Archive

Board Insight Archive

Browse previous daily Catan boards and open the permanent page for each date.

2026-02-09

Setup #91
port-driven polarized brick-scarce

Plan around limited brick.

For your two settlements, look at I35 + I03. Road building will need trades for brick. This opening leans toward cities and development cards. Place I03 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I44 — Wheat 10 / Sheep 9 / Wood 6
Top pair: I35 + I03
Open map

2026-02-08

Setup #13
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I16 + I19. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I19 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I19 — Sheep 10 / Wheat 9 / Wood 8
Top pair: I16 + I19
Open map

2026-02-07

Setup #1392
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I25 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 sheep, 1 wheat.

Top start: I25 — Ore 9 / Brick 6 / Sheep 4
Top pair: I25 + I22
Open map

2026-02-06

Setup #978
port-driven polarized brick-scarce

Plan around limited sheep.

For your two settlements, look at I25 + I43. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 wheat, 1 ore.

Top start: I43 — Ore 6 / Wood 5 / Wheat 4
Top pair: I25 + I43
Open map

2026-02-05

Setup #812
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I26 + I45. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 ore.

Top start: I45 — Wood 9 / Brick 8 / Ore 3
Top pair: I26 + I45
Open map

2026-02-04

Setup #1212
city-heavy port-driven polarized wood-scarce

This board gives cities more room to grow.

For your two settlements, look at I03 + I31. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I31 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I03 — Wheat 9 / Ore 8 / Sheep 5
Top pair: I03 + I31
Open map

2026-02-03

Setup #1441
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I20 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I33 — Wheat 9 / Brick 6 / Ore 4
Top pair: I20 + I13
Open map

2026-02-02

Setup #551
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I31 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I45 — Wheat 11 / Brick 9 / Wood 6
Top pair: I31 + I45
Open map

2026-02-01

Setup #235
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I16 + I20. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I20 second to start with 1 wood, 1 brick, 1 ore.

Top start: I16 — Brick 9 / Wheat 8 / Sheep 4
Top pair: I16 + I20
Open map

2026-01-31

Setup #282
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I02 + I15. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I15 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I02 — Wood 9 / Ore 6 / Wheat 5
Top pair: I02 + I15
Open map

2026-01-30

Setup #2336
road-race port-driven polarized ore-scarce

Wood and brick make expansion worth a look.

For your two settlements, look at I03 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 ore.

Top start: I33 — Ore 9 / Brick 8 / Wood 5
Top pair: I03 + I33
Open map

2026-01-29

Setup #783
road-race port-driven polarized ore-scarce

Plan around limited ore.

For your two settlements, look at I43 + I45. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I45 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I45 — Wood 10 / Brick 8 / Wheat 5
Top pair: I43 + I45
Open map

2026-01-28

Setup #1513
port-driven polarized wood-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I03 + I30. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I30 second to start with 1 wood, 1 sheep, 1 ore.

Top start: I30 — Ore 8 / Sheep 5 / Wood 4
Top pair: I03 + I30
Open map

2026-01-27

Setup #104
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I13 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I13 — Ore 9 / Wood 6 / Sheep 4
Top pair: I13 + I26
Open map

2026-01-26

Setup #974
road-race port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I03 + I33. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I33 second to start with 2 wood, 1 brick.

Top start: I20 — Sheep 10 / Wood 9 / Wheat 8
Top pair: I03 + I33
Open map

2026-01-25

Setup #440
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I02. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I02 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I26 — Ore 6 / Wheat 5 / Brick 5
Top pair: I26 + I02
Open map

2026-01-24

Setup #531
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I02 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I26 — Brick 10 / Sheep 8 / Wood 4
Top pair: I02 + I26
Open map

2026-01-23

Setup #775
port-driven polarized ore-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I45 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 wood, 1 wheat, 1 ore.

Top start: I25 — Wheat 9 / Ore 6 / Wood 5
Top pair: I45 + I25
Open map

2026-01-22

Setup #185
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I25 + I42. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I42 second to start with 1 wood, 1 brick, 1 sheep.

Top start: I33 — Wood 9 / Brick 9 / Ore 8
Top pair: I25 + I42
Open map

2026-01-21

Setup #771
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I09 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I13 — Wheat 9 / Wood 6 / Brick 5
Top pair: I09 + I13
Open map

2026-01-20

Setup #2100
port-driven polarized brick-scarce

Plan around limited ore.

For your two settlements, look at I16 + I20. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I20 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I15 — Wheat 10 / Wood 8 / Brick 4
Top pair: I16 + I20
Open map

2026-01-19

Setup #540
city-heavy port-driven polarized brick-scarce

This board gives cities more room to grow.

For your two settlements, look at I26 + I02. Road building will need trades for wood. This opening leans toward cities and development cards. Place I02 second to start with 1 sheep, 1 wheat, 1 ore.

Top start: I26 — Ore 10 / Brick 9 / Sheep 6
Top pair: I26 + I02
Open map

2026-01-18

Setup #1533
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I30 + I19. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I19 second to start with 1 brick, 1 sheep, 1 wheat.

Top start: I30 — Wood 9 / Ore 6 / Wheat 5
Top pair: I30 + I19
Open map

2026-01-17

Setup #811
port-driven polarized brick-scarce

Choose your first settlement carefully: the strongest spots stand apart.

For your two settlements, look at I45 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 wheat.

Top start: I44 — Wood 10 / Sheep 8 / Ore 5
Top pair: I45 + I13
Open map
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