 8 / Brick 5
Top pair: I39 + I45
Open map

2026-04-03

Setup #271
city-heavy port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I44 + I43. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I43 — Brick 9 / Sheep 6 / Wood 5
Top pair: I44 + I43
Open map

2026-04-02

Setup #1063
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I45 + I25. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I25 second to start with 2 wood, 1 brick.

Top start: I13 — Ore 10 / Wheat 9 / Wood 6
Top pair: I45 + I25
Open map

2026-04-01

Setup #1161
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I44 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I31 — Wheat 9 / Brick 6 / Ore 5
Top pair: I44 + I39
Open map

2026-03-31

Setup #740
port-driven polarized sheep-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I25 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I45 — Brick 9 / Wheat 5 / Wood 5
Top pair: I25 + I45
Open map
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